Can you have a 'favourite' pet peeve? If you're not a sado-masochist or something, that is...
Anyway, mine is probably that sinking feeling when you complete a game and the music over the end credits is not the best music in the entire game. Wind Waker can once again step forward here (though the end credits music was against some pretty good competition throughout the rest of the game).
Post by mrmolecule on Mar 27, 2005 16:09:45 GMT -5
I was mad at the lame "The End" star on Super Mario RPG! I mean the ending was so good (it made me cry! Really!) and then the lame star goes on like the SMB music!!! Credits music is so boring, almost always. It's like 4 minutes of loops and stuff! Lame!
Post by nocturnal YL on Mar 28, 2005 11:56:14 GMT -5
But in Super Mario Advance 1, 2 and 4, you do unlock something by both beating the game and finishing all levels!
Super Mario 64 DS is not the case.
I thought I would unlock something in Super Mario 64 DS, because sightly altered games like Super Mario Advance 2 does unlock the access to beaten castles when the game is beaten, and this should be also happen to this greatly altered game.
They probably have it covered by having so many unlockable minigames throughout the entire game. What else were they going to make available? Super Mario Advance 4 had the worst unlockable ever as well... whoo, you get a level select when you've played all the levels... yes, exactly what I wanted ¬_¬;
Also, Super Mario 64 DS was converted directly by Nintendo EAD, while the Super Mario Advance series were converted by Nintendo RD2... a different team. That may explain the difference in approach.