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Post by Koopaul on Mar 17, 2009 22:41:35 GMT -5
It would be nice if they had the Radio back. It would be a portable version of what the TVs are in the current games.
One thing I'd really like is if they tried to balance out the Pokemon just a pinch. Like make the strong ones just a pinch weaker, and the weak ones just a pinch stronger.
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Post by Flip on Mar 18, 2009 16:14:20 GMT -5
I want a Pokemon turn based strategy game/tactical RPG. Just imagine something like Disgaea with Pokemon *drools* Soooo good
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Post by Shrikeswind on Mar 18, 2009 23:53:41 GMT -5
Support all Pokemon in a SSB-style game? I'm not sure if that would work with certain Pokemon... some of them aren't physically built as SSB-style fighters. You know, like Magikarp and Metapod? They'd probably have wierd play-styles but still be available. Thoughts on the next region? I'm betting they go with Shikoku for regional basis. Here's one: Trainer stats. I'd like to know how the hell my trainer can starve himself and raise six Pokemon.
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Post by Boo Destroyer on Mar 19, 2009 11:48:28 GMT -5
And if we're talking about the Pokemon anime, it really needs to lose that Naruto/Yu-Gi-Oh/anything Shonen Jump level of homosexuality retardation...
Too bad that makes it what it is.
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Post by Shrikeswind on Mar 19, 2009 14:33:21 GMT -5
Not really. We're looking at something that's been manhandled by 4Kids, it's kinda hard to recover from that, but all things considered, Pokemon USA is doing pretty good. I do have to say, though, they need to make it more grown up. I'm kinda tired of the road they've taken.
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Post by Johans Nidorino on Mar 19, 2009 20:54:00 GMT -5
Check this out, guys. Masuda talks about EVs and IVs (effort values / individual values) naturally, and admits they have considered making things like EVs more visible. In this previous interview, when asked about what would they say to people who dismiss Pokémon as being "just for kids", they respond such gamers should try out Platinum's Battle Frontier because battling is one of the most complex parts of the game, implying the knowledge of EVs and IVs. Shrikeswind, Trainer stats doesn't sound bad. Because after all, you're controlling a human. It could be part of the customization of Trainers that many want.
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Post by Koopaul on Mar 19, 2009 22:36:54 GMT -5
Then I don't know what these guys are thinking recently. There's a whole mess of Pokemon that aren't attractive and they still put them in the game.
I wonder if they'll ever show us that warehouse? I bet there are tons of unused Pokemon that could kick some of the ones we have now.
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Post by Shrikeswind on Mar 20, 2009 0:24:52 GMT -5
I think what he means is "not a sin against existance." I mean, would you rather have the ugly Pokemon we have or a monstrosity so horrible YTMND wouldn't use it?
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Post by Koopaul on Mar 20, 2009 0:55:00 GMT -5
Hm. I would still pick an attractive looking Pokemon.
It is evident that the Pokemon designs have gone downhill. perhaps I'll make a write up about how I feel about the designs in Pokemon sometime.
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Post by Johans Nidorino on Mar 20, 2009 1:53:29 GMT -5
I wonder if they'll ever show us that warehouse? I bet there are tons of unused Pokemon that could kick some of the ones we have now. Here are a few of the second generation. I'm unaware if they have shown more somewhere. Shellos, a Pokémon of the fourth generation, was said in an issue of Nintendo Power to have been originally planned for Pokémon Ruby/Sapphire. I know this from Bulbagarden's wiki, though; I don't have that issue to prove it. About the looks of the newer Pokémon, many of them look good to me, but I'm still not too fond of Garchomp for example. It looks too forced a combination of a shark with a land creature that also flies. Of course, some may disagree with me.
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Post by Boo Destroyer on Mar 20, 2009 1:56:09 GMT -5
I actually do think Garchomp is cool, so yeah.
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Post by The Qu on Mar 20, 2009 6:00:06 GMT -5
I liked DPP's designs. They were more consistantly good than RSE. They still have their faults (Magmortar, Garchomp, the Legendaries), but the starters show a kind of originality not seen since RBY's, and even the evolutions to older Pokemon are great in this. I love Electevire and Probopass! On the other hand, they did give a baby form to my least favorite design, Chimecho..
Off topic, I'm reading the Pokemon manga, Pokemon special, In it, Bill has the most ridiculous Southern accent ever. I can't look at your avatar without thinking of your post in that accent, Johans. =P
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Post by Koopaul on Mar 20, 2009 15:53:34 GMT -5
I think the problem is that some of these new Pokemon lack the simplicity and recognizable features that the first/ second generation mastered.
It almost seems like they are adding to much on to their Pokemon.
I mean look at Diglet, such a simple design yet it stands to be so recognizable.
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Post by Flip on Mar 20, 2009 19:03:34 GMT -5
The original gen was all about simplicity. Generic monochromatic designs that are only loosely based on real-world creatures. Since, the games have been making Pokemon way more exotic, colorful, POWERFUL (the DPP beasts rape anything that isn't DPP in the metagame and it saddens me), and very specifically "this is what this Pokemon is based on."
Compare Pineco to Burmy. Both bagworms, but there's a stark contrast in the paths their design took. Even the simplicity of the starters and the "route 1 bird/rodent" have changed markedly throughout the games. It's weird to think about what Gen 5 will look like.
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Post by Johans Nidorino on Mar 20, 2009 19:48:11 GMT -5
I agree about the starters. At least to my eyes, I had not liked any whole starter set since the original one.
I see in Diglett and Dugtrio the equivalent Pokémon to this generation's Combee. They're based on common animals, yet they're too fantastic and are fusions of such animals with other things (whack-a-mole game, honeycomb).
Qu, the accent thing is not far from reality. I don't talk in English very clear, and I come from a region different than most of yours ^_^
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