|
Post by wanderingshadow on Apr 24, 2006 20:33:07 GMT -5
|
|
Saim
Balloon Fighter
Posts: 860
|
Post by Saim on Apr 24, 2006 21:48:02 GMT -5
When you say Donkey Kong, I assume you mean Donkey Konga, am I correct? Because Donkey Kong REV has already been confirmed.
I think that Donkey Konga Rev will eventually happen. It would be cool to shake the controllers like .... that shaking instrument, and hitting bongos attached to the controller.
|
|
|
Post by Fryguy64 on Apr 25, 2006 3:34:12 GMT -5
Meh... there really is no point speculating. Pilotwings and Kid Icarus have been rumoured every year for console generations... I can't be bothered any more.
I just want them to show me what wackiness they have up their sleevies.
|
|
|
Post by wanderingshadow on Apr 26, 2006 8:21:14 GMT -5
When you say Donkey Kong, I assume you mean Donkey Kong a, am I correct? Because Donkey Kong REV has already been confirmed. Ah, pass the dunce cap. I thought that Donkey Kong was unconfirmed. Anyway, reading your idea about shaking the Rev controller, how cool would it be if SEGA made a Samba de Amigo for the Rev?
|
|
Saim
Balloon Fighter
Posts: 860
|
Post by Saim on Apr 26, 2006 16:07:58 GMT -5
When you say Donkey Kong, I assume you mean Donkey Kong a, am I correct? Because Donkey Kong REV has already been confirmed. Ah, pass the dunce cap. I thought that Donkey Kong was unconfirmed. Anyway, reading your idea about shaking the Rev controller, how cool would it be if SEGA made a Samba de Amigo for the Rev? I guess so. I haven't played it, but judging by the context, I assume it's a rhytm game.
|
|
|
Post by Smashchu on Apr 26, 2006 20:53:16 GMT -5
Saw the Mario one. Looks good but it could be fake.
|
|
|
Post by Fryguy64 on Apr 27, 2006 6:53:17 GMT -5
Those Mario pics are definitely faked. Aside from the Super Mario Sunshine style Mario, the only other things that look vaguely like a Mario game is the badly drawn Mushroom painted on the door, and the really poorly rendered Yoshi in the background.
The settings are probably screens from an MMORPG or something.
They're not only most likely to be fake - they're REALLY CRAP fakes. I could fake a better screenshot than that.
|
|
|
Post by Flip on Apr 27, 2006 10:47:16 GMT -5
Kid Icarus and Pilotwings have some merit, considering the Pilotwings sequel was mentioned to be made for Cube, but delayed for some reason (of course, Factor 5, who was rumored to be working on it, left Ninty if I'm not mistaken...). Pilotwings works well with the Rev setup regardless, so it would make sense. Also, I remember reading a rumor that a SNES franchise, that had a N64 sequel, would be returning to Rev. It was hinted at being either Pilotwings or Star Fox, and Star Fox saw two Cube sequels, so... Kid Icarus was mentioned by Miyamoto, and he sounded amused that people wanted Pit so bad. Not to mention this sudden surge of Kid Icarus references in Nintendo publications, and that gag in Wario Ware Twisted. Of course, Kid Icarus was shafted for Tetris DS (I will never forgive them for that! ), so who knows. I say it's likely. Metroid was very successful upon its return, so who is to say Kid Icarus woudn't be too.
|
|
|
Post by Fryguy64 on Apr 27, 2006 11:48:53 GMT -5
On the following:
Pilotwings Sequel Since Pilotwings 64, there have been rumoured third versions for the N64, Gamecube and now Revolution. It was rumoured that Factor 5 was working on it for a while. No sequel has actually ever been confirmed to be in development, though.
Factor 5 never left Nintendo... they had a couple of Nintendo-exclusive games, but they were never a second party, and only one of their games was distributed (not even published) by Nintendo. Everyone was sad when they said they were not going to produce any more Gamecube games, but most people ignored what they actually said, which was upsetting.
What they ACTUALLY said was that they were abandoning current-gen development and focusing on next-gen development. They didn't mention any companies or systems in particular... so they may still be Nintendo exclusive.
Kid Icarus Sequel Kid Icarus, like Metroid, was a much bigger hit in the US than it was in Japan. However, Metroid in turn was a much bigger hit than Kid Icarus. Additionally, Super Metroid was a smash hit in the US. All of this contributed to the revival of the Metroid franchise - and has given Nintendo critical acclaim (if not the big boost in sales) they deserved.
The revision of Kid Icarus would be quite different. The NES version was popular in the US too, but the one and only sequel was not. For some reason, the GBA re-release of the game never hit America either. The teasing in SSBM and WarioWare Twisted is most likely to be just that... NoA's translation teams having a bit of fun.
Miyamoto VERY recently said that he's working with the creator of the original Kid Icarus on a project - but he also made it quite clear that it wasn't Kid Icarus. He obviously thinks that the series has limited brand value.
I suspect that a sequel may have been considered many times, but has never been developed into a project - and I think this may be because the series would only succeed if it didn't break any new ground at all. A third-person cartoon platformer?
Additionally, people seem to think the series has the same sensible attitude as Metroid and Zelda - everyone's expecting a Greek-themed epic or something. The original featured flying fake noses, credit cards and an insane dancing grim reaper. I don't think anybody realises what they're asking for, and wouldn't be happy if they got it.
|
|
|
Post by Nester the Lark on Apr 27, 2006 13:30:35 GMT -5
What they ACTUALLY said was that they were abandoning current-gen development and focusing on next-gen development. They didn't mention any companies or systems in particular... so they may still be Nintendo exclusive. I think I may have mentioned this before, but according to a news report from last year, Factor 5 is PS3 exclusive. www.gamespot.com/news/6126523.html?q=Factor%205
|
|
|
Post by wanderingshadow on Apr 27, 2006 17:35:57 GMT -5
Eh, that's why it's called rumored rev titles. I guess I should change the rev to wii. Anyway, offtopic, but here's a really cool Nintendo animation.
|
|
|
Post by eadninja on Apr 29, 2006 10:53:54 GMT -5
Well there is no clear indication of what is an official second-party. Factor 5 and Nintendo had several announced and undisclosed agreements regarding development tools, and projects. The relationship has gone array and that is the end. I am not too sad about it. Rogue Squadron had a great song title song and some cool little things here and there. But the game played like crap. Star Fox 64 blows Rebel Strike away in the control mechanics and overall fun.
Eggebrecth thinks he is doing the right thing by trying to impress by flashiness philosophy to a more mainstream American market. I think they are making a huge mistake taking a small 1 project per cycle development team, and banking it all on PS3 (for the moment). They would have been much more prolific on the Revolution which they invested so many engine and development tools for.
I wouldn't say Metroid was a much bigger hit. They were both pretty equal at the time enjoying great success that was dwarfed to Mario and Zelda. I think the main thing separating Metroid's more imminent revival was that it had a big Super NES sequel. How popular would Zelda, Mario, or Metroid be today without a big Super NES presence? Well, look at Kid Icarus.
Nintendo knows its 2 most popular dorman franchises in North America are Kid Icarus and Punch-Out. It is quite evident from interviews and media print. It took Nintendo a lot of planning to bring back Metroid succesfully. I would assume Punch Out and Kid Icarus would require the same amount of effort. Meaning, it's not easy.
The truth to the matter is that Nintendo dissolved all game development groups under EAD. The man he was speaking of was Yoshio Sakamoto. Miyamoto and Tezuka are the GMs of the group, and for the first time have Sakamoto working under them. This is what Miyamoto meant by working with the creator of the original Kid Icarus. For the record, Sakamoto was not the creator or Kid Icarus or Metroid, but he is the most prominent member of the original design team still working at Nintendo. (Yokoi had nothing to do with the design team). Again, does Miyamoto think the series has limited value? I don't think so. However, this isn't an easy game to resurrect. In many ways it is harder than Metroid. Metroid came back because Nintendo came up with the vision of the franchise working in first-person. FPS are popular in Europe and North America, so the inclusion of the Metroid feel and look became gold. The question for Nintendo is what the hell do you do for Kid Icarus?
|
|
|
Post by wanderingshadow on Apr 29, 2006 11:19:01 GMT -5
Punch-Out woud be cool. I was actually thinking about that shortly after I found out about the the Revolution's controller. At my local theater, they have a boxing game where you actually use boxing gloves and punch your opponent. If Nintendo revived Punch-Out on the Rev, I imagine it'd be like that.
|
|
|
Post by Flip on May 2, 2006 23:47:10 GMT -5
You mention SNES sequels ead, and I couldn't agree more.
I remember hearing a few years back, though, that a SNES Kid Icarus WAS planned, but the team abandoned the project to work on other things. Super Metroid was able to see completion, unlike its sister.
There was a fan project a while back as well to remake Kid Icarus for the SNES (as a ROM, of course). Didn't get very far, but it looked really sweet. Clearly Kid Icarus has a lot of nostalgic popularity in the West. If Pit (or Little Mac...) is thrown in SSB3, we WILL see something substantial happening to the Kid Icarus franchise. I can feel it.
Back on the major topic, what about that MMORPG Reggie mentioned?
|
|
|
Post by Sqrt2 on May 3, 2006 3:02:11 GMT -5
Personally I can't think of a good reason why story-wise there would be another pikmin game. Unless nintendo can come up with a believable story that doesn't involve anyone from Hocotate crash-landing or treasure hunting. Which I severely doubt (although I'm not against a Pikmin 3, mind you).
|
|