Post by Nester the Lark on Oct 9, 2009 20:39:24 GMT -5
Majesco has released a new video of the game showcasing a really cool looking boss fight.
That boss reminds me of the shadow beast from Out of This World.
Also, there's currently a post on the Gamestop blog featuring a Q&A session with Sean Velasco and the blob.
Does the Blob really like the Boy, or is he just in it for the jellybeans? Sean: I’m sure he does, but I don’t know what it is. Any idea, Blob? Blob: (looks slyly at Sean ) Sean: Uh… I think the game speaks for itself. The Blob and Boy love each other!
Hmm... Reminds me of a 3PS.
BTW, the game was actually delayed a week until October 13, which is only a few days away now.
Picked this up yesterday (at Target for $29.99, if anyone was curious), and so far, I'm quite tickled at how fun it's been. It's a platformer with heavy puzzle elements, which I'm digging. And the music is charming, and the graphics are stunning. I've finished two levels and their challenge unlockables, and I'm quite pleased. I'll report more as I get further along.
Both are good in their own ways. TvC is one hell of a Vs. fighter that has a lot of playability with its roster, and this is a charming puzzle platformer with a lot of clever touches. Can't go wrong with either, I'd say.
A Boy & His Blob (Wii) Pub: Majesco/Dev: Wayforward ESRB: E/Players: 1
My god, did Wayforward pull out all the stops here. This game, while designed in a very different art style, rivals Muramasa in the 2D sprite department. This game flows like a detailed, well-animated cartoon. And this charming pairing of boy and blob is about as adorable as anything I’ve seen in a game. It’s awfully cute…so you bloodhounds will need to look elsewhere.
The music is incredibly well-suited to the gameplay, and the controls are mostly spot-on. This game’s platforming is puzzle-driven, and the title builds the difficulty of its levels at a nice, steady pace. It’s clearly a title aimed for younger players (could the developers have built any more obvious clues as to what to do than the gigantic signs specifying what blob form to use?), but the rewarding gameplay makes up for the hand-holding. There’s also challenge levels to unlock, which offer up more difficult challenges. I have to say, if it keeps rolling like it has, this is surely a contender for one of the Wii's best titles.
Last Edit: Feb 25, 2010 21:41:49 GMT -5 by Wildcat
Post by Nester the Lark on May 5, 2010 22:28:56 GMT -5
It occurred to me that this version of A Boy and His Blob is somewhat similar to an old PlayStation/PC game called Heart of Darkness. Altho I've never played Heart of Darkness, it was the shadow creatures that really made me draw the comparison. But both games are puzzle-platform games featuring a boy in a surrealistic world. I wonder if WayForward drew any inspiration from it.
It's interesting. You don't really see these so-called "cinematic platformers" anymore, but I guess they're really a sub-genre of puzzle-platform games like A Boy and His Blob. Their rigid trial-and-error gameplay is kind of obsolete, tho.