Saim
Balloon Fighter
Posts: 860
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Post by Saim on Sept 17, 2006 16:48:44 GMT -5
I'm actually getting it for the DS I've practicly abandoned the GCN. I'm only getting SPM, DK Bongo Blast and Kirby GC and that's it.
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Post by Dances in Undergarments on Sept 18, 2006 6:01:42 GMT -5
None of those are coming to the GCN any more. Seriously, keep up with the news! Its like 2 days old now! Lego Star Wars II is absolutely brilliant. So much fun in two player its not funny.... oh, wait, it is funny. Really funny. Most enjoyable new experience I've had on my Cube for quite a while. I'd definately reccomend picking it for Cube, too, saim - its RRP here is $49.99 - thats less than DS version, which is more than likely inferior in most ways. Infact, I got it for $43 from dvdcrave, which is an absolute steal. Two thumbs lego clip hands up.
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Saim
Balloon Fighter
Posts: 860
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Post by Saim on Sept 23, 2006 1:07:17 GMT -5
K thx. I guess I'll get it for the cube then.
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Post by Nester the Lark on Sept 23, 2006 16:20:20 GMT -5
Not to mention that I heard the DS version was just plain bad. And kudos to DiU and saimdusan for supporting third party 'Cube games, even if it doesn't really matter any more. You both show open-mindedness and good taste, and you are officially on the cool list. Here's to supproting third party Wii games.
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Post by Nester the Lark on Sept 24, 2006 16:16:22 GMT -5
TPCGW: Tom Clancy's Splinter Cell / Pandora Tomorrow / Chaos Theoryfrom Ubisoft Want to test your metal? Then grab your gear, because this is about as solid as stealth action games get! Now is a good time for any wannabe thief or hitman to catch up on the series before the sequel, Double Agent, sneaks onto the Wii later this year. All three GC versions feature GBA connectivity in the form of detailed level maps, an early warning indicator, and sticky bomb functionality right on the GBA screen. This should help you syphon your way into enemy territory and filter out the hazards of the environments. Very sly, uh... Cooper. And, er... Tenchu.
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Post by Nester the Lark on Oct 1, 2006 11:51:26 GMT -5
TPCGW: Baten Kaitos: Eternal Wings and the Lost Ocean from Namco
Earlier this week in the US, a new Gamecube game quietly slipped into stores, and not too many people have noticed. The game is Baten Kaitos Origins, and since it was published here in the US by Nintendo, it's not really eligible for TPCGW. So instead, I'm highlighting the original.
It's an RPG from Monolith, the same developer as the Xenosaga series on the PS2. Two things make it stand out. The first is the beautiful graphics. This is one of those games that effectively combines 3D characters with 2D backgrounds. The result is gorgeous. The second is the unique card battle system. While having new cards added to your deck throughout the game attempts to keep the system interesting, it is also, perhaps, a bit too random to provide as deep a strategic experience as it should.
If you've already played this game, you can always check out the prequel. Otherwise, this is a nice, meaty RPG experience that should keep you occupied until the Wii finally comes out . . . gets released . . . hits store shelves . . . is available (I just can't make it not sound dirty!).
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Post by Fryguy64 on Oct 1, 2006 13:55:13 GMT -5
It was published EVERYWHERE by Nintendo, silly boy
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Post by Nester the Lark on Oct 1, 2006 15:54:53 GMT -5
I thought Namco published it in Japan. My mistake. None the less, it's not eligible for TPCGW.
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Post by Nester the Lark on Oct 8, 2006 15:00:23 GMT -5
TPCGW: Killer 7 from Capcom
Perhaps one of the most controversial games in the Gamecube's library is Capcom's Killer 7. It was produced by Shinji Mikami (of Resident Evil fame) and written and directed be Goichi Suda "51" (currently developing Heroes for the Wii). While the game was praised for its sense of style and storytelling, it was criticized for its simplistic and restrictive gameplay. Ultimately, the game sold very poorly (on both the 'Cube and PS2).
For a budget price, though, it might be worth taking a second look. In the story department, it's been often compared to the likes of Metal Gear Solid. Just don't expect it to make any sense. (Then again, neither does MGS half the time.) As for the gameplay, I've heard it likened to that of a classic point-and-click adventure. Clearly a case of style over substance. It's also very "adult" oriented, filled with extreme profanity, violence, and sex.
But if you're looking for something unique and off-the-wall, Killer 7 will give you something to wrap your brain around.
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Post by Nester the Lark on Oct 15, 2006 12:00:49 GMT -5
TPCGW: I-Ninja from Namco
Here's a nifty little action-platform game that flew in under the radar. It was developed by the now defunct Argonaut (developers of the original Star Fox) and consists of various styles of gameplay including Marble Madness/Super Monkey Ball style sphere rolling and first-person perspective mech fighting reminiscent of Punch-out!!
The in-game cinematics were created by animators Don Bluth and Gary Goldman who also worked on the Dragon's Lair game series, as well as several animated films like The Secret of NIMH and The Land Before Time.
Unfortunately, Sony bought exclusive distribution rights to the game in Europe, so the Gamecube version is not available in that region.
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On a side note, I noticed that Fry now considers the Gamecube to be "Classic Nintendo." Should, perhaps, this thread be moved to that board? There will be only four more TPCGW's before I retire this thread and move on to the new generation of third party gaming.
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Post by Fryguy64 on Oct 15, 2006 14:28:00 GMT -5
I-Ninja was definitely on my want list when it was announced, but then it never came out here on GC which sucks. I think I went and bought Buck Bumble on the N64 instead. Gotta get my Argonaut love from somewhere.
And you're good to keep this topic here for the remainder of the Gamecube's life. After all, I only consider it classic now that Gamecube is dead... because nobody bought all these games you've been talking about.
It's a transitional period. So it's all up in the air. Website traffic has also slumped significantly in recent months (and I'm sure it's not all because I haven't updated much).
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Post by Nester the Lark on Oct 22, 2006 12:24:53 GMT -5
TPCGW: Mega Man X Collection from Capcom
There have been very few notable third party 'Cube games released this year. I think the Mega Man X Collection is one of them. Overall, it may not be quite as good as the original Anniversary Collection, but it still has a lot to offer.
The collection includes the first six Mega Man X games, tho most fans agree that only the first four a really worth playing. I also found X5 to be enjoyable, even if it did feel a little sloppy, but X6 really suffered from poor design. The collection also includes Mega Man Battle & Chase as an unlockable game. It's sort of a Mario Kart clone with Mega Man characters, altho it's based on the original Mega Man series and has nothing to do with the X series. On it's own, it's not that great.
There are also some strange port issues. Apparently, the collection was originally meant to have a lot of options and special features, such as including both the SNES and PS1 soundtracks to X3 as well as entirely re-recorded English dubs for X6. All the bells and whistles ended up being held back at the last moment in favor of saving them for the Maverick Hunter X remakes on the PSP. But since the first installment of that effort bombed, those features will likely never see the light of day. As for the X Collection, you'll only be getting the Japanese soundtrack for X3 and no VO what-so-ever for X6 (not even the Japanese voices from the original release).
The special features that are included are sparse. Aside from Battle & Chase, you'll find a collection of remixed music selections and some concept art. That's about it.
Now, having read about what a missed opportunity MMXC seems to have been, it may be easy to let that sour your thoughts on buying it. But put all the baggage aside and you'll still find four (or five) very enjoyable action-platform games with sharp, detailed graphics that will keep you busy for at least a few weeks.
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Post by wanderingshadow on Oct 22, 2006 18:42:59 GMT -5
It might be worth picking up. I only got Mega Man X2 on the Super Nintendo, but I never did get very far.
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Post by Wildcat on Oct 26, 2006 18:47:34 GMT -5
It's a shame they stripped out all of those extras. I got it for the PS2 (mainly because I couldn't find the game for the GC when I was giftcard shopping...figures the next time I headed to Best Buy that it was there for the GC...) but haven't gotten too into it. It is fun, though.
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Post by Nester the Lark on Oct 29, 2006 17:33:22 GMT -5
TPCGW: Resident Evil from Capcom
For those of you that celebrate Halloween, now's a good time to play some good horror-themed video games like Eternal Darkness or Castlevania or, in this case, the exceptional Resident Evil "REmake" (sometimes referred to as Resident Evil Rebirth).
Aside from a few archaic quirks like the infamous tank controls or static camera angles, the game screams high production values. The graphics are drop-dead gorgeous, dripping with detail, and they still look great even against more modern standards (including RE4). The audio is to die for with a ton of varied sound effects and music that all sound crystal clear. This is easily one of the most technically well-made and well-polished games on the 'Cube.
Needless to say, the atmosphere is perfect. There are plenty of scares and some terrific and suspenseful scenarios. This game will provide enough thrills to get you thru the night (and keep you up for several more nights afterwords).
This concludes featuring all the "exclusive" RE games on the 'Cube. For those of you living in the US who haven't gotten them all yet, you're in luck. Earlier this month, Capcom re-released the REmake, RE0 and RE4 in a compilation called Resident Evil: 10th Anniversary Edition. At $39.99, it's quite a bargain, and it's just in time for Halloween! Trick or treat!
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