The Legend of Zelda: Four Swords Adventures 2/Sequel
In this game you use your DS instead of your GBA. The game has graphics similar to TLoZ: PH. The touch screen will be used for many different functions such as:
- Option for using it as an control scheme. (Other option is the D-Pad*) - More buttons inputs. - Item storage/inventory (more than than FSA one weapon crap). - Use for special attacks and powers. - Sending messages to friends. - Indicating stuff on the TV screen. - Special events for puzzle solving
A touch screen puzzle for example could involve a catapalt and a chasm with a switch on the other side. One Link would be thrown out of the catapult while the one of the others uses the touch screen to winch down the catapalt firing arm. (The other two Link's could be possible moving the catapult).
Another puzzle could be drawing fuses with the touch screen to set off a giant bomb.
Most importantly there is online so you don't need to have everybody in one room. It can also use the DS microphone (or headset) to talk to people.
The microphone could get used for blowing but its hard to come up with a good, inovative use for it. Blowing up Tingle's balloon anyone?
I would expect the game to be better than the origninal have a better story (maybe) and with the increase in graphics be a little bit more cinenatic.
The game would have its multiplayer element in it as well expect you would also be able to doing in a four Link's team against multiple other four Link's teams. In events like a basic battle royal, points match and maybe even capture the flag.
The game would also include a mode similar to the Tetra's Trackers mode that was lost to the non-Japanese versions of FSA.
Yes, I changed the name of the thread. If I made a new one, people would link me to this thread and then it's lock time.
ANYWAY, I think I've got some better ideas this time 'round, but for now, I'll show you only one of many;
Survival of the Fittest for Wii It's a real fight for your life as your stranded in the middle of the forest, filled with many animals and disease coming from any direction. What must you do? Why, try to survive, of course! Use the remote + nunchuk to put together weapons out of sticks n' stones, such as a spear or a dagger, in case you need to protect yourself or get food from hunting! Also try fishing with a makeshift rod and try to gather worms from the mud for bait.
The map is exceptionally large, with 8 large sections! And you can set up camp wherever you see the red star marker. A side-activity is collecting plants for your Plant Log. I mean, the character does research plantlife, after all!
But what about Multiplayer? Yes, we have that! There are two modes; Gone Fishin' is a contest to see who can catch the most fish! Every Man for Himself is a free-for-all battle, using a spear and your own bare hands to battle!
Urban Sprawl for Xbox 360 Based off the idea earlier in the thread, this game is somewhat like the Sims, only the focus is on ONE character. The story begins as a 23 year-old college graduate looking for his first home. Choose one out of 40 different floorplans and decorate it with furniture and many other stuff. But there's more to it than that! You also have to maintain his health by going to many different restaraunts or stores for food and also keep him entertained by going to the arcade, watching a movie, going to the local theme park, etc. Also, get yourself a pet, such as a dog or cat. There are also missions where you have to help the local citizens. So, KIND OF like the Sims, only focused on one character with things to do outside the house and a whole city map.
In Multiplayer, you can either race your friends on a jet ski or bike, play a game of Sniper where one person is the sniper on the rooftops and everyone else his targets (remember, it's a big map, don't expect to be found easily), or try to rack up the most points at the arcade.
EDIT: This is a developing idea. I'm constantly tweaking it. Here's an expansion on the concept:
Let's expand on goals. This is very much like goals in Tony Hawk games, only the way you choose to solve the problem may change what you get it return, such as different amounts of money, different tools and supplies, etc.
Nester the Lark: Hello, NinDB world! Post your shouts here! (But be careful not to wake the neighbors. )
Jul 21, 2020 8:45:06 GMT -5
nocturnal YL: Guys, guys! I can't believe what I found in Zelda 1! The game features an Elimination Mode that for some reason not many talked about! I wonder if it's fun? (Don't actually try it.)
Jul 23, 2020 8:32:38 GMT -5
nocturnal YL: Hey, I can edit shoutbox posts! This is already better than Twitter!
Jul 23, 2020 8:33:38 GMT -5
Nester the Lark: It seems like Cadence of Hyrule should be more popular than it is. Are people put off by the rhythm aspect? Or the randomly-generated maps?
Jul 24, 2020 14:01:59 GMT -5
nocturnal YL: ↑ Might warrant its own thread, but I think mixing rhythm and other genres usually resuls in gameplay too difficult for many. I can't handle it well either, judging from my scores in Dedede's Drum Dash.
Jul 24, 2020 22:46:56 GMT -5
nocturnal YL: ↑ For me personally, it simply hasn't been considered. It's a download-only game (until now) from a series I'm unfamiliar with and didn't feel like trying out.
Jul 24, 2020 23:02:40 GMT -5
Nester the Lark: Ironically, I did create a thread for Cadence of Hyrule, but then deleted it thinking there wouldn't be any discussion on it. Maybe I'll go ahead and make a new one.
Jul 25, 2020 8:58:56 GMT -5
Shrikeswind: Something to bear in mind about the shoutbox if you’re not already aware: It doesn’t show up on the mobile version of the forums. This shouldn’t be a major problem, but it can make it difficult to get into discussions for mobile visitors.
Jul 26, 2020 1:40:18 GMT -5
Shrikeswind: Also the more obvious character limit issues, and the format not really being conducive to longer-term discussion. It’s useful but limited; threads definitely still have their place.
Jul 26, 2020 1:45:06 GMT -5
Shrikeswind: (Honestly, Proboards mobile is pretty bad in general, but...)
Jul 26, 2020 1:46:07 GMT -5
Nester the Lark: Not sure if this works on all devices, but you can force the desktop version of the forum by scrolling all the way to the bottom and clicking the "Desktop" link at the lower right.
Jul 26, 2020 8:41:58 GMT -5
Shrikeswind: I’m aware. I’m typing this from my phone. I’m just pointing out that, for people who aren’t aware or who may be casually checking in on their phone, the shoutbox won’t be visible on
Jul 26, 2020 22:04:05 GMT -5
Shrikeswind: Is there a Discord for NinDB, by the way? It’s very popular with them there young’ns these days, so it might help activity.
Jul 26, 2020 22:07:47 GMT -5
Nester the Lark: There is no NinDB Discord. There was a brief discussion of it a few years ago, but nothing ultimately came of it. I rarely use Discord, myself.
Jul 27, 2020 8:58:28 GMT -5
Shrikeswind: Hm. Seems like it might be a good idea if activity picks up. Not to be a pessimist but I do have my doubts that'll happen though.
Jul 29, 2020 3:00:10 GMT -5
Shrikeswind: Okay not a Nintendo topic but I kinda need to talk about this because I just learned it and it's a thing so bleh.
Aug 2, 2020 23:44:57 GMT -5
Shrikeswind: You remember Disney's Hunchback of Notre Dame, right? So apparently, 5 year old me was incapable of discerning male and female in non-humans, because *apparently* there's a female gargoyle, and the goat's a boy.
Aug 2, 2020 23:47:59 GMT -5