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Post by kame64 on Oct 12, 2008 9:56:33 GMT -5
The Deadly Creatures trailers are beutiful. It's definitely my most wanted Wii game at the moment.
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Post by Nester the Lark on Dec 1, 2008 22:09:21 GMT -5
No big surprise here, but according to IGN, Deadly Creatures has been delayed until February. Considering how much potential this game has, I'm glad they're not rushing it out the door just to cash in on the Christmas rush. I'd hate for a game that sounds as cool as this to hit the shelves unfinished and broken.
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Post by Nester the Lark on Dec 8, 2008 22:31:33 GMT -5
Here's a new trailer featuring Dennis Hopper talking about how awesome his voice work is, followed by a couple of obligatory comments on how awesome the game is. I have to admit, this is my most anticipated Wii title at the moment. Let's hope the extra couple of months of development time pay off.
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Post by Nester the Lark on Dec 12, 2008 18:32:21 GMT -5
Triple post! 3-hit combo!!! Here is an interesting article about the research the developers did for the game, including bringing a lot of spiders and scorpions into the offices, handling them (one of the developers got stung), and even eating them.
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Post by Wildcat on Dec 14, 2008 10:30:53 GMT -5
Eating them, huh? lol That's some dedication!
I'm glad the game got delayed - it shows THQ has some patience to not shove things out the door, particularally one of their more promising games in a long while. I hope it turns out as well as it looks thus far.
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Post by Nester the Lark on Dec 16, 2008 23:21:29 GMT -5
UGO has an interview with Rainbow Studios' Jordan Itkowitz. In it, he mentions that the big influences for Deadly Creatures were God of War, Metroid, and Castlevania. He also says that he thinks the direction the Wii is going in, as far as software is concerned, is "completely random and chaotic." He also says that his favorite game on the Wii this year is World of Goo.
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Post by Nester the Lark on Dec 18, 2008 0:07:49 GMT -5
Here another devloper's diary at GameTrailers, this time focusing on the game's environments.
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Post by Nester the Lark on Jan 13, 2009 23:07:59 GMT -5
Triple combo! 33% damage! Last month we got Dennis Hopper. This month, Billy Bob Thornton wants to tell you how awesome Deadly Creatures is. Also, GameTrailers has their own preview that explains the gameplay a bit more. It's less than a month away from release in North America. I hope it turns out well.
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Post by Nester the Lark on Jan 23, 2009 19:57:03 GMT -5
4-hit awesome combo! 44% damage!! GamesRadar has new hands-on impressions of Deadly Creatures. They describe the combat a bit more, saying that it's tactical, and not button-mashy. Only two-and-a-half weeks left until release in North America (and just a few days after that for Europe and Australia).
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Post by Wildcat on Jan 24, 2009 0:49:15 GMT -5
Alpha Counter!
I'm glad to hear that the game's no mere button-masher. I doubt I can get this on release, but I do plan to when money is more plentiful.
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Post by Nester the Lark on Jan 28, 2009 0:02:52 GMT -5
IGN has a new devloper diary video that focuses on the combat and the differences between the tarantula and the scorpion. It sounds like they made some good use of the motion controls. For the scorpion, button presses are used for quick attacks while gestures are used for power moves. The tarantula uses the pointer to line up stealth kills.
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Post by Nester the Lark on Feb 5, 2009 16:47:03 GMT -5
Here is a comical video showing the motion capture work the scorpion did for the game.
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Post by Savage Adam on Feb 8, 2009 11:42:26 GMT -5
Deadly Creatures got an 8/10 from frickin IGN.
Copy pasta'd from teh wiki:
An 8 from IGN is a buy in my book.
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Post by Nester the Lark on Feb 8, 2009 13:05:36 GMT -5
Reportedly, Edge gave it only a 5/10. But then they gave Contra 4 only a 6/10, so what do they know?
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Post by Wildcat on Feb 11, 2009 8:58:40 GMT -5
I tend to not rely on other reviews by their score for that very reason - each reviewer is telling their experience, and depending on what they get hung up on about, they may give a game high or low marks. This is coming from someone who writes reviews - that's what I do. If I liked or disliked something to a noticable degree, I make a point about it. I don't give scores to games - I want people to know exactly what delighted or bothered me, and a score doesn't do that. *shrugs* I'm planning on picking this up, but it will (unfortunately) be some time before that happens.
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