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Post by Nester the Lark on Aug 21, 2018 9:58:54 GMT -5
New Daemon X Machina trailer looks rad.
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Post by Nester the Lark on Aug 21, 2018 9:48:05 GMT -5
Shenmue I & II is out today on Steam, PS4 and Xbox One.
Shenmue III will be out (drum roll)... August 27, 2019.
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Post by Nester the Lark on Aug 20, 2018 19:22:48 GMT -5
Also announced are HD remasters of Grandia I and II. I was always a little curious about Grandia II since it was one of the Dreamcast's premier RPGs. And Underworld Ascendant. It's basically Ultima Underworld III with the Ultima brand taken out. I'm a little surprised it's coming to Switch, but I guess I shouldn't be at this point.
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Post by Nester the Lark on Aug 20, 2018 11:49:48 GMT -5
Monster Boy is missing its Summer release window, and is now coming November 6 (allegedly).
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Post by Nester the Lark on Aug 20, 2018 11:46:24 GMT -5
Windjammers 2 is a thing. Interesting how an obscure game from 1994 would eventually gain enough of a following to become a competitive sport ( even appearing at EVO), and ultimately lead to a sequel 25 years later.
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Post by Nester the Lark on Aug 20, 2018 11:41:39 GMT -5
Well, Ritual of the Night is officially delayed to 2019 (apparently to address feedback from the recent backer beta demo). Also, Vita version is cancelled. Backers who chose the Vita are given the option to either change platforms or get a refund.
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Post by Nester the Lark on Aug 16, 2018 14:06:36 GMT -5
I have been meaning to post my thoughts on it, although I have not yet finished it. I am in the latter half of the game, but to be honest, I've gotten a little burned out, so I'm taking a break. Burnout was also an issue I had with Ys Seven. Ys VIII is the biggest and most ambitious of all the Ys games, and it's said to be about twice as long as Ys Seven, which in turn was about twice as long as Ys VI. The Ys games used to be known for being fairly brisk playthroughs, and I think that suited their combat-heavy nature. While the combat is excellent, I do find that I get a little fatigued with it after a while. Ys VIII does run on a modified version of the Ys Seven engine. Ys Seven was the first game in the series to use the party system (a controversial addition among fans). Also, in contrast to the previous few games, it did away with jumping in favor of a dodge move. Ys VIII brings back the jumping in addition to the dodging, and is also the first game in the series with a full 3D floating camera instead of a bird's-eye view. It all works well enough, but does feel to me that the engine wasn't originally intended for it. In honesty, I think I preferred the bird's-eye view, as it was a little easier to be aware of everything going on during battle, and the camera wasn't constantly spinning around enemies. On the other hand, I think Ys VIII handles the party system much more gracefully, as it doesn't force you to constantly switch members as much. And when you do switch members, they simply trade places with each other, whereas in Ys Seven, the camera would actually pan to the other characters' positions, and it could be a little confusing.
The, uh, "time traveling" aspect of Ys VIII is interesting, but I feel that it interrupts the flow of the game. When I'm playing as Adol & company, I feel like I have to drop whatever I'm doing in order to do the Dana sections, and I found that kind of annoying. I would've rather just stuck with Adol.
Between Seven and VIII, I'm not sure yet which I prefer. Beyond that, I do prefer Ys VI (and Ys Origin, which ran on the same engine) to Seven and VIII.
In general, though, most fans seem much more to prefer VIII.
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Post by Nester the Lark on Aug 14, 2018 10:05:38 GMT -5
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Post by Nester the Lark on Aug 12, 2018 19:43:33 GMT -5
Here's an interesting panel from Anime Expo with SNK artist Eisuke Ogura on the design of the characters in SNK Heroines.
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Post by Nester the Lark on Aug 8, 2018 12:18:31 GMT -5
Here's a new trailer for the 40th Anniversary Collection featuring the Ikari trilogy. Also, NISA is going to have another SNK panel at PAX West with Frank Cifaldi. They're also teasing another announcement for SNK Heroines. I'm guessing it'll be for DLC.
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Post by Nester the Lark on Aug 5, 2018 15:24:04 GMT -5
Just announced at EVO:
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Post by Nester the Lark on Aug 5, 2018 10:20:43 GMT -5
So, Windjammers is coming to the Switch, uh, dudes.
Oddly, its from DotEmu instead of Hamster, but it includes online play.
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Post by Nester the Lark on Aug 2, 2018 12:34:43 GMT -5
So, there's been speculation about this for the past few weeks due to a leaked list of the PlayStation trophies, but the final character reveal for SNK Heroines is... a female Terry Bogard. ...Yeah, I don't know, either, unless it's actually Alice in disguise.
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Post by Nester the Lark on Jul 28, 2018 11:39:09 GMT -5
Here's some more SNK history stuff from Frank Cifaldi that I wanted to share/archive.
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Post by Nester the Lark on Jul 26, 2018 10:40:25 GMT -5
Frank Cifaldi shared some original enemy artwork from Psycho Soldier: He also confirmed that the game will include the vocal theme, both the original Japanese and cheesy English versions. He also noted that the version of Crystalis shown at E3 was an early build that they did not know would be shown publicly, and that the game is in much better shape now. EDIT: Oh, and here's a promo video for Crystalis.
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