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Post by nocturnal YL on Jan 6, 2012 13:35:02 GMT -5
I have to say, this is the most amazing Mario fangame I've seen. Get it here: sites.google.com/site/supermario64starroad/I've been playing it for a while (got 26 stars so far). It's a very solid hack, being mostly like what a Mario game should be, but much more difficult (even if you use save states, but not to the level where you need skills like what you see in those TAS movies). And for the Mario 64 fans out there, this game has more exploration than linear platforming, and it takes more platforming skills than ever just to explore the places. The biggest problem I've seen so far is with the camera that is difficult to use. Since the hard-coded camera of the original game is, well, hard-coded and not all that easy to modify, this game provides a camera code for GameShark (and thus Project64, the game's recommended emulator) which basically locks the camera mode to Mario's view, zoomed out. Not the best solution, I'd say, but no one is quite sure about how to modify the default camera (although a better solution is probably to use fixed-direction cameras for all stages). I'd call the game's contents Mario 64 with a bit of Banjo-Kazooie flavour, in that the stages are pretty creative at times (minus the rhyming dialogs). The building-like, squarey parts seem to take inspiration from Bomberman 64 1. The whole thing just feels a lot like Nintendo 64. Anyway, I highly recommend this game.
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Post by TV Eye on Jan 6, 2012 14:19:08 GMT -5
Looks impressive! I'm going to definitely try it out. Probably on my Wii since I don't want to play with my keyboard EDIT: Okay, wow. The camera is terrible. Almost to the point of unplayable.
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Post by Shadrio on Jan 6, 2012 19:04:32 GMT -5
Yeah, the camera is terrible, but the guy made a Gameshark Code to make the camera better.
But, aaaagh, the controls... sure, I'm playing it with my keyboard, but jesus christ is it annoying to just move around. I don't know how many times I've slipped off an edge.
PS: I never grew up with SM64, so I'm not used to the controls, and playing with a keyboard isn't helping much.
Can't say it doesn't look awesome, though. I just can't get into due to the lagginess of the controls. I got 3 stars and then stopped playing out of frustration, one of them being a 100 coin star.
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Post by nocturnal YL on Jan 7, 2012 2:23:01 GMT -5
The point of a constant Mario-viewpoint camera is that the camera would try its best to align itself with Mario. Whey you need to stop and look at a certain direction, reposition Mario. If you want to face a direction with a keyboard, push up when the camera it rotating to make Mario look forward.
It's annoying if you are not used to the Mario's viewpoint camera in the original. This camera actually works better if you don't have a 3D stick, since it serves as a way to make sure you don't have to alternate between two directions.
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Post by Arcadenik on Jan 12, 2012 19:50:27 GMT -5
That looks amazing!! I wish Nintendo had made Super Mario 64 2 when the N64 was still around. I mean, they made two Zelda games for the N64 but only one Mario main game? I bet Super Mario 64 2 would have had Luigi as a playable character, too...
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