Post by Nester the Lark on Mar 1, 2011 0:28:16 GMT -5
Here's a "Traitor" trailer for BG&E HD. Gotta admit it's kinda neat to see them hype up this old game with a flashy new trailer.
And here's another interview with Wang Xu at eurogamer. Oddly, he says the dev team feels guilty about BG&E's original failure, but he says they're doing everything they can to make sure this version is definitive:
From the beginning expectations were set very high: this would not be a quick and dirty port to make a quick buck, but instead a polished HD overhaul that would do justice to the greatness of the original, no matter how much time and resources would be needed.
And it was great to see the entire group mobilised to ensure the IP finally starts to get the consideration it deserves.
Xu also mentions how they hope the game's existing fanbase will help spread the word:
We have a huge asset we didn't have back then – great fans who are very supportive, and are great at explaining the game and sharing their love for it. Also, Beyond Good & Evil has held up very well and, in my opinion, it remains one of the best adventure games on the market.
And altho Michel Ancel is not directly involved, he is giving the team his input on it.
Post by Nester the Lark on May 6, 2011 23:34:00 GMT -5
According to GoNintendo, the latest issue of Game Informer has an article on Rayman Origins. In it, Michel Ancel mentions that he has been working on BG&E2 for "a while", and they've taken a little break from it to work on Rayman.
At this point, I think they should change the name to "Beyond Good & Evil Forever."
Post by Nester the Lark on May 13, 2011 21:10:25 GMT -5
Despite recent reports of a $74 million dollar loss, internal reorganization, and several cancelled projects, Ubisoft has gone out of its way to reassure us that BG&E2 was not one of the cancelled projects. (Just in case Wildcat might lose any sleep over it. )
I assume Ancel will get back to work on it once Rayman Origins is finished.
Post by Nester the Lark on Jun 13, 2011 13:56:02 GMT -5
According to Joystiq, Ancel and his team have been developing BG&E2 on high-end PC's, and doesn't necessarily want to scale the game down for current console technology. At the same time, it sounds like he hasn't completely shut the door on a PS3/360 release (despite previous comments).
Post by Nester the Lark on Nov 21, 2011 22:16:38 GMT -5
Right out of the blue, you can see a couple of videos featuring concept art and the game engine (including the previously shown chase sequence) here. You might get a little more out of them if you can understand French.
Post by sgtmajorkururu on Nov 28, 2011 19:15:18 GMT -5
If you have an Xbox 360 and want BG&E HD, today's the day to get it! It's been marked down in the XBox Live Marketplace from 800 Microsoft Points ($10) to a measly 240 MSP ($3)! I know I'll be picking it up.
Post by Nester the Lark on May 7, 2012 21:50:12 GMT -5
Michel Ancel once again assures us that BG&E2 is still in active development. He also confidently states that the game will not be coming to Xbox 360 or PS3, but indicates that it will run on whatever future hardware that's capable of running it.
I joked about it earlier in the thread, but this sounds frighteningly like another Duke Nukem Forever scenario. I hope Ancel isn't letting his ego get in the way of smart game development.