Also, I'll be configuring the third party stuff next week, probably after Wednesday. I have a paper/presentation to do this weekend, plus an extra credit paper and a fair amount of reading, so I'd like to focus on those first.
Okay, here's some third party women for you all to consider. I think I'll let you all pick THREE characters (if you complete the three Nintendo ones!) to tackle. I've got 30 reps, five from six systems. I combined the handhelds into one group. Here's the list:
NES: Christine (Arkista's Ring, American Sammy) Princess of Moonbrooke (Dragon Warrior II, Square-Enix) Alyssa (The Guardian Legend, Compile) Maria (Ghost Lion, Kemco) Sypha Belnades (Castlevania III: Dracula's Curse, Konami)
SNES: Chun-Li (Street Fighter II, Capcom) Pocky (Pocky and Rocky, Natsume) Lucca (Chrono Trigger, Square-Enix) Terra (Final Fantasy VI, Square-Enix) Selan (Lufia II: Curse of the SInistrals, Natsume/Neverland)
N64: Marina Lightyears (Mischief Makers, Treasure/Square-Enix) Leia (Ogre Battle 64, Square-Enix/Quest) Daisy (Body Harvest, Midway/DMA Design) Tron Bonne (Mega Man 64, Capcom) Adon (Turok 2: Seeds of Evil, Acclaim/Iguana)
Gamecube: Jade (Beyond Good & Evil, UBI Soft) Aika (Skies of Arcadia, Sega) Bloodrayne (Bloodrayne, Majesco) Colette (Tales of Symphonia, Namco Bandai) Ada Wong (Resident Evil 4, Capcom)
Wii: Momohime (Muramasa: The Demon Blade, Ignition/Vanillaware) Gemini Sunrise (Sakura Wars: So Long my Love, NIS America/RED Ent./Sega) Captain Rose (Zack & Wiki, Capcom) Asuka (Shiren the Wanderer, Atlus/Chunsoft) Shinobu (No More Heroes, UBI Soft/Grasshopper)
A decent mix of well-known and obscure gaming women, methinks.
I'm also announcing that I'm taking an Internet vacation for the rest of the month. So I won't be around to assign new characters until November. I'd like to ask Fryguy or Nester to take over the randomization process for me in my absence if they don't mind. This is a rather sudden decision, I'm aware, and if I had thought of it sooner I'd have asked before today. Have fun doodling, everyone! See you soon!
In the process of uploading Jenny now . . . Will edit post . . .
EDIT: Here she is!
Used some easier tools in CPE4. Added decent shading. Actually feel happy enough with the drawing to post it here.
Extended the skirt because I couldn't tell if the "pinky red shorts" I saw in a Let's Play. (she was in a kneeling position while drawing on the ground) of the game were actually her underwear or something).
It was also bloody hard to find reference images of her, so I did her in that pose because I didn't know what else to draw. And I thought it would be okay to add Chibi Robo to it because of how small CR is.
Hoping someone repsonds to this because this forum feels pretty dead lately.
Last Edit: Oct 10, 2012 3:55:18 GMT -5 by Da Robot
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5