Vince (Art Academy, New Art Academy And Art Academy Sketchpad but not Pokemon Art Academy, that's his brother Professor Andy)
Vince appears on stage and sets up an easel and canvas and starts painting. This causes large lines of paint to appear around the stage and even off the stage that can act as platforms or barriers (sort of like the linework in the Pictochat stage)
But now here's the next idea. Different colored paint lines can actually provide status buffs to fighters standing on them. Eg, red increases attack strength, yellow increases speed, blue heals slowly, green increases jump height/spring like effect, black might be slippery (like oil) etc.
So there could be situations like small vertical lines that serve as walls, or a green line below a ledge or a long blue line that could appear underneath a stage like Battlefield, causes players to fight there.
Eventually the lines will start flashing and the paint lines will be removed (just to alert players if they happen to be standing over the edge on a paint line and need to know when to get off it).
Post by Boo Destroyer on Feb 26, 2016 23:52:47 GMT -5
Double Cherry (Super Mario 3D World)
Just pick one up and you'll create a double of your fighter, who moves and attacks in unison. You aren't able to get a third "double", by the way. The double fighter is temporary and will disappear after a while.
Ice Flower (Mario series)
Like how the Fire Flower shoots flames at enemies, the Ice Flower will shoot an icy mist that will freeze them.
Piranha Plant (3D World and Mario Kart 8)
It's in the pot. Hold onto it when you pick it up, but you can't attack with A when you hold it. But when you get near other players, it will automatically lash out and snap at them.
Skull Hammer (Zelda: The Wind Waker)
Press A to swing it to attack others. But use a Smash Attack with it, and you'll slam it on the ground, causing a shockwave and dealing significant damage to an unlucky opponent. Anyone nearby won't be damaged, but pushed back like wind from the impact of the slam.
Laser (Star Fox)
Remember how unconventional things like the Fire Bar, Steel Diver, and Hocotate ship got converted into items? This has a trigger added to the bottom of it, and is a shooting weapon.
Press A once to make it shoot lasers (from the two things on the side).
And hold A to charge your laser! You can also lock on the enemies this way! (...What? I'm serious)
Wario Bomb (WarioWare)
It's a throwing/explosive item. Pick it up, and it starts flashing red. Throw it, but nothing happens, and it lands on the ground regularly. Pick it up again and keep throwing it.
But later on, the 3-2-1 will appear over it and then it goes off, regardless of where it is and who’s holding it.
Ultra-Spicy Spray (Pikmin)
Pick this up and it will power up your stats significantly and make your character burn up with a red fiery aura. Of course, it's temporary.
Fishing Rod (Animal Crossing)
I always found it odd how the Villager didn't have this as part of his/her moveset, not even as a tether recovery. It's used like a battering item, but it can grab items from afar and bring them to you. Also opponents and ledges (when pressing A in the air)
Prism Shield (Kirby's Return to Dream Land)
Like how the Back Shield protects you from behind, this item will be an overhead shield for you as you continue fighting.
Walks around and leaves joined boxes in random arrangements, creating platforms and walls. If attacked he dons the "block afro" then walks around like a turtle which can push other characters around. Doesn't cause any damage.
Post by nocturnal YL on Jun 14, 2018 11:26:16 GMT -5
I've got this:
Some Panel de Pon character
Doesn't matter who that is. Lip, Furil, someone else, the attack will be the same: summon a giant garbage block and have it drop onto the ground. Any fighter caught in it will take damage, but not crushed and lost stock. The block will remain on the stage as part of the terrain for a while before disappearing.