Post by Nester the Lark on May 29, 2020 11:17:05 GMT -5
Here are a few more details:
The game will have an "imitate" feature, which basically means you'll be able to skin your character as various NPCs. This will be possible after collecting certain items, one of which are moogle stamps. In the original game, moogle stamps are used for unlocking tracks in the Blazin' Caravans minigame, so I wonder if that minigame has been removed. (No big loss if it has. It was just a klunkly Mario Kart clone.)
According to the PlayStation page, the game will include local couch co-op. I wonder how that will be implemented without each player having their own private screen.
Also, apparently you can have AI party members, which is something the original badly needed, although with online multiplayer, it's not as important here. (Not to mention, the AI party members in subsequent games were next-to-useless anyway.)
Post by Nester the Lark on Jun 26, 2020 9:11:07 GMT -5
Here's a features trailer. It doesn't reveal much new except that the game will have a "free to start" model. A "Lite" version can be downloaded for free, and can be played online, but there are only three dungeons. However, they can join someone who has the paid version of the game and play through other dungeons, also.
Also, at 3:52... Wow, that is not what I imagined Siltzkin's voice to sound like.
I like that they've added voice acting for the characters, but I think it'll give the game a much different feel.
Post by Nester the Lark on Aug 8, 2020 11:00:43 GMT -5
Today, August 8, is the 17th anniversary of the original Final Fantasy Crystal Chronicles on the GameCube.
Getting into this series was a bit of a slow burn for me. I actually rented the original right after it had first released. I thought it was OK, but it was just after I had rented the GameCube remake of Resident Evil, which was my first time playing a game in that series, and it left an impression on me. So, every time I started up Crystal Chronicles, I wished I was still playing Resident Evil.
Then, I went through my phase where I felt like I was over RPGs. It wasn't until I decided to try My Life as a King on WiiWare in 2008 that I thought I should give the series another shot. I absolutely loved My Life as King, and so I bought a used copy of the original game. It was then that it finally clicked with me, and I've been a fan since.
I've only ever played the original in single player, so I'm looking forward to trying the multiplayer mode in the remastered edition. (Hope the online doesn't suck.)
Post by Nester the Lark on Aug 20, 2020 8:49:20 GMT -5
One week to release.
Also, it looks like there will be paid DLC, including eight skins of characters from other games in the series. (Source) They'll be available separately, as well as in a bundle.
*sigh* I'm sure I'll sucker into getting it. Eventually.
I do have to commend Square Enix for never forgetting about Crystal Chronicles, even if it's more niche and less successful than other Final Fantasy games. They've included several characters from it in the Dissidia mobile game, Sherlotta is in World of Final Fantasy Maxima, and music from it was included in the Theatrythm music game.
Also, seeing the skins for Yuri, Chelinka, and Sherlotta makes me want remakes/remasters of the DS games Ring of Fates and Echoes of Time with the graphical style of the original Crystal Chronicles.
Post by Nester the Lark on Aug 21, 2020 9:11:29 GMT -5
Square Enix has released a rather lengthy and detailed interview with some of the original members of the FFCC development staff, including Akitoshi Kawazu (producer), Kazuhiku Aoki (director), and Toshiyuki Itahana (character designer). It's a really good read.
nocturnal YL: I just found out that Atelier Ayesha DX has an out-of-bounds glitch, and it's very easy to get. That's the third game I've found something like that, after Meruru and Firis. There isn't much interesting to see, though. You just fall off and respawn.
Feb 15, 2024 12:42:55 GMT -5
nocturnal YL: Almost at the end of Atelier Ayesha DX. Got everything in the base game, but the extras are incredibly difficult.
Feb 18, 2024 14:40:03 GMT -5
nocturnal YL: I'm not sure if I have enough remaining time to prepare for the extra battles (large amounts of items are involved, and restocking takes time). If I can't do it, I'll just end my playthrough. I didn't miss any story contents as far as I know.
Feb 18, 2024 15:26:02 GMT -5
nocturnal YL: The synthesis puzzles are fun and a bit difficult, and the time limit is quite tight. It generally feels close to Arland (but more complex). The story and UI aren't good in comparison, but this game is otherwise great. Comparable with Totori overall.
Feb 18, 2024 15:57:20 GMT -5
nocturnal YL: Cool. Atelier Ayesha DX has a save data corruption glitch, and now I cannot even start the game.
Feb 20, 2024 12:46:12 GMT -5
nocturnal YL: It happened after I reached the ending. Something was off (the end credits did not show), and I looked around the Extra menu trying to launch it, and bam! Game crashed, and Launching the game now results in a black screen.
Feb 20, 2024 13:13:21 GMT -5
nocturnal YL: And I'm 100% sure it's save data corruption. Deleting the save data solved the problem, and restoring it would reinstate the issue.
Feb 20, 2024 13:14:49 GMT -5
nocturnal YL: Ironically, I re-joined NSO to protect my Ciel nosurge DX save data, which ended up not needing it. I haven't closed my Atelier Ayesha DX session and have set my save data backup to fully manual. And it's this seemingly stable game that ended up failing.
Feb 20, 2024 13:46:19 GMT -5
Nester the Lark: I hope you haven't lost too much.
Feb 20, 2024 15:15:25 GMT -5
nocturnal YL: That's the entire save file, about 70 hours of progress, possibly gone. I wrote to KOEI TECMO GAMES about that, but last time I told them about a Firis DX bug they replied "we could reproduce, but game is too old to reopen development", so I'm not hopeful.
Feb 20, 2024 15:23:25 GMT -5
nocturnal YL: I almost 100% completed everything other than the original game's DLC or the Plus features too. Though I guess with better knowledge of the extra bosses, I'll be better prepared in a hypothetical 2nd run. Still prefer a proper New Game+ though.
Feb 20, 2024 15:28:16 GMT -5
Nester the Lark: Wow, and after you put all that time into it. That would really sour my impression of a game. Do you plan to redo everything?
Feb 20, 2024 18:17:54 GMT -5
nocturnal YL: I think I'll most likely move on for now. Maybe I'll get back to it in the future; I'm thinking about replaying everything in the series at some point (since a few games have second-playthrough-only bonuses), which might be years from now.
Feb 21, 2024 9:13:09 GMT -5
Nester the Lark: I started the demo for Unicorn Overlord. I've barely gotten into it, but it's already VERY impressive!
Feb 23, 2024 11:17:39 GMT -5
nocturnal YL: KOEI TECMO GAMES sent me a politely-worded "sorry, can't help, also this game is out of support". I expected as much.
Feb 27, 2024 9:23:09 GMT -5
nocturnal YL: Guess I shouldn't get too hung up about it. Atelier Ayesha DX is a relatively short game with a speedrun time of 2 hours. It probably won't take more than 30 hours if I skip cutscenes and battle animations.
Feb 27, 2024 10:18:58 GMT -5