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Post by TV Eye on Sept 1, 2007 16:03:16 GMT -5
Not sure if this should go here but what the hell.
I finally got a Gamecube controller for my Wii, so now I will be able to play the many good Gamecube games. I need your help though in picking which ones I should buy. I already have Mario Sunshine and am planning on getting Wind Waker and Super Smash Bros Melee. Is there anything else you would recommend?
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Post by Spud on Sept 1, 2007 16:34:52 GMT -5
Starfox Assault. Everyone else says it's not that great (at least in comparison to StarFox64/Lylatwars) but I still think it's a good rainy day game.
Do not get Starfox Adventures on Dinosaur Planet, the games awful. Do not get a Pro Action Replay for the Gamecube because it doesn't work with the wii. Mine just makes angry chipmunk sounds at me.(which i assume to be a bad thing)
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Post by Nester the Lark on Sept 1, 2007 19:40:27 GMT -5
You might want to check out this previous thread on exactly the same topic if you're looking for ideas. Here is X-Play's Top 10 GameCube games which is a pretty good "essentials" list (but, of course, you'll probably want the Wii version of Resident Evil 4, if you don't already have it). Finally, here is the Third Party 'Cube Game of the Week. And finally, I know I'm the only one, but I have to speak up for Star Fox Adventures. I love it. I'm sick of seeing people rag on what I consider a genuinely wonderful game. ...Just had to get that off my chest.
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Post by Deleted on Sept 1, 2007 20:10:42 GMT -5
Your not alone, Nester. Starfox Adventures is really good! It's definately worth a try, and don't listen to some of the worthless Starfox nOObs on these forums
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Post by TV Eye on Sept 1, 2007 21:08:53 GMT -5
Thanks guys I'll check out those games. Here's a question though...what made Star Fox Adventures bad, for those of you who say its bad?
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Post by nocturnal YL on Sept 2, 2007 9:29:10 GMT -5
StafrFox is said bad because it strays from the original games and is now a Zelda-like game rather than a shooter, and the fightings are rather generic. I don't generally like Rare's stuff, but this piece is not really bad. It presents graphics better than ever, and at least provides more variety than other StarFox games. It probably only occurs to me, but it has minor bugs, though. Part of Tricky is covering the entire screen sometime and I have to enter some sort of underground shrine to get rid of that! Even save/load can't help! This did really happen! And this too! Ugh... this... just a normal screenshot.
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Post by kirbychu on Sept 2, 2007 9:46:01 GMT -5
That looks more like a problem with your Gamecube's graphics processor than the game itself. It happened with my computer's ATi graphics card shortly before it broke down. It was caused by overheating...
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Post by Leon on Sept 2, 2007 15:45:51 GMT -5
Paper Mario TTYD Baten Kaitos & Baten Kaitos Origins. Both excellent RPG's and two of the best games to be released on the GCN. F-Zero GX, the absolute best racing game on the cube. Nothing can compare to it.
The problem with Adventures, is that its not Star Fox. Star Fox was always about flying and action. This game had a lack of both of those.
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Post by Fryguy64 on Sept 2, 2007 15:51:27 GMT -5
StarFox Adventures was a Zelda-like game with really boring puzzles, really bland characters, ridiculously short and unimpressive flying sections, a completely uninvolved storyline, full of bugs, sticking points and ridiculous minigames that HAVE to be played... and the StarFox elements shoehorned into it in such a messy way as to actually make me wince in places. Looks pretty though - one of the nicest looking games on the Gamecube. OH! And let's not forget this fun little thing that happens for the first half hour of the game.
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Post by Deleted on Sept 2, 2007 22:20:14 GMT -5
Some must-haves that I personally recommend:
F-Zero GX is a fantastic racing game. While my heart will always go out to the N64 installment to the series, Sega handled GX incredibly and made it a proper sequel--the way an F-Zero game ought to be. With stunning visuals, incredible music, and a broad range of tracks and racers to choose from, this truly is the best sci-fi racing game--if not the best racing game overall--to exist today. It's only downpoint...? The voice acting is atrocious. But don't let that get in your way of enjoying it.
Eternal Darkness: Sanity's Requiem is starting to show its age a little bit, graphically, but it's definitely one-of-a-kind. A psychological thriller if ever there was one, you need to have a strong constitution and an open mind to accept everything the game has to tell you. With incredible acting, an easy-to-use combat and magic system, several unique features (including a Sanity Meter), and Zombies that can explode, ED:SR is probably the one game you should get above all others (after SSBM, that is!).
Paper Mario: The Thousand Year Door: takes the winning formula from the first Paper Mario and puts a lot of little polishes on it. Controls have been tweaked in all the right places, giving you more control over what you do, music is awesome, and most of your partners kick ass (except Koops, Koops sucks). If you played and liked the first Paper Mario, you'll love the second.
Star Fox Assault does what it's predecessor, Star Fox Adventures, failed to do (more on that later) by delivering a hearty dose of old-school Star Fox with a mix of fresher things. Voice acting is solid but nothing spectacular, music is incredible, but the game ultimately suffers from being too short.
Skies of Arcadia: Legends is incredible if you're looking for an RPG experience to knock your socks off. It was originally a Dreamcast game, which gives it awesome kudos in my book by default, but its age shows. Still, there's no denying the incredible storyline, the music, or the characters who--while a bit on the corny side--were made to believe purely in their morals and their ways of thinking. This is really a form of gaming as art; the creators were trying to send a message, and they really pull it off. The only problem is that the random-encounter rate is on the high side, but it's more than compensated for by the rest of the game kicking ASS.
Tales of Symphonia is a title you should pick up basically for the same reasons as Skies of Arcadia, except instead of Air Pirates and Moon Crystals, it's Angels and Summon Spirits. Don't let its slow start fool you; it tries its hardest to let you think it's a standard, boring RPG, only to roxx0r your boxx0rs with originality, purpose and win once you've gotten like eight hours in (and this is a forty-hour game, at least!).
Oh, and you can always pick up a copy of Crazy Taxi for the GC, too. Not as enjoyable or intuitive as the Dreamcast original, IMO, but certainly easier to track down!
As for what makes Star Fox Adventures not worth buying in my opinion, there's a few reasons. First, the on-foot sections deliver a downgraded Zelda experience; puzzles are either too simple or frustrating, and the combat system is identical--except in here, bad guys are polite enough to take you on one-on-one, while any other allies grouped with it wait in the back for their friend to be done. The game is plagued by bugs, forgettable music, and poor voice acting; furthermore, most of the characters we're familiar with act, well, out-of-character for the duration they appear. The eight years that passed between Star Fox 64 and this game has done little for Peppy, Slippy, Fox and ROB: Peppy has become a senile, frail old man at the age of 50, ROB has developed a sense for the perverted, Slippy's got a temper, and Fox suddenly has problems following commands issued by General Pepper.
The game also has a distinct lack of Falco, meaning they've made way for Krystal and Scrappy Doo Tricky the Triceratops, who is obnoxious and difficult to issue commands to. Full of programming shortcuts, everything from the game's final boss--whom I won't spoil for you if you do decide to get it--to an unfulfilled prophecy in an early-on area regarding one of your wingmates, shows that more time was spent making Fox's fur look realistic than on the rest of the content. Oh, and also, there are some SF64-styled flying sections, but all of them are short and ungratifying.
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Post by Boo Destroyer on Sept 2, 2007 22:30:18 GMT -5
Kirby Air Ride Simple style of racing gameplay with one button (the WarioWare of racing games!), but also an outstanding soundtrack.
...That's all I can think of at this moment, sorry. But still, check this out.
And don't worry about Melee, just wait for Brawl.
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Post by TV Eye on Sept 2, 2007 22:30:24 GMT -5
Whoa! Tei, great list! I'll be sure to check out most of those games, except for Crazy Taxi, I already actually own that on my Dreamcast
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Post by Deleted on Sept 2, 2007 22:47:50 GMT -5
Whoa! Tei, great list! I'll be sure to check out most of those games, except for Crazy Taxi, I already actually own that on my Dreamcast Good man, good man! While there's never been any real difference between any incarnation of the original Crazy Taxi, I think that the DC version has the best voice acting. I guess Sega had trouble holding onto the rights for that, since the voices are different with every release. The GC's, at least, are very flat and emotionless. And I'm glad I was able to help you out. So please enjoy the ones I've recommended! Also, SSBM is totally worth it given the fact that you've got a four-month...wait, three-month wait for Brawl now. If the other games don't cut it, Melee will certainly kill that time! Also, Metroid Prime was incredible. Great FPS, awesome 3D Metroid experience--aside from the first person view, though, it's very traditional. I don't think there's any upgrade in Prime that you can't obtain in any other Metroid to come before it, aside from the Heat Visor, the Wave Shock/Ice Blast/Flamethrower and the Phazon Suit combination moves. But it's still awesome.
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Post by NinjaRygar on Sept 3, 2007 9:24:42 GMT -5
I was ultimately dissapointed with Starfox Assault.
And I really didn't want to be! The game had INCREDIBLE graphics... I mean really stunning visuals. The textures, designs and detail was all top notch. And the soundtrack was fully orchestrated, featuring classic songs from the N64 game and brand new tracks that were very good. They managed to set the mood for whatever stage you were on at the time perfectly. The game had a very solid presentation too. Full multiplayer mode, tons of unlockables, hidden secrets and replay options... this game had it all!
But rather than a sequel to the N64 game, with fast paced shooting stages and branching paths... this game had to go and mess with everything.... AGAIN. Instead of flying through each stage.... most of them were on foot. You had to run around on foot and complete mission objectives. What a dissapointment. Because these stages weren't any fun at all. You could get in your arwing and fly around for a little while, but there was no point. You had to run around on foot in a lousy 3rd person shooter for most of the game.
Number of classic starfox style stages total: 4.
Had they taken all that great stuff and put it in a game that was fun to play, it would have been one of the greatest games ever.... (Like Starfox 64) but instead.... have fun running around on the ground.
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Post by Fryguy64 on Sept 3, 2007 10:24:32 GMT -5
I actually found the running around sections to be well done. It wasn't what you would expect of a StarFox game, for sure, but those sections were well done. They just weren't StarFox.
Anyway, here's some of my Gamecube choice-bits:
Chibi-Robo The little game with massive scope. At first you might think this is going to be a chore game like Animal Crossing - playing as a little robot who cleans up after the humans. But in actuality, this game is a lot more like a Zelda-style adventure game. You learn about the family and the various toys that live in the house. You help each and every one of them as you advance the story. You learn to love everyone in that house. And you also come to love the intricate pathways around this suburban palace that only a little robot can take. The graphics aren't excellent, but they belie a darker storyline than you might think.
Super Mario Sunshine Ignore the naysayers. Sure, it's not quite Super Mario 64 in the innovation stakes, but Sunshine is still one of the finest 3D platformers ever made. Delfino Island is gloriously realised, the stages are surprisingly varied, the characters are wacky, and the platforming gameplay is absolutely brilliant (and filled with little secrets, of course).
Donkey Kong: Jungle Beat Plug in the bongos and prepare for arcade-style 2D platforming like you've never seen. Your true aim is to spend as little time as possible on the ground - using excellent timing to catch the next sequence in this acrobatic masterpiece. The game feeds you little hints throughout about how to boost your performance so you can aim for the maximum score. It's addictive and it's beautifully realised. It's not a Donkey Kong Country game - it's something brand new, and well worth a look.
1080 Avalanche I don't know why, but I got addicted to this game when it first came out. Perhaps there are better snowboarding games out there now, but this game remains one of the few sports titles I dig out, play and enjoy.
Metroid Prime / Metroid Prime 2: Echoes Two beautiful games, both in how they look and how they play. In fact... play every Metroid game ever! A thoroughly excellent series. I might go play these later!!
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