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Post by Boo Destroyer on Jun 5, 2008 20:09:46 GMT -5
Given what I'm discussing here, I'm pretty sure this topic goes here. So anyway...
1. Daisy from Mario being a completely empty character (after SML for the Game Boy) 2. Kid Icarus having that few games 3. Metroid's long hiatus
My question in regards to these happenings is: Do you think these have anything to do with their creator, Gunpei Yokoi, being dead?
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Post by Da Robot on Jun 5, 2008 20:30:26 GMT -5
That is really a good point you brought up BD and it does all link together with GY. But it could just be a condiendence. There was an idea for an N64 Metroid game and I think early ideas for Metroid Fusion were done on the N64.
If he was alive maybe all the points you brought up would be fulfilled. But if the rumor of the VB just being a prototype idea of what he wanted the VB and he never wanted to have released is true it would make me think that Nintendo just started ignoring him in his later years and just kept their eyes on Miyamoto.
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Post by The Qu on Jun 5, 2008 20:35:04 GMT -5
I highly doubt it had anything to do with the first two.
Daisy isn't the only Mario character from that era to be forgotten. Wart, Wanda, Tatanaga, all disappeared never to be heard from again. The latter two were even in two games! Daisy was just a Peach fill in at first, and as the series progressed, they put more emphasis on Peach.
Kid Icarus didn't sell well if I've heard right. Plain and simple.
Metroid, however, might. It sold decent, right? It was well recieved and significant to Nintendo during the era (First cinematic game on the SNES, first female protagonist, etc.) I think the dormancy of Metroid may be in part due to Yokoi's death and respect for him.
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Post by Manspeed on Jun 6, 2008 15:39:41 GMT -5
Daisy actually managed to appear in a second game before Yokoi died. Look in the manual for NES Open Tournament Golf, and you'll see that it's actually Daisy acting as Luigi's caddy. That must be where Camelot got the idea for her to be Luigi's partner in Mario Tennis 64.
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Post by Fryguy64 on Jun 6, 2008 18:05:06 GMT -5
Gunpei Yokoi died late 1997, 3 1/2 years after Super Metroid. and 6 years after Kid Icarus: OM&M and NES Open Tournament Golf (Daisy's last appearance). It's fairly safe to assume that Gunpei Yokoi's death had little, if anything, to do with any of the characters' fates. And what of the characters who continued on? Wario, being a perfect example. The decision to revive Samus was more down to Nintendo's growing focus in overseas markets, and realising the Metroid titles weren't far behind the Zelda games in terms of sheer fan devotion. Kid Icarus wasn't THAT popular, but was better known in the US thanks to Captain N. Maybe now Brawl has rejuvenated the character, we might see a lot more of Pit in the near future! But Daisy's vacuous nature is nothing to do with it. That's just down to the Mario sports/party game developers being useless at making the characters not annoying
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Post by wanderingshadow on Jun 7, 2008 7:00:35 GMT -5
I think that might be a result of R&D 1 being shunted aside in favor of Nintendo EAD more than anything. I remember reading somewhere that the difference in the way EAD and R&D 1 were treated was the inspiration for Wario.
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Post by Game Guru on Jun 7, 2008 21:08:09 GMT -5
Well, Kid Icarus wasn't popular in Japan... that's why the sequel was US-Only. As for Metroid, Nintendo had a tough time figuring out how to bring Metroid to 3D with Metroid 64. This is why it was cancelled, and Samus Aran's only N64 appearence was in Super Smash Bros. You could say she fulfilled the Classic NES character spot for that game much like Ice Climbers and Pit do in the sequels.
But really, if anything Gunpei Yokoi's death probably saved his creations with Nintendo. Remember that Gunpei Yokoi quit Nintendo right before his death because of the failure that was brought on by his last creation for Nintendo, the Virtual Boy. He designed the WonderSwan for Bandai, even.
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Deleted
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Post by Deleted on Jun 25, 2008 22:43:00 GMT -5
If you look at Nintendo losing quality over the past f2 or 3 years (not counting brawl) it does seem to link alot to his death.
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Post by Fryguy64 on Jun 26, 2008 3:24:36 GMT -5
No it doesn't.
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Swedol
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Post by Swedol on Jun 26, 2008 4:35:51 GMT -5
Way to go Fry.
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Post by Fryguy64 on Jun 26, 2008 5:56:30 GMT -5
Well seriously... I'll create a lengthier response when there's something worth responding to
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Post by Deleted on Jul 6, 2008 15:18:05 GMT -5
If he were alive today, they probably would be alot better off.
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Post by Fryguy64 on Jul 6, 2008 18:36:19 GMT -5
If he were alive today, they probably would be alot better off. Why do you just keep inventing completely speculative points that have no basis in fact? Gunpei Yokoi was a great man and Nintendo wouldn't be where they are today without his mind, but his time with Nintendo ended before his death, and he was working for Bandai on the Wonderswan handheld systems. Maybe Bandai would have been better off. Even if he were alive today and still working for Nintendo, how would Nintendo be more better off? Don't know if you noticed, but Nintendo is doing rather well with the Wii and DS systems. What do you imagine his legacy would be? He'd already dropped the majority of the characters he'd created, while others continued to live on. Why don't we take the WarioWare games, created by his team? A huge success in itself and arguably instrumental in Nintendo's current wave of success! Do you seriously think that Nintendo's fortunes could have been saved with his input into a couple of new Metroid and Kid Icarus games? Even though Metroid Fusion and Zero Mission were excellent? And the Metroid Prime games have been critical and commercial successes (despite the system they were on)? It's a fantasy world. He helped make Nintendo what it is today, he died and left a talented team behind who have continued to shape Nintendo's future, and Nintendo is now an unexpected roaring success. Where does Kid Icarus 3 slot into all this?!
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BeamClaws
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Post by BeamClaws on Oct 1, 2008 22:24:34 GMT -5
Yeah, he created the wonderswan, and it was a flop. He was with Bandai. With Gunpei yokoi we may never have had metroid prime.
Also, do you think it may have been possible for Gunpei Yokoi to have had a mental problem? That's what my brother believes.
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Post by Da Robot on Oct 1, 2008 22:56:50 GMT -5
Also, do you think it may have been possible for Gunpei Yokoi to have had a mental problem? That's what my brother believes. On the subject of mental problems (or mental illnesses to be more exact) could have affected him but many geniuses have been accused of having such problems (Einstein and Newton are both said to have had autism for example). Even Satoshi Tajiri (the guy who created Pokemon) has allegedly been diagnosed with Asperger’s syndrome. As for myself I have suffered through depression, suicidal thoughts and OCD a few years ago (but I'm fine now). Mental illnesses can get in the way but it depends on what they are and how severely they affect the person in question or if they bother getting treatment/help for them. In terms of Gunpei Yokoi, how would you feel if you left your company in shame after creating the VB when what you had created was rumored to just be a prototype that was never supposed to be released? Wouldn't you feel pretty damn depressed?
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