Post by Nester the Lark on Aug 4, 2009 16:09:15 GMT -5
Capcom-unity has announced that Spyborgs has offically gone gold:
With the almighty thumbs up from Nintendo for both North American and European versions, Spyborgs is officially approved and off to manufacturing. Factory line robots are weeping tears of joy as they begin pressing and packaging these cyberneticly enhanced Wii discs. Never has one looked so good.
A little over-the-top, perhaps. Was anyone really waiting for his announcement? ...Well, maybe I was.
Post by Nester the Lark on Aug 5, 2009 22:29:38 GMT -5
Capcom-unity has announced a contest to create official Spyborgs wallpaper. The winner will get a free copy of the game, an autographed copy of the Spyborgs comic, and 3000 Unity points. Entries are due by August 14.
I think I might take a shot at this. Not that I'm skilled at such things, or have any chance at winning, but it sounds like fun!
Post by Nester the Lark on Aug 12, 2009 12:42:40 GMT -5
According to Kotaku, Spyborgs' release is actually being moved up a week, from September 29 to 22. And in promotion, Capcom has released the first episode of a Spyborgs web series, which you can view at the link above.
Pretty cool! I guess the game hasn't completely abandoned it's Saturday morning cartoon origins.
EDIT: The Spyborgs Official Website has been revamped, and includes the aforementioned webisodes. It also includes a lot of story and character information, and it seems that a digital comic is on the way, as well. Worth checking out.
Post by Nester the Lark on Aug 28, 2009 17:04:02 GMT -5
Here are a couple of lengthy interviews with Capcom's Daryl Allison.
The first is from Nintendo World Report, and a lot of the questions sound like setups for PR spiel. But it's worth skimming thru.
The other is from 4 Color Rebellion, which asks some very intelligent, in-depth questions, but Allison mostly sticks to his "Spyborgs is awesome, Bionic Games pwns" mantra. Still, it's worth looking over, and Allison even claims that the Wii version of Okami sold very well.
Post by Nester the Lark on Aug 31, 2009 22:03:52 GMT -5
IGN has new footage featuring a classic staple of beat-em-ups: an elevator level.
They also go out of their way to interview Daryl Allison and Mike Stout about it:
IGN: Elevator level. Integral to an awesome action game?
Allison: Absolutely! Any good old-school, arcade action game has to have a good elevator level, as do any modern brawlers who truly want to pay tribute to the classics. A well done elevator level is right up there with a sewer level, a lava level, and a fight on a train (and yes, of course, Spyborgs has one of each of these as well). You see them in many classics from Mega Man to Double Dragon. There's just something really awesome about beating up hordes of bad guys on a moving platform while watching the scenery scroll by.