Beau Skunk
Pikpik Carrot
Do a barrel roll!
Posts: 38
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Post by Beau Skunk on Sept 15, 2012 2:17:45 GMT -5
I saw some people talking about this on another forum, and I realized that the bonus Super Gameboy borders that used to come with Gameboy games, (and a few Gameboy Color games that were compatible with the original B&W GB, and SuperGB/SNES) are a pretty under-appreciated feature for old Gameboy games. I mean, considering Nintendo's tendency to abandon accessories, (the ROB, the Super Scope, the Gameboy Camera, the E-Reader to name a few) it's pretty surprising that even after they stopped selling the Super Gamboy, Nintendo, and other companies went through the trouble to include this small extra with each Gameboy game they made. Some of 'em were actually well drawn, and kinda fun to look at, (in fact some games like "Wario Land 2," and "Game & Watch Gallery 2" actually featured more then one boarder depending one what level you were on, or what G&W game you were playing.) Let's take a look at some of 'em. (NOTE: I found this on Google, so I don't know every game these come from. I did notice one is from "Link's Awakening DX," and 3 are from "G&W Gallery 2" though.) One of my personal favorites was always the GB Donkey Kong's retro arcade border. (This was also the first GB game to feature SNES Super Gameboy "enhancements." So it was the first one to feature a custom boarder included.) Anyways, feel free to discuss, and feel free to post your favorite ones in this thread.
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Post by nocturnal YL on Sept 15, 2012 6:41:03 GMT -5
It is indeed one of the few underappreciated features in Game Boy. And it's too bad that Nintendo themselves have pretty much forgotten about it. They don't even have the SGB border or colouring in Kirby 20th Anniversary's version of KDL2.
I don't have a complete list of what games support Super Game Boy. I know there's Donkey Kong 94 (the border looks great indeed), Game & Watch Gallery 1 (all regions) and 2 (Japan; it got GBC enhancement in other regions), Kirby's Dream Land 2, and... um, what else?
Never heard of GBC games with SGB support. What I know about them is that they seem to be mutually exclusive.
Why Nintendo never bothers with Super Game Boy or include SGB support in GBC, we'll never know.
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Kohta
Muddy Mole
Blue. Mmm, blue.
Posts: 651
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Post by Kohta on Sept 15, 2012 13:02:31 GMT -5
Does anyone know what happens when you plug the Game Boy Camera into the Super Game Boy? I loved playing Links Awakening (original) on SGB, I thought it was amazing you could change the colour palette in the game! My mum had to drag me away from the TV almost daily
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Post by Nester the Lark on Sept 15, 2012 13:28:17 GMT -5
I believe there's actualy SGB support in the original Pokemon Pinball for GBC. I assume it's because the game has a built-in rumble feature that's automatically disabled when you play it with a SGB, probably because you don't want the peripheral buzzing while in the SNES.
Otherwise, it's probably the worst SGB "enhancement" I've ever seen. Why did they even bother?
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Beau Skunk
Pikpik Carrot
Do a barrel roll!
Posts: 38
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Post by Beau Skunk on Sept 15, 2012 15:52:18 GMT -5
I have a Gameboy Camera (a blue one) and it works perfectly on the Super Gameboy. (It even has it's own border, but not a flashy one) You can even oddly STILL take pictures while it's in the SGB. (But it's more awkward to do so, being in the SNES, of course. You'd have to pick up the console to move it around.) And of course, you still shoot pics in B&W. There are a few GBColor games with Super Gameboy support. (Even when it's not credited on their box.) Link's Awakening DX, Wario Land 2, Game & Watch Gallery 2 to name a few. en.wikipedia.org/wiki/List_of_Super_Game_Boy_games Here for the list of Super Gameboy-enhanced games. One of the most impressive uses with the SGB though is probably "Space Invaders." When played on a SGB, it gives you an option to not only play the GB version, (with a cool arcade board like DK'94 did) but also a full-screened arcade version with 16-bit quality background graphics. (As far as I know this is the only SGB game with that feature. I guess they had plenty of space in that 4MB cartridge, sense Space Invaders is such a small game.) "Wario Blast: Featuring Bomberman" also had the option to allow 4 players (using the 4-player accessory on the SNES) to play at once in VS mode if played on SNES, via SGB.
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Post by Fryguy64 on Sept 16, 2012 14:50:12 GMT -5
I did love the Super Game Boy. I'm hoping to pick up my SNES and SGB in a couple of weeks. As well as a bunch of SNES games. My poor box of GB games has been sitting there untouched for quite a while
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Beau Skunk
Pikpik Carrot
Do a barrel roll!
Posts: 38
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Post by Beau Skunk on Sept 11, 2013 18:39:34 GMT -5
I recently found images to all 9 "Wario Land 2" Super GB boarders. (I think that's all of them, correct me, if I'm wrong.) Thanks to the 8-megabit cartridge (making the largest GB game at the time) it featured some very nicely detailed, and well-drawn SGB boarders. Each one is themed to the level's setting you're on. Give 'em a look below.
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Post by wolftron on Sept 23, 2013 22:46:13 GMT -5
A lot of these borders a fantastic! Thanks for sharing - I do have a Super Game Boy myself, but don't have many of the games that take advantage of it to these extents. I should try and get my hands on Wario Land it would seem! Exciting stuff. I'll have to fire it up again sometime soon and see which games I have that have border-support.
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