Post by Nester the Lark on Dec 4, 2017 20:15:48 GMT -5
Played a chunk of this over the past few days, and I'm quite enjoying it!
My one complaint, however, is probably the same as most other people: the character designs. Some of them are cool, but some are kinda bad in a distracting kind of way.
And it's weird, because I like the actual characters, themselves. They're well written, the dialog is full of flavor, and I even like the English voice acting (even if it doesn't match the mouth movements).
I won't dwell on it, but it's the one thing that kinda sticks out.
Otherwise, I like pretty much everything else. I'm gonna take my time and play through this one slowly.
Post by Nester the Lark on Dec 4, 2017 18:43:21 GMT -5
All I'm saying is that I think the portion of the Nintendo audience that likes Zelda, Fire Emblem, or Xenoblade (which is a huge portion considering that Zelda and Fire Emblem are two of Nintendo's biggest franchises) would also be into Ys, Trails, and most other Falcom games.
Post by Nester the Lark on Dec 3, 2017 14:35:21 GMT -5
Here are more comments from Toshihiro Kondo about Falcom games on the Switch. He still sounds very skeptical.
Traditionally, Nihon Falcom’s always been a PC developer that doesn’t really create games for the casual market, but for the really hardcore gamers. Where is that market today? The answer to that is PS4.
The Switch is very successful right now, but there’s still no positive guarantee that the fan base that would play Falcom games are on the Switch yet. It’s always been very important to look and see where our users are, so while we thought it was more than likely that many of our fans actually owned a 3DS, one of the trends of PC users is that they prefer gadgets and machines with a higher spec, which is obviously something that Sony was offering. So after a really careful consideration of both sides, we decided it was more likely that the people who wanted to play the types of games we made would want to play them on a PlayStation platform.
Post by Nester the Lark on Nov 30, 2017 19:14:52 GMT -5
Hot on the heels of Zwei: the Ilvard Insurrection, Xseed has just announced that they're currently working on the original Zwei, now called Zwei: The Argest Adventure, for release on PC in Winter 2018.
The game originally came with a bunch of little Windows apps that are now integrated directly into the game itself, and the arranged soundtrack from the PSP version is being included as an option.
I still haven't gotten Zwei II yet, but I will when I have the opportunity.
Post by Nester the Lark on Nov 27, 2017 14:33:26 GMT -5
Got Blaster Master Zero a week or so back, and really enjoyed it! Got the bad ending first, then went back to 100% it and got the good ending. Then I played it again on Unlimited Mode (basically New Game+).
It's made me interested in checking out Blaster Master: Overdrive on WiiWare before it disappears. Even though it got mixed reviews, it at least has the distinction of being the only other Blaster Master game made by the original director.