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Post by Fryguy64 on Sept 29, 2011 3:14:49 GMT -5
Here's the thing its either one extreme or the other. Either they are making a game that's exactly like the ones before, or they try to completely reinvent it with nothing from the previous games (Jungle Beat) Why can't their be a middle ground? I suppose there are middle grounds in many Nintendo games but it sure doesn't seem like it sometimes. There can't be a middle ground because they're not opposites on a gradient scale. You can't almost reinvent a game. And you can't almost make it exactly like what has come before.
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Post by Da Robot on Sept 29, 2011 4:57:50 GMT -5
^ Sonic Generations might be pretty close to that description.
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