Post by nocturnal YL on Jun 3, 2020 10:28:30 GMT -5
They should have put all 16 games in the same unit. But I guess the model itself has more commemorative value than the games that run on it. There are better ways to play Game Gear games, so having playable games on these tiny screens is more of a novelty.
The only thing I can think of after seeing it's size in someones hands from the video.
Seriously, couldn't they have made it bigger? It's like there's a 1mm wide gap between the 1 and 2 buttons on the right side, won't it make playing any speed based game tricky to control if your thumbs are basically engulfing the d-pad and buttons?
I just can't understand outside of collectors who this could be for apart from Children and people with small hands? This entire thing seems like a late April Fools joke.
Post by Nester the Lark on Jun 11, 2020 8:47:25 GMT -5
A remake of Alex Kidd in Miracle World has been announced.
Just recently I was thinking that with all the classic Sega franchise revivals we've gotten from indie developers, isn't it about time someone brought back Alex Kidd? And here we are!
It's interesting how open Sega has been to licensing out their old IP to be revived by small developers. Can't imagine Nintendo ever doing something like this. (Cadence of Hyrule doesn't count since it's not a revival.) Seems to be working out for them, though.
Post by nocturnal YL on Jun 13, 2020 9:16:24 GMT -5
Here's something rather amusing.
In late March, 2019, SEGA Group held SEGA FES 2019, an exhibition where visiors can play their games and other large-format attractions. It just so happened that the closing day was the day before April Fool's, and they disassembled their SEGA logo display and loaded it on a truck to make it read GASE, Japanese for falsehood (in both senses of a joke and a deceptive lie).
Twitter user Shioreet came across the truck and took the photo, and SEGA's account retweeted with the comment "our April Fool's advertising truck went through Akihabara".
Their Twitter account manager was later asked about it. As it turned out, this was not an intentional joke, just that the display and the truck's design means it had to be loaded this way. "You don't see the GASE logo everyday, so we jokingly retweeted this to share with our fans."
Also, SEGA makes this tweet on April Fool's every year, as a literal "GASE neta" (intentional fake information as a joke):
It evokes the image of the SEGA logo sound effect, swapped around.
nocturnal YL: I just found out that Atelier Ayesha DX has an out-of-bounds glitch, and it's very easy to get. That's the third game I've found something like that, after Meruru and Firis. There isn't much interesting to see, though. You just fall off and respawn.
Feb 15, 2024 12:42:55 GMT -5
nocturnal YL: Almost at the end of Atelier Ayesha DX. Got everything in the base game, but the extras are incredibly difficult.
Feb 18, 2024 14:40:03 GMT -5
nocturnal YL: I'm not sure if I have enough remaining time to prepare for the extra battles (large amounts of items are involved, and restocking takes time). If I can't do it, I'll just end my playthrough. I didn't miss any story contents as far as I know.
Feb 18, 2024 15:26:02 GMT -5
nocturnal YL: The synthesis puzzles are fun and a bit difficult, and the time limit is quite tight. It generally feels close to Arland (but more complex). The story and UI aren't good in comparison, but this game is otherwise great. Comparable with Totori overall.
Feb 18, 2024 15:57:20 GMT -5
nocturnal YL: Cool. Atelier Ayesha DX has a save data corruption glitch, and now I cannot even start the game.
Feb 20, 2024 12:46:12 GMT -5
nocturnal YL: It happened after I reached the ending. Something was off (the end credits did not show), and I looked around the Extra menu trying to launch it, and bam! Game crashed, and Launching the game now results in a black screen.
Feb 20, 2024 13:13:21 GMT -5
nocturnal YL: And I'm 100% sure it's save data corruption. Deleting the save data solved the problem, and restoring it would reinstate the issue.
Feb 20, 2024 13:14:49 GMT -5
nocturnal YL: Ironically, I re-joined NSO to protect my Ciel nosurge DX save data, which ended up not needing it. I haven't closed my Atelier Ayesha DX session and have set my save data backup to fully manual. And it's this seemingly stable game that ended up failing.
Feb 20, 2024 13:46:19 GMT -5
Nester the Lark: I hope you haven't lost too much.
Feb 20, 2024 15:15:25 GMT -5
nocturnal YL: That's the entire save file, about 70 hours of progress, possibly gone. I wrote to KOEI TECMO GAMES about that, but last time I told them about a Firis DX bug they replied "we could reproduce, but game is too old to reopen development", so I'm not hopeful.
Feb 20, 2024 15:23:25 GMT -5
nocturnal YL: I almost 100% completed everything other than the original game's DLC or the Plus features too. Though I guess with better knowledge of the extra bosses, I'll be better prepared in a hypothetical 2nd run. Still prefer a proper New Game+ though.
Feb 20, 2024 15:28:16 GMT -5
Nester the Lark: Wow, and after you put all that time into it. That would really sour my impression of a game. Do you plan to redo everything?
Feb 20, 2024 18:17:54 GMT -5
nocturnal YL: I think I'll most likely move on for now. Maybe I'll get back to it in the future; I'm thinking about replaying everything in the series at some point (since a few games have second-playthrough-only bonuses), which might be years from now.
Feb 21, 2024 9:13:09 GMT -5
Nester the Lark: I started the demo for Unicorn Overlord. I've barely gotten into it, but it's already VERY impressive!
Feb 23, 2024 11:17:39 GMT -5
nocturnal YL: KOEI TECMO GAMES sent me a politely-worded "sorry, can't help, also this game is out of support". I expected as much.
Feb 27, 2024 9:23:09 GMT -5
nocturnal YL: Guess I shouldn't get too hung up about it. Atelier Ayesha DX is a relatively short game with a speedrun time of 2 hours. It probably won't take more than 30 hours if I skip cutscenes and battle animations.
Feb 27, 2024 10:18:58 GMT -5