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Post by parrothead on Jan 17, 2008 2:01:09 GMT -5
<End of Day>Captain Olimar always makes sure to return to his spaceship before nightfall when he’s out exploring new planets. Why is that?
That’s because nighttime on these planets is absolutely teeming with scaaary wild beasts! To avoid an encounter with those creatures, Olimar takes to the safety of space during the night.
So how could we represent this idea in Brawl...?First things first. Get that Smash Ball!There’s Olimar’s ship!Blast off! The ship soars higher and higher into the stratosphere.Stars fill the sky above.Wild beasts everywhere! Aaaah!Characters left behind on the ground take lots and lots of damage.
But dishing out damage alone won’t score you points. The more people in the brawl, the more damage you can expect this attack to do, but beware—another opponent may steal the KO you’ve worked so hard to set up.
In a one-on-one match, this Final Smash won’t deal as much damage, but hey, there’s no worry that someone else will steal your KO, either.
I guess you could call this balancing the gameplay, huh?The ship comes crashing back to the battlefield with a huge explosion! Maybe, if you’re lucky, you’ll catch someone in the blast?
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Post by Flip on Jan 17, 2008 2:04:10 GMT -5
A fantastic and long Final Smash. This'll be a pain in games where you keep getting Smash Balls, but it's awesome nonetheless.
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GenG
Chibi-Robo
Posts: 307
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Post by GenG on Jan 17, 2008 2:11:04 GMT -5
So genius. You can see this in action in the last commercial.
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Post by Da Robot on Jan 17, 2008 2:27:28 GMT -5
A very cool Final Smash, I like the "number of players on the stage affect damage given" balance as well. Being able to crash the spaceship at the end is pretty neat too. Also in the last image, it appears that Olimar's eyes have became his 3-D shocked eyes.
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Post by missingno.is back? on Jan 17, 2008 3:11:48 GMT -5
Great final smash for Pikmin & Olimar.
I was a bit questionable about what it would be, at first.
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Post by Sqrt2 on Jan 17, 2008 3:23:31 GMT -5
I don't like the 'damage done is proportional to the number of characters' aspect of this FS, but the prospect of doing tons of damage with Olimar's ship is alright with me.
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Post by Fryguy64 on Jan 17, 2008 5:14:48 GMT -5
After seeing the amount of damage Final Smashes tend to do, I imagine the "damage balance" will still be quite a copious amount, even if there's only one player. Besides, it looks like the rocket crash is where the true KOs occur.
Still, very awesome FS. I love Olimar's bulging eyes ;D
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Post by TV Eye on Jan 17, 2008 7:44:18 GMT -5
Very cool...Why isn't his ships name (Dolphin) mentioned?
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GenG
Chibi-Robo
Posts: 307
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Post by GenG on Jan 17, 2008 8:59:09 GMT -5
Very cool...Why isn't his ships name (Dolphin) mentioned? Because this ship isn't the Dolphin... it's the company ship from Pikmin 2.
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Post by Flip on Jan 17, 2008 9:40:53 GMT -5
Very cool...Why isn't his ships name (Dolphin) mentioned? Because this ship isn't the Dolphin... it's the company ship from Pikmin 2. You. You're good.
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Post by wanderingshadow on Jan 17, 2008 9:55:49 GMT -5
I thought that Olimar's Final Smash must be something like this. This is very cool. It's nice that they use Bulbmin, the series most iconic enemy.
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Post by TV Eye on Jan 17, 2008 10:46:08 GMT -5
Very cool...Why isn't his ships name (Dolphin) mentioned? Because this ship isn't the Dolphin... it's the company ship from Pikmin 2. Hmm...I've never actually played a Pikmin game... Is it really, not the Dolphin? What does the Dolphin look like?
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Post by Spud on Jan 17, 2008 10:47:40 GMT -5
He-He has such a reach!
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GenG
Chibi-Robo
Posts: 307
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Post by GenG on Jan 17, 2008 11:15:50 GMT -5
Hmm...I've never actually played a Pikmin game... Is it really, not the Dolphin? What does the Dolphin look like? In the intro of Pikmin 2, you can see both the Dolphin (which was sold to overcome the debt of the company) and the new ship (which is rustier and dirtier than the Dolphin). I think this is a good time to take a look back and play both Pikmin if you have the chance.
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Post by Arcadenik on Jan 17, 2008 14:49:27 GMT -5
End of Day looks exactly like how I played it in my mind. Its really cool! I love it.
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