Post by nocturnal YL on May 1, 2019 2:43:37 GMT -5
I'm about… in the latter half? Of Atelier Lulua.
I still can't comment on the story (there are still many pieces missing at my current progress), but everything else — the music, the UI, the graphics quality, the smoothness of the overall flow, the relative lack of fatal bugs (which plagued some of the older games) — point to this game being possibly the best in the series so far.
Of course, this still leaves the story. For all I know, this game could pull a Ys VIII at the end and dampens my mood a lot, but I have more faith in Atelier, with two games that I really liked thus far.
Post by nocturnal YL on May 6, 2019 8:57:33 GMT -5
I'm at the end of Atelier Lulua now. I want to aim for the true ending, and there's still quite a lot of exploration and other stuff to do, so it should still take me a while.
At this point, I'm even more impressed with this than previously with Atelier Lydie & Suelle.
It makes me wish Atelier Lulua contents are in Nelke too, but given that Nelke features post-ending alchemists, there's no good way to incorporate Lulua without spoilers.
Previously, I pointed out that the Nintendo Switch version of Atelier Lydie & Suelle is something of a rarity. With Nelke and Lulua, PS4 remains the vast majority, but it's also easier to find blog posts, wikis and guides that feature the Switch version. I guess the lack of a PS Vita version in Lulua's case helps.
And just how could GUST make these games at a rate of about one new title per year? Counting spinoffs, online and mobile games, it's even more frequent than that! And GUST have other non-Atelier games too. That's crazy.
Post by nocturnal YL on May 13, 2019 14:13:51 GMT -5
I've collected all endings in Atelier Lulua. My final verdict is the same as what I said before. Better in overall terms, but not strictly better, than Atelier Lydie & Suelle. The game system is mostly excellent (with some improvable parts), and the overall look and feel (graphics, sound, UI) is the best I've seen across the few Atelier games I've played. It turned out that it's not actually less buggier, though. Crashes happened rather frequently towards the end of my playthrough, though it's nowhere near Atelier Firis-bad.
I still prefer the Mysterious series in terms of story, though. This is to be expected, as each sub-series has different story tones and aspects of gameplay, and they differ greatly in terms of fan reception. This game also screams sequel hooks, unlike the last one which properly ends the story.
I'd like to talk more about this game, but gathering my thoughts together (and screenshots; I took many of those) will take some time. I'm going to spoil this game before it even comes out in the west.
Here's a comprehensive guide (Japanese) that introduces the series and gives tips and trivia on this game. I didn't rely on guides in general for Atelier Lulua, but I used this to get an estimate on how far am I in completing the character events.
Post by nocturnal YL on Jun 2, 2019 9:31:06 GMT -5
Um… hello, other people? No updates at all?
While I'm waiting for other games to come out, I started playing Hatsune Miku -Project DIVA- X HD.
I guess SEGA isn't going to update this series besides the occasional Arcade FT EXTRA EXTREME charts? (They also added two modules for AC FT and PS4 FT/DX in early 2019, while not updating PS4's EXTRA EXTREME charts to match Arcade. Seriously.) At this point, I can't even tell if they're busy preparing the next game orhave already moved on to other things. Would be a shame if there's no further games, especially since SEGA is still active with other Miku-related activities.
I've heard quite a lot of bad things about Project DIVA X, and I actually think most complaints are spot-on. Problems include:
Song selections are way too Miku-centric (Rin, Len, Luka, MEIKO and KAITO are lead singers of one song each, and KAITO deserves special mention for having only one song, with no guest singer roles)
DIVA X has 30 songs (+2 DLC), which is less than that of Project DIVA F (38 songs), F 2nd (40 songs plus Edit mode), and even mirai 2 (47 songs) and DX (mirai 2's songs plus 1 extra)
Having a story tied in, which some feel unnecessary and slows down the game's pace
Project DIVA Future Tone was released around the same time, and FT has almost the entire library of DIVA history (except songs from X, and some mirai and license-locked songs didn't return)
There are things I do like. Some of the song selection (Brain Revolution Girl, Ai Dee, First Sound, Love Song, Amazing Dolce) are great, and the "boss" songs are medleys made specifically for this game. It's also good to have the characters actually address the player to a greater extent than the previous games.
With this done, there's not much left for me to do with this series. Because of Future Tone's all-encompassing nature, one only needs three games to have a taste of most of Project DIVA: FT, X and mirai DX. And I've finished all of these.
What's next, then? Maybe I should get back to my Wii U and play Game & Wario (I bought a used copy a while ago) and download some of the better Super Mario Maker 1 stage before the second game comes out. I can't get my lazy bum to move the plugs and start the Wii U right now, though.
Post by Nester the Lark on Jun 2, 2019 13:39:48 GMT -5
To be honest, I've barely done much gaming in the past month, so I don't have much to update on.
I started a game of Twilight Princess HD on Hero Mode and played through the first dungeon just to see what it would be like to go back to one of the older Zelda games after spending two years on Breath of the Wild. I still miss those old big dungeons. (TP does have some of my favorite dungeons in the series.) Combat is more fun, too. The overworld is a lot less interesting, though.
Since Cadence of Hyrule is due out soon, I decided to try the original Crypt of the NecroDancer. For those who aren't familiar with it, it's a roguelike combined with a rhythm game, so the turn-based gameplay is tied to the beat of the music. It's really hard, but very addictive.
It's also got a bunch of extra characters and character skins, so I wonder if there will also be other playable characters in Cadence of Hyrule besides Link, Zelda, and Cadence.
Post by Evie the Bird Mother ❤✿ on Jun 6, 2019 10:01:14 GMT -5
I've been playing some Switch games recently. Some of them were past titles but only (relatively) recently became exclusive to Switch.
1. MUSYNX, which is like Hatsune Miku games. It can get quite difficult though at higher speeds depending on the song. 2. Another interesting game is Anarcute; which can be described as being like Pikmin. 3. Have been playing a few platformers inspired by Mario but they felt disappointing (Monkey Business, Croc's World 2) which sometimes feels can be a gamble when you don't know what to expect (however, it can be best to research too).
I'm still playing Final Fantasy VII and Katamari Damacy as I've never completed them before. I didn't enjoy Giga Wrecker Alt as much as I thought, but it seems a very interesting title. ✿
✿ Love others, but don't forget to care for the self. I'm aspiring to be a mother. 🦋
I'm a high functioning autistic lady, please be gentle with me if I go off on a tangent and am not understanding something.
Post by Nester the Lark on Jun 19, 2019 11:16:02 GMT -5
Been playing Cadence of Hyrule. It's much more like a Zelda game than I expected, but with the randomly-generated maps and rhythm aspects of Crypt of the NecroDancer. I think it's much easier than NecroDancer, but that may be because I played a lot of NecroDancer before Cadence of Hyrule came out.
I also enjoyed seeing the reactions of people who worked on the game who were so excited to have worked on an official Nintendo Zelda game.
Post by Evie the Bird Mother ❤✿ on Jun 30, 2019 14:59:40 GMT -5
Sutte Hakkun and Sennen Kazoku. The latter's save battery has died on my cartridge version; which makes gameplay impossible due to an error message. But I decided to download Sennen Kazoku on Japan Wii U Virtual Console as I don't know how to repair Game Boy Advance batteries.
Post by nocturnal YL on Jul 1, 2019 0:57:58 GMT -5
Good luck with Sutte Hakkun. I don't know if you want to do this, but if you're really stuck, you can find solutions on YouTube and avoid suffering the permanent ×25% penalty for the stages where you viewed hints in-game.
I'm interested to see if you think Sennen Kazoku is good. Not a fan of this kind of game where the player oversees a bunch of inhabitants, but I'm curious what do you think about it.
As for me… nothing! I didn't go back to Wii U like I said I would, and I'm still pretty much playing just the Project DIVA games. Got a few perfects in both Project DIVA X and Future Tone.
I also finished the Guest Star mode in Kirby Star Allies with every single friend helper/Dream Friend.
Post by Evie the Bird Mother ❤✿ on Jul 1, 2019 3:15:24 GMT -5
Thanks! ^^ Yes I notice the game becomes much harder as the stages progress. I'm currently on Stage 8, I used video guides instead of hints. Happy now I did this re: the penalties.
I've completed Sennen Kazoku before ~5-8 years ago (?) I think there is a post from me on the forums about a Nintendo HQ cameo. It's good if you like those games where - put lots of work, break of 3 hours or more, return (very loosely like Animal Crossing and Tomodachi Life). However unlike those it seems a little less input intensive; however if you're strategic you may need to focus that nothing goes wrong.
Have come to like those games better personally as I've grown older. However, a criticism I have is that even though you can have your families live for 1000 years if you skip a day that could be e.g. 30 years into the future - this seems not much but because the game is individual centered that person could have serious misfortune hence get sick (butterfly/chaos effect)?
It can be a gamble if you get the 1000 years, and you also need to watch out for demons. Also marriage seems kind of truly is the way to cheat death in this game because you can have extended families who then raise new children and so on; no one can live too long. However I don't know the mechanics too well maybe the manual could help here.
I think originally I got the 1000 years; and something (Nicovideo may know) like this unlocks a sound test and staff credits though a copy of the staff credits (not sure how complete) is in the manual; like Monster Tactics, Magkid etc. Otherwise you don't unlock it(?) It's really hazy now though as I haven't played it for so long. I'm trying to unlock the sound test as an incentive.
Congrats re: Diva and Kirby. I relate with that. I'd like to get back to Star Allies for the DLC (but I feel like sometimes 'I have too many games, must finish backlist, feel bad for not choosing a certain one while completing another do I resist the urge to switch?' thoughts if you relate) ha ha. ¥_¥ :/