Post by Nester the Lark on Feb 18, 2007 11:41:42 GMT -5
3PS #14
Elebits
Developer: Konami
Publisher: Konami (NA, EU, JP), Atari (AU)
System: Wii
Once upon a time, there was a video game company called Konami. One day, Konami decided to create a new game for the Wii. This new game would take advantage of the Wii remote in interesting and elaborate ways. Konami named this game “Elebits.”
In the game, Elebits were strange little creatures that bore a slight resemblance to Nintendo’s Pikmin. They carried an electrical charge used to power all electrical devices in the world. When a young boy named Kai was left alone in his house, he decided to use his father’s capture gun to capture as many Elebits as he could. But many of the Elebits hid behind various things in his house, so he also needed to use the telekinetic powers of the capture gun to move those objects around.
The game played similarly to a first-person shooter. The remote was not only used for aiming and zapping, but it took advantage of full 3D movement. Objects held by the capture gun could be moved up, down, left, and right; as well as towards and away. Doors needed to be opened by actually turning the knob and either pulling or pushing. It was an excellent demonstration of the remote’s abilities.
Elebits was also the first game to use Nintendo’s WiiConnect24 feature. The game allowed its players to create their own levels. These levels could be traded online with other players. This added a large amount of variety and longevity to the game.
Players enjoyed the unique experience that Elebits offered. The excellent exploitation of the remote, as well as the implementation of WiiConnect24, made Elebits stand out amongst other Wii games. And so Konami was satisfied that they had created a good game, and they lived happily ever after.
The end.
Release dates:
US, JP: December 06
EU, AU: April 07
NOTE: The game will be renamed "Eledees" in Europe and Australia.
Elebits
Developer: Konami
Publisher: Konami (NA, EU, JP), Atari (AU)
System: Wii
Once upon a time, there was a video game company called Konami. One day, Konami decided to create a new game for the Wii. This new game would take advantage of the Wii remote in interesting and elaborate ways. Konami named this game “Elebits.”
In the game, Elebits were strange little creatures that bore a slight resemblance to Nintendo’s Pikmin. They carried an electrical charge used to power all electrical devices in the world. When a young boy named Kai was left alone in his house, he decided to use his father’s capture gun to capture as many Elebits as he could. But many of the Elebits hid behind various things in his house, so he also needed to use the telekinetic powers of the capture gun to move those objects around.
The game played similarly to a first-person shooter. The remote was not only used for aiming and zapping, but it took advantage of full 3D movement. Objects held by the capture gun could be moved up, down, left, and right; as well as towards and away. Doors needed to be opened by actually turning the knob and either pulling or pushing. It was an excellent demonstration of the remote’s abilities.
Elebits was also the first game to use Nintendo’s WiiConnect24 feature. The game allowed its players to create their own levels. These levels could be traded online with other players. This added a large amount of variety and longevity to the game.
Players enjoyed the unique experience that Elebits offered. The excellent exploitation of the remote, as well as the implementation of WiiConnect24, made Elebits stand out amongst other Wii games. And so Konami was satisfied that they had created a good game, and they lived happily ever after.
The end.
Release dates:
US, JP: December 06
EU, AU: April 07
NOTE: The game will be renamed "Eledees" in Europe and Australia.