Post by Da Robot on Apr 28, 2010 20:38:32 GMT -5
As you might now, Q-Games is making the X-Scape/3D Space Tank for DSiWare which is the sequel to the GB game X.
And we all know that X has the first instance of Totaka's Song in it.
In this interview from Joystiq about X-Scape, discussion is brought up about Totaka's Song in X and possibly the sequel.
The Game Boy version of X was one of the first games to have the secret tune from Kazumi Totaka in it. Does X-Scape also feature this secret song?
Gofuku: I think it will live up to players' expectations.
Cuthbert: Totaka-san's debut game was the original X, it was the first game he was involved in at Nintendo. He was lumped in with me back in the day. It was the first game I made as well. For both of us, it was a very important game. We actually went and asked Totaka-san directly -- he's working in a different department now, he works for Miyamoto's group, EAD, and we did a very special collaboration especially for X-Scape. He did an incredible job with all the music and the sound, and it's just a really cool -- the whole sound system is amazing.
Was that original Easter egg something that you knew about beforehand, or was it a surprise for you too?[/b]
Cuthbert: It was a surprise for me as well. Have you listened to the Totaka theme in all the other games that he's made?
Yes, there have been a few compilations.[/b]
Cuthbert: When you hear the music and sound in X-Scape, your mind will be blown. It's incredible what he's done. The whole thing's been scored like a movie. It's a very retro sound, very synthesizer-based, and it's amazing the effort he put in to reinvent the music from the original X.
The question of why DSiware games getting different names in different regions is also brought up.
Something I've wondered about personally: Why do most DSiWare games have a different name in the US than in Europe?
Gofuku: It's basically down to trademark and copyright issues.
Cuthbert: The sheer amount of titles being released on DSiWare, getting the same name across all territories must be a really difficult task. I think that's the main reason. For example, Q-Games does the PixelJunk series, and what we did there was we just prefixed all the games with "PixelJunk" and registered "PixelJunk" across the entire world. Because if you have to register names across all the territories, it's just such a really difficult task to get the same name.
And we all know that X has the first instance of Totaka's Song in it.
In this interview from Joystiq about X-Scape, discussion is brought up about Totaka's Song in X and possibly the sequel.
The Game Boy version of X was one of the first games to have the secret tune from Kazumi Totaka in it. Does X-Scape also feature this secret song?
Gofuku: I think it will live up to players' expectations.
Cuthbert: Totaka-san's debut game was the original X, it was the first game he was involved in at Nintendo. He was lumped in with me back in the day. It was the first game I made as well. For both of us, it was a very important game. We actually went and asked Totaka-san directly -- he's working in a different department now, he works for Miyamoto's group, EAD, and we did a very special collaboration especially for X-Scape. He did an incredible job with all the music and the sound, and it's just a really cool -- the whole sound system is amazing.
Was that original Easter egg something that you knew about beforehand, or was it a surprise for you too?[/b]
Cuthbert: It was a surprise for me as well. Have you listened to the Totaka theme in all the other games that he's made?
Yes, there have been a few compilations.[/b]
Cuthbert: When you hear the music and sound in X-Scape, your mind will be blown. It's incredible what he's done. The whole thing's been scored like a movie. It's a very retro sound, very synthesizer-based, and it's amazing the effort he put in to reinvent the music from the original X.
The question of why DSiware games getting different names in different regions is also brought up.
Something I've wondered about personally: Why do most DSiWare games have a different name in the US than in Europe?
Gofuku: It's basically down to trademark and copyright issues.
Cuthbert: The sheer amount of titles being released on DSiWare, getting the same name across all territories must be a really difficult task. I think that's the main reason. For example, Q-Games does the PixelJunk series, and what we did there was we just prefixed all the games with "PixelJunk" and registered "PixelJunk" across the entire world. Because if you have to register names across all the territories, it's just such a really difficult task to get the same name.