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Post by wanderingshadow on Aug 9, 2006 8:56:24 GMT -5
vimm.net/This site has a large collection of manual scans for the NES. I haven't checked out the other collections, but the NES scans alone of worth checking out.
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Samus ZERO
Pikpik Carrot
Well, doesn't that just beat all?
Posts: 87
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Post by Samus ZERO on Aug 9, 2006 10:31:03 GMT -5
Hehe, thanks for the link - some of them are pretty funny to look at. I like how in the Metroid manual all the pictures are drawn and they refer to Samus as a 'he'. I havent seen most of the manuals for the older consoles so its kinda interesting
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Post by Johans Nidorino on Aug 9, 2006 10:41:40 GMT -5
I finally learned why the "save designed stage" function of early NES games didn't work . It says, "they have been programmed in for potential product developments". I love how Nintendo is always thinking in the future. So which was the very first cartridge to include a battery? TLOZ?
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Post by wanderingshadow on Aug 9, 2006 18:47:53 GMT -5
Yes, Legend of Zelda was the first with battery back-up.
I'm glad you guys are enjoying the manuals. I thought it was interesting too.
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Post by Nester the Lark on Aug 9, 2006 19:54:38 GMT -5
Be sure to check out some of the classic Konami/Ultra manuals, like Life Force or Super C. From the Life Force manual: "In a remote quadrant of the universe there was hatched a hideous creature. His proud parents, Ma & Pa Deltoid, named their only son Zelos, which in alien lingo means 'one mean son of a gun'. "As Zelos grew into an adult space monster, his appetite turned ravenous, his temper became ruthless, and his name proved an understatement. It didn't take long for Zelos to leave the nest and go out on his own, devouring everything in sight, including three galaxies, four hundred planets, two trillion lifeforms and a side order of stars." Who wrote this stuff?
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Post by Hiker of Games on Aug 11, 2006 7:55:06 GMT -5
Out of three galaxies there were only four hundred planets in them?
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Post by Johans Nidorino on Aug 11, 2006 11:03:12 GMT -5
Notice how, in the instruction booklet for SMB, they still use verbs like "kill" and "die". Later, they stop using them and prefer to use "beat"/"defeat" instead of "kill", and "lose a Mario" instead of "die".
Somehow, even these days, my friends and I are so used talk like that, we still use those verbs during in-game battles and stuff (no matter if an actual death is involved or not). Like "I'll kill that Charizard" or "that Hippie killed me".
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Post by Fryguy64 on Aug 12, 2006 7:35:38 GMT -5
I have been visiting Vimm's archive for years. It's an excellent website, and fantastic for finding official art (for doodling) or actual wording (for when I'm writing out game information).
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Post by Johans Nidorino on Aug 12, 2006 19:36:13 GMT -5
For inmediate wording and game manual information, there are plain text versions of dozens of games here. BTW, where can one find scans of Japanese instruction booklets? They would be useful as well.
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Post by Fryguy64 on Aug 13, 2006 6:10:09 GMT -5
I wish I knew. Apart from a handful of Zelda ones at www.zeldalegends.net/ I don't know of anywhere that has Japanese scans. Which is a crying shame. I want to see Nazo no Murasamejou's manual
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