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Post by missingno.is back? on Mar 26, 2005 7:20:43 GMT -5
Sounds good, it'll be mine once it hits the states in April.
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Post by nocturnal YL on Mar 26, 2005 7:24:18 GMT -5
I noticed that the Japanese version does not support DS Download Play versus, but the European version does.
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Post by nocturnal YL on Mar 26, 2005 8:56:40 GMT -5
I've discovered a Japan only Polarium secret!!! [Nintendo hidden in the box and manual] 1. At the bottom of the back side of the box, you'll see 30 numbers printed there. Enter this password will reveal a new puzzle with the Kanji "Nin". 2. From the user guide Page 13, there is a screenshot showing the password entry mode. Enter the password shown on the screenshot to get "Ten". 3. There's something printed at the lower right hand conrner. Another 30-digit password! This is for the puzzle containing "Do".
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Post by Boo Destroyer on Mar 26, 2005 12:55:44 GMT -5
It's making it to the States in April? Cool.
I wonder why Doshin the Giant (GC) and Kuru Kuru Kururin haven't made it here, though?
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Post by nocturnal YL on Mar 27, 2005 0:37:18 GMT -5
It goes to the US on 16 April.
I want to see more Japanese releases go to the US either! Especially for some Disk System / Nintendo Power / 64D games!
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Post by Fryguy64 on Mar 27, 2005 13:01:12 GMT -5
Write the passwords down and I'll see if the passwords are compatible with the European version of Polarium Oh, and as far as I can tell there is no download play option in the European one either. At least it's not mentioned in the user manual and there's no option for it in-game either.
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Post by nocturnal YL on Mar 27, 2005 13:21:09 GMT -5
But the certain sites do mention that versus mode is included in the downloaded demo versoin!
For the "Nintendo" password, Let me write them down and see for the compatability. (I hop that they're even transferrable through wireless connection, and even play the vs via different language versions of Polarium!)
I splitted them to make it easier to read.
"Nin" (Box): 57060 55073 71162 48900 77357 64831
"Ten" (Pg 13): 50510 52300 78268 95690 35657 17772
"Do" (Back cover): 51305 12611 59047 42300 73152 90583
Something that I made (kinda easy!) - better check for user-made puzzles also! 59601 30173 45305 69582 97755 34940
Now I'm stuck at Puzzle 55 and in Challenge Mode I can never clear more than 260 lines!
I used the strategedy mentioned in the JP Nintendo site (They're described in graphics! How nice!) but cannot score more than 200,000! It really takes me time, unlike WarioWare which I got everything unlocked in 3 days!
I've got puzzled when I go to Lounge section, the 4th option is disabled. What is it for? It's not mentioned in the instruction booklet.
EDIT: I got 270960! Reason: I concentrated myself to "All Clear"s, not chains, boarders, splits, etc. All clears will multiply the score that you get! And I cleared Puzzle 55! My brain is clearer now since it's morning here.
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Post by Fryguy64 on Mar 28, 2005 6:05:33 GMT -5
Wow, I'm pleased to report that both your custom puzzle and the three Nintendo Kanji puzzles all worked absolutely fine on my European copy! In fact, I checked all the way through the manual as well, and found a screenshot on page 17 that matched the "Ten" puzzle (sadly the other two are missing).
The fourth option in Lounge is "Credits" - you don't get that until you've completed all 100 puzzles.
Also, reading the manual more carefully, I found a brief passing reference to DS Download Play, so it is possible in the European version.
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Post by nocturnal YL on Mar 29, 2005 12:35:17 GMT -5
I finished the puzzles, with 2 of them solved using walkthroughs. I am surprised that only 14 persons (7 at Nintendo and 7 at Mitchell, where the main things are done by Mitchell and Nintendo only did the Artwork and Sound Support, special thanks are not counted) are involved at developing / producing the game. I hope to play Polarium multiplayer, but the demo version does not have such thing. The Japanese manual clearly stated that 2 game cards are required to play multiplayer. (I asked somebody to translate ) The European microsite, howver, stated in the Parent Info page (actually an introduction page instead of informations needed by parents) thatonly 1 game card is required for VS, meaning that VS mode is built in the demo version. I also found a site with all sorts of information of Polarium: takiris.hp.infoseek.co.jp/ (In the puzzle part, highlight the puzzle to reveal the answer. It works fine with FireFox, and I don't know for IE.)
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Post by nocturnal YL on Apr 2, 2005 3:53:41 GMT -5
Sorry I deleted the first post accidentally. I've got a really high score! This is the proof that I scored a high score!Still, I ended my game between 200 to 300 lines, but instead of clearing lines regularly, I used other methods to clear even more pieces, like the way mentioned here. That's why I can score double now! I have a question to ask: how to delete custiom puzzles? It's not mentioned in the instruction booklet, and there is no "delete" button.
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Post by Fryguy64 on Apr 2, 2005 5:00:12 GMT -5
My high scores are strange... as you go down the list the score decreases but the number of cleared lines increases.
Rank / Score / Lines Cleared 1. D- / 148510 / 216 2. D- / 140010 / 229 3. D- / 70120 / 234
There must be a hint there as to how to get further...
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Post by nocturnal YL on Apr 2, 2005 6:14:55 GMT -5
Do you need the informormation about how to calculate the score? If you know how the game calculate it, you should be able to get more than 200,000 points.
First of all, did you notice that when you clear the pieces, some numbers pop out on the left side of the top screen? The followings are their meaning:
LINES The number of horizontal lines that you clear out.
BORDER The number of "areas" of different coloured lines that you cleared.
SPLIT The number of individual line groups that you have cleared.
CHAIN The number of consecutive line clears. Once you flipped the pieces without clearing anything, this number will go back to zero.
ALL CLEAR The number (no need to be consecutive) of times that you can clear ALL pieces on the screen. This number is not counted when calculating the score.
The score is calculated after each stroke, using this formula: NUMBER OF PIECES THAT YOU FLIPPED AND CLEARED * (LINES+BORDER+SPLIT+CHAIN) * 5
If you can clear ALL pieces, additional scores are given. NUMBER OF PIECES THAT YOU FLIPPED AND CLEARED * LINES * 100
Making use of this formula, everyone can score at least 200,000 points, assuming that if the game is over at 200 blocks.
It seems that when you concentrate on clearing lines, you can score a lot, and vice versa.
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Post by missingno.is back? on Apr 2, 2005 9:44:19 GMT -5
Sorry I deleted the first post accidentally. I was wondering why I 'started' this thread.
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Post by The Almighty Narf on Apr 20, 2005 22:20:56 GMT -5
Just got it. Quite fun, indeed. ;D
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Post by nocturnal YL on May 10, 2005 2:28:11 GMT -5
Wow, I'm pleased to report that both your custom puzzle and the three Nintendo Kanji puzzles all worked absolutely fine on my European copy! Sorry to bring an ole topic back, but I found that not all puzzles may not be transferrable from one DS to another if the language versions of the games are different. This was happened when I failed to insert a code from Puzzle Polari (the site of The Almighty Narf), and found out that the code from his copy of Polarium cannot be applied to mine. When I used the editor to enter the same puzzle, I found that the last 10 digits of the code produced by my DS differs from his. The code that The Almighty Narf used: 77652 12472 04614 77582 98221 71972 the code produced by my DS: 77652 12472 04614 77582 74775 45683 << These 10 digits are different!
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