BotW was going to be a difficult formula to repeat. At the start, I didn't know what to expect from this world. I learned to fear Lynels, rather than going in knowing they were going to give me trouble. I learned from scratch how to survive the elements, rather than knowing which areas were going to be cold and exactly how to deal with it.
It was definitely cursed by being a direct sequel with largely the same map. And while the Depths offered a chance to extend that feeling into an unknown region, it was just too samey all over.
The only bit I I disagree with you on - but I think it's a disagreement over terminology, is the "lore".
I wasn't expecting consistent lore from a Zelda game. That would be folly. But many Zelda games hint at some shared history. The kind of things that allow speculation to run rife, but not actually specify anything. EVERY Zelda game since the Super NES has given me that feeling. But Tears of the Kingdom basically scrapes through piggybacking on what was already in Breath of the Wild. The same familiar landmasses. The same place names. The same outfits. I was left with a lot of questions, but it felt as though all of my speculation was my own. The game offered nothing. And after many dozens of hours, it became clear they had no interest in telling any kind of story.
I think if I'd played Tears of the Kingdom without having played Breath of the Wild, I would have enjoyed it more, but I also think some of its failings would have stood out much earlier too. It's a tricky game to place. It absorbed my time and attention, but it failed to hit that sweet spot: where you're happy doing the time-consuming world exploration tasks because you know they'll pay off towards your story goals.
Post by Nester the Lark on Aug 18, 2023 17:21:14 GMT -5
Yeah, I was thinking of "lore" in a different way than what you meant.
There's been debate over whether Tears of the Kingdom is really a new game, or just expensive, standalone DLC. I think there is a case to be made for the latter, especially when I've seen so many people say that TotK made BotW obsolete for them.
nocturnal YL: I'll be on a trip to Osaka between the 5th and the 12th. I still travel somewhat regularly, but it's been 4 years since I went to Japan in 2020 and 6 years since I went to Osaka specifically in 2018.
Jan 31, 2024 13:29:50 GMT -5
nocturnal YL: Riviera: The Promised Land is getting a remaster on Switch. I was wondering what's happened to it after all those other Dept. Heaven games got Switch versions.
Feb 1, 2024 11:07:45 GMT -5
nocturnal YL: I'll leave soon. Like before, I'll have Internet connection and will check this place, but I won't bother logging in.
Feb 4, 2024 11:07:31 GMT -5
nocturnal YL: I just found out that Atelier Ayesha DX has an out-of-bounds glitch, and it's very easy to get. That's the third game I've found something like that, after Meruru and Firis. There isn't much interesting to see, though. You just fall off and respawn.
Feb 15, 2024 12:42:55 GMT -5
nocturnal YL: Almost at the end of Atelier Ayesha DX. Got everything in the base game, but the extras are incredibly difficult.
Feb 18, 2024 14:40:03 GMT -5
nocturnal YL: I'm not sure if I have enough remaining time to prepare for the extra battles (large amounts of items are involved, and restocking takes time). If I can't do it, I'll just end my playthrough. I didn't miss any story contents as far as I know.
Feb 18, 2024 15:26:02 GMT -5
nocturnal YL: The synthesis puzzles are fun and a bit difficult, and the time limit is quite tight. It generally feels close to Arland (but more complex). The story and UI aren't good in comparison, but this game is otherwise great. Comparable with Totori overall.
Feb 18, 2024 15:57:20 GMT -5
nocturnal YL: Cool. Atelier Ayesha DX has a save data corruption glitch, and now I cannot even start the game.
Feb 20, 2024 12:46:12 GMT -5
nocturnal YL: It happened after I reached the ending. Something was off (the end credits did not show), and I looked around the Extra menu trying to launch it, and bam! Game crashed, and Launching the game now results in a black screen.
Feb 20, 2024 13:13:21 GMT -5
nocturnal YL: And I'm 100% sure it's save data corruption. Deleting the save data solved the problem, and restoring it would reinstate the issue.
Feb 20, 2024 13:14:49 GMT -5
nocturnal YL: Ironically, I re-joined NSO to protect my Ciel nosurge DX save data, which ended up not needing it. I haven't closed my Atelier Ayesha DX session and have set my save data backup to fully manual. And it's this seemingly stable game that ended up failing.
Feb 20, 2024 13:46:19 GMT -5
Nester the Lark: I hope you haven't lost too much.
Feb 20, 2024 15:15:25 GMT -5
nocturnal YL: That's the entire save file, about 70 hours of progress, possibly gone. I wrote to KOEI TECMO GAMES about that, but last time I told them about a Firis DX bug they replied "we could reproduce, but game is too old to reopen development", so I'm not hopeful.
Feb 20, 2024 15:23:25 GMT -5
nocturnal YL: I almost 100% completed everything other than the original game's DLC or the Plus features too. Though I guess with better knowledge of the extra bosses, I'll be better prepared in a hypothetical 2nd run. Still prefer a proper New Game+ though.
Feb 20, 2024 15:28:16 GMT -5
Nester the Lark: Wow, and after you put all that time into it. That would really sour my impression of a game. Do you plan to redo everything?
Feb 20, 2024 18:17:54 GMT -5
nocturnal YL: I think I'll most likely move on for now. Maybe I'll get back to it in the future; I'm thinking about replaying everything in the series at some point (since a few games have second-playthrough-only bonuses), which might be years from now.
Feb 21, 2024 9:13:09 GMT -5
Nester the Lark: I started the demo for Unicorn Overlord. I've barely gotten into it, but it's already VERY impressive!
Feb 23, 2024 11:17:39 GMT -5