I can never tell if it's my imagination, or if NoA just isn't that enthused for the Xenoblade series. Nintendo of Europe tweets about it way more frequently, and they've changed to a Xenoblade banner. (As of now, NoA still has Animal Crossing.)
On the other hand, Nintendo's Japanese account tweets about it even less, but maybe they just leave it up to MonolithSoft.
I don't think NoA is unenthusiastic, but the games being localized in Europe kind of makes it an NoE product compared to your typical Nintendo game. My comment about NoA not hiring Coleman was more about how they penny pinch in general than just with regards to Xenoblade. I have no doubt they would have just recasted like they did with Laura Bailey for since Smash 4.
I think NoA has thing about not having voice actors that are (American) unionised, so they hire VA's that are non-union, so I would assume the situation for Europe/UK for voice acting might be different.
That's a bit shorter than I was expecting. I thought it would be about the length of Torna ~ The Golden Country, which was 30+ hours to do everything. Apparently, it would've been longer if it had been paid DLC, but MonolithSoft wanted to put their resources elsewhere.
Other notes from the interview:
- Monolith Soft’s First Production staff was divided into three sections: one section to work on Xenoblade: Definitive Edition, one to work on a new title, and one to work on both.
- While character graphics were not the best in the original version, they have been improved in Xenoblade: Definitive Edition.
- Since this is a remaster, Monolith Soft was not able to re-record all the music with an orchestra. Instead, they improved the quality and rearranged it.
- Data compression is better mitigated and sound quality more enhanced compared to Xenoblade Chronicles 2.
Post by Nester the Lark on May 21, 2020 9:58:10 GMT -5
I'll tread lightly, but I'm sure I'll still stumble across a spoiler here and there. Eh, that's OK. I'd rather play through the games on my own terms rather than feel like I need to rush through them or play them in a certain order just because there are spoilers floating around online.
Nintendo Life has translated the full Famitsu interview with Takahashi. You can read it here, but here are a few interesting bits:
Famitsu: When did development on Xenoblade Chronicles: Definitive Edition begin?
Takahashi Tetsuya: I remember we launched the project near the end of 2017, immediately following the release of Xenoblade Chronicles 2. At the time, development of Torna – The Golden Country was in progress, so production of both projects was simultaneous. A planning document was created while Xenoblade Chronicles 2 DLC was being produced, and was completed around May 2018. We officially started development in August 2018, after development of Torna – The Golden Country wrapped up. I think in that sense, it could be said that both projects had been progressing alongside each other, but staff was divided three ways – staff working on a new title, staff for Xenoblade Chronicles: Definitive Edition, and staff working on both.
. . .
Famitsu: Aside from the graphics, UI and music, is there anything else you changed from the port from the Wii?
Takahashi: I think it’s very important not to alter game content such as the story and battles, and as such, remains unchanged from the original. That said, there were new mechanics added. Autosave, casual mode, quest and landmark stacked EXP bonuses, advanced level settings that allows players to level down at any time, time attack, event theatre, fashion equipment, and more.
Famitsu: Please tell us about the concept behind the production and development of “Future Connected.”
Takahashi: I’m half-joking here, but there was a lingering feeling of pity towards Melia, but really, there were two reasons. First, it would appeal to existing fans and would continue the story towards the future of Xenoblade, and second, so we could finally show off the shoulder of Bionis, a map that didn’t fit into the main game, but was perfectly suited for this role.
I'm curious about that "new" title. I know they were hiring for work on an original game a few years ago, and there was concept art, but I was wondering if it got past that initial early development phase. Sounds like it's still coming.
Post by Nester the Lark on Jun 23, 2020 20:50:54 GMT -5
There's going to be a Xenoblade-themed Maximus Cup in Tetris 99 from July 3-6.
So, I've been taking my time with Xenoblade Chronicles: Definitive Edition. I've put in over 80 hours, and I'm about to leave the Fallen Arm. (I think I'm maybe two thirds through the game? I don't remember.) I'm mainly spamming side quests, and trying to stay on top of finding all the materials for Colony 6. My original playthrough took me 130+ hours, IIRC. I'm curious to see how long this one will last.
Post by Nester the Lark on Jul 9, 2020 11:56:17 GMT -5
I finished the main game yesterday.
I mostly finished rebuilding Colony 6. All the reconstruction was finished, and I filled out the population. I decided to check a guide for the last few recruits since the search was getting tedious. It didn't help that Juju kept telling me there were Nopon in Frontier Village I could recruit, even though it turned out I had already gotten them all, so I spent a lot of needless time running around wondering who was eluding me.
Nester the Lark: Here's an archive of results from the Everybody Votes channel. I found my poll question in the US English section for September 1, 2009.
Apr 30, 2021 10:14:55 GMT -5
nocturnal YL: Do you consider yourself to be more of a ... Romantic: 39.1% Realist: 60.9% This one, right? So… what's your own vote to that question? (I'd have picked realist.)
May 6, 2021 9:58:40 GMT -5
Nester the Lark: ^ At the time, I think I picked romantic. Not sure what I'd pick today. I feel like I'm somewhere in between.
May 6, 2021 10:54:32 GMT -5
Nester the Lark: Lately, the forum feels more like "Nester & YL's clubhouse."
May 29, 2021 11:45:28 GMT -5
nocturnal YL: Looking at the other members' last online date, I can safely say that this place is pretty much inactive by now.
Jun 12, 2021 1:38:16 GMT -5
Nester the Lark: Looking at an old post I wrote two years ago, I noticed I misspelled "threw" as "through," and now I'm angry at myself.
Jun 13, 2021 16:05:31 GMT -5
nocturnal YL: …Why am I still seeking gaming news when I have 7 games yet to complete and at least 2 more that I plan to get? (EDIT — Oh right, Ys IX has a confirmed release date. That makes at least 3 games I'll get later.)
Jun 14, 2021 10:18:41 GMT -5
nocturnal YL: My current plan is to play Atelier Firis DX now, which online guides suggest is long. Atelier Lydie & Suelle DX will likewise be long (longer than the original too, due to DLC, DX additions and I'll make the best items). I'll maybe play Ys Origin after.
Jun 14, 2021 10:28:43 GMT -5
nocturnal YL: Not sure about what I'll play after. Another Atelier game will probably be out by then, either completing the Secret series or giving us Arland 5. Either way, I'll probably play those before going elsewhere. Dusk will have to wait for quite a bit…
Jun 14, 2021 10:31:02 GMT -5
Nester the Lark: Wondering if I should get Mario Golf at launch or wait a couple of months. I have so many other things to play that my gaming (and wallet) might need a little breathing room.
Jun 17, 2021 9:23:48 GMT -5
Nester the Lark: The problem with playing Hyrule Warriors and a modern Ys game at the same time is that even though the combat feels somewhat similar, the controls are completely different, and I get confused.
Jun 23, 2021 8:57:58 GMT -5
Shrikeswind: Yeah I'm here, but kinda vaguely. Sorry, I haven't had too much to say lately.
Jul 8, 2021 11:28:57 GMT -5
Shrikeswind: By the way, I don't know if you guys have been keeping up with OCR on YouTube, but apparently they're dropping an album for a game I grew up on, Jet Force Gemini. Really pumped; I'll post a review when they finish.
Jul 8, 2021 11:30:44 GMT -5
Shrikeswind: Or at least when my Top 3 from that game are on the Toobz. Just one more song to go.
Jul 8, 2021 11:31:13 GMT -5
Nester the Lark: I feel like I've been neglecting the forum more than usual lately. Been distracted by other things. I'll try to post something when I get the chance.
Jul 16, 2021 10:38:22 GMT -5
nocturnal YL: I don't have time to make posts. Atelier Firis DX takes forever to play. When I'm not playing, I'm in a read-only mode, reading guides and watching (unrelated) videos.
Jul 17, 2021 13:25:38 GMT -5
nocturnal YL: On that note, I'll probably make a review on the whole trilogy, so it will be a while until I talk about these games in details here. I can say Atelier Firis DX has far exceeded my expectation and has taken over Totori as my 3rd fav.
Jul 17, 2021 13:31:06 GMT -5