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Post by Dull Boy Jack on Oct 20, 2011 16:54:35 GMT -5
Alrighty then, let's get some discussion going... Who is are most annoying, irritating, enemies in the history of Nintendo games? Not the most challenging to beat, just the most annoying. I think every gamer knows what someone means by an 'annoying enemy', not one that's necessarily hard to defeat, just one that simply gets on your nerves. I don't know if they necessarily qualify as an enemy (maybe more an 'obstacle') but I'm going to say the fireballs out of Wrecking Crew. Nearly every level I play on that game I finally figure out how I'm supposed to beat the stage, after numerous attempts I succeed in doing 'the hard part' in the stage, it looks like plain sailing from there on, I'm thinking "great, all I need to do is go along there destroy those few walls and I'm doing, nice." and then a bleeding fireball appears that you can't run away from (there may be a barrell or monster in the opposite direction, or you may be unable to drop down) and screws the entire thing up . I know it's possible to have them bounce over you but you need to be incredibly accurate to pull that off. So cheap and unfair... Honourable mentions include... *The Grim Reaper (Kid Icarus) *Eggplant Wizard (Kid Icarus) *Like Likes/Rupee Likes (Zelda series) *Anyone with a blue shell in Mario Kart *Fellow racers in Excitebike
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Post by Shadrio on Oct 20, 2011 19:37:25 GMT -5
Metaknight users in Brawl. So uncompetitive!
*runs away, Laughing my Ass off like a little kid*
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Post by Shrikeswind on Oct 20, 2011 23:23:02 GMT -5
Shadrio, you're a magnificent bastard. We get it. It hurts when you rub it in. It feels like acidic spikes being jammed into a fetid hole in the groin.
Easily the Keese. Those assholes come at you, laughing their shrill bat asses off, knock you off your platform, and fly off, their shrill dick-head laughter ringing in your ears as you work your way back up to the platform you were just on, and if they're Fire Keese and you're still using the wooden shield, you lost that, and if they're Ice Keese you're freezing your 'nads off, waiting to thaw before doing anything else.
That or Zubat. Fuck you, Zubat. I'm exploring.
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Post by Da Robot on Oct 20, 2011 23:46:42 GMT -5
I think I may have repressed the memories of most of the annoying enemies I have encounted. Skeletons from Minecraft, if attacked in the open by one, they really have an advantage over the player. And Creepers, (I'm gonna explode! I'm gonna explode! Oh crap I'm dead) Fission Metroids (2 for the price of 1!) Rinkas (the little energy circle things found in Tourain at the end of Metroid, that get spammed at you). The Ice enemies from that one temple in Twilight Princess. Honourable mentions include... *The Grim Reaper (Kid Icarus) *Eggplant Wizard (Kid Icarus) *Like Likes/Rupee Likes (Zelda series) *Anyone with a blue shell in Mario Kart*Fellow racers in Excitebike But if we can use blue shells in multiplayer doesn't that mean we are own most annoying enemy . . . NOOOOOOOOOOOO!!! And now Zubats That or Zubat. Fuck you, Zubat. I'm exploring. And Team Rocket report from Mt Moon.
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Post by Dull Boy Jack on Oct 21, 2011 7:59:27 GMT -5
Aw... Why pick on poor Zubat? He's not the only annoying Pokemon you keep encountering over and over and over again in random battles, I used to find Tentacool more annoying. The one game where Zubat IS very irritating is Pokemon Snap where you need to hit him with a pesterball to get Balloon Pikachu, God knows how I managed to do it when I was younger.
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Post by Shrikeswind on Oct 21, 2011 13:21:40 GMT -5
Because you don't have to encounter as many Tentacool as you do Zubat. By the time you HAVE to Surf (Cinnabar,) you can also Fly, so all you need to do is head to Pallet Town, which you're doing anyway, then island hop down to Cinnabar, which is simple enough and all the islands are pretty well in your path, so Tentacool's hardly a real pest. Whereas Zubat? You have to go through a convoluted maze where wild Pokemon can and will attack at every opportunity. The path, as mentioned, is labyrinthine, and furthermore, each leg of the path is monstrously huge, so not only are you constantly wondering if you went the right way, there's no way to immediately make that determination. There is no rest, so every battle is just another drive against your dwindling resource of PP and, at the point you have to go through it, HP, never ending until you finally break through. And while Geodudes do, sometimes, appear, the one Pokemon who's always there, stalking you every step of the way? MOTHERFUCKING ZUBAT.
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Post by 8bitretroshit on Oct 21, 2011 16:08:22 GMT -5
Tentacool's way more of a pest in gen 3 when you surf the seven seas. Either way all three of 'em continue annoying the piss out of you all the way to gen 4. Replacing them is one of the best things about gen 5
I kinda like Kid Icarus' reaper. That goofy terrified expression coupled with that silly dance to that silly music always makes me grin. Atleast the NES version doesn't have that weird moaning sound
Oh and my vote goes to that sun baddy from SMB3, especially in ye olde days when I had no idea how to avoid his dumb mug. If I ran out of raccoon leaves I'd just turn off the system. I was a pretty sore loser!
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Post by Dull Boy Jack on Oct 21, 2011 17:22:55 GMT -5
Plus you have to suffer landing Tentacool again and again whilst fishing, although I can't argue much with Strikewind's post, still it's a shame to see poor Zubat getting picked on. He's just a bat afterall, not a Sony fanboy, he doesn't deserve such vitriol aimed his way . Another one I'll add to my list is the Bits and Bots from Zelda II. Iron Knuckles I can beat without breaking a sweat, same goes for most of the enemies and bosses in the game, however these little things nearly always hit me. They're just so unpredictable, you just don't know when they're going to jump; how far they're going to jump; which direction they're going to jump; if they're going to jump at all... They nearly always catch me out.
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Post by Fryguy64 on Oct 22, 2011 11:49:41 GMT -5
Zubat deserves everything it gets, and here's why: - There are lots of Pokemon that you run into frequently, but few as often as Zubat.
- There are none you run into in as many games as Zubat.
- There are none that you run into as early in the games as Zubat.
- Type effectiveness against Zubat is rare that early in the game.
- Zubats can also confuse and poison you.
In RBY it was unlikely you'd have anything good against Flying or Poison that early in the game unless you hung around waiting for a Pikachu or managed to grind something high enough to learn a Psychic move (Butterfree Confusion... erm... woop). Sure, they're weak and die relatively easily, but you run into them every few steps and you're very lucky if you have any type advantage. So Zubat deserves all the hate it gets. Then you get Golbat, and later Crobat. Sure, they're fine Pokemon for a team, but in-game they are a nasty little endurance course.
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Post by TV Eye on Oct 22, 2011 14:45:48 GMT -5
Tentacool also poisons you. Mt. Moon has an abundance of antidotes...the ocean does not.
Honestly, I hear of a lot of people who hate finding Geodudes! Sure, they would suck if you don't have any water Pokemon on your team, but I love Geodude! His defense is spectacular that early in the game and if you catch one, you're set for all other trainers you encounter. Until you get to Misty, but with Lt. Surge, you're golden.
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Post by Shadrio on Oct 22, 2011 15:41:17 GMT -5
Wild Zubats poisoning? Unless we're talking about them using Poison Fang (which only has a 30% chance of poisoning and if available after level 30-something), Poisoning isn't much of a problem for them. What is most annoying near the very beginning, Tackle wouldn't hurt them much and then they'd Leech Life and recover off some damage. Later on was Confuse Ray, with a 100% chance of hitting (but honestly, when did Supersonic ever miss? 55% hit chance my foot). And how to solve the overdose of Zubats is Repels. Get to the first mart available and buy as many repels as you can (if Super Repels are available, buy those, Max Repels may have more free steps, but Super Repels are more efficient in the money/step ratio than the other two). Just make sure to keep a pokemon who's level is higher than the highest level wild pokemon in the sector, and then you can happily skip around in Cave Whatever without so much as a self induced buffet. Unless trainers are packin 6 Zubats. If so, proceed to crying yourself to sleep. I guess most hate towards Zubats is product of RBY and GSC. Most of us probably didn't ever use or know how to use efficiently Repels (heck, I almost never used Flash), so every time we'd enter a cave, the swarm would cover us and we wouldn't know how to keep it away. And honestly, how many times did our last pokemon not buffet itself into submission thanks to that Supersonic spamming little bugger? Either way I find Gym Leaders/Elite Four Members/Others who use Full Restore on their pokemon, especially those who are hard to bring down, much more annoying that a hoard of Zubats. For me, the most notable one was Ghetsis' Hydreigon. That thing pulverized my entire team! Then I barely managed to bring him down with Leech Seed, only to have him fully recover his Hydreigon... As for annoying things outside of pokemon... I'd say the Smoky Progg. "La de de, today's going on pretty well, those pikmin I sent to the base should be should be there soon..." *minutes later* "What the hay? They should have been there by now... And why is my pikmin count going down?" *Rushed back to base* D: "Curse you, [Smoky Progg]!!" * *: Based on a true story, first time I had played the game, didn't know the name of the thing. I had sent about 2 ship part and a lot of spoils and already had a low pikmin count. Damn, there I go again, making walls of text...
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Post by 8bitretroshit on Oct 22, 2011 16:59:30 GMT -5
When poisoning's involved Viridian Forest and it's army of Weedles are worse methinks. I remember stocking up about 7 antidotes before going in (every time I replayed the game) and usually having used up all of 'em by the time I got out. And then there's that time that 7 wasn't enough so I hurried back to the center, only to white out steps in front of nurse joy. Bye half of my wallet
Now about another game: Zelda II's boomerang throwing wolfmen. They constantly keep their distance while hurling a limitless supply of boomerangs in your face. Only chance of killing them is when you finally back them into a wall after having about half your life drained away. Ohyeah and then there's those flying eyeballs constantly knocking you into lava pools near the final dungeon. Game over? Enjoy walking all the way back, chump!
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Post by Wildcat on Oct 26, 2011 18:35:33 GMT -5
I do a series on hated enemies on me blog. So far, Nintendo wise, I've ranted about: Robot Ridley (Metroid Zero Mission) Chill Bully (Super Mario 64) Skadar King (Perfect Dark...it used to be Nintendo ) Mogenar (Metroid Prime 3 Corruption)
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