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Post by nocturnal YL on Jun 18, 2007 10:47:41 GMT -5
My prolem is... MSX has to do with companies like Microsoft and Sony, but why is Nintendo going to support it on Wii anyway?
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Post by Spud on Jun 18, 2007 10:50:22 GMT -5
Simple, If they have the right to support it they'll get money if they do.
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Post by Fryguy64 on Jun 18, 2007 12:27:14 GMT -5
I'm afraid I don't understand the problem at all. Can you explain again, YL?
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Post by Blueberry_pie on Jun 18, 2007 12:42:09 GMT -5
I think what he means is that because the MSX was made by Microsoft, it could give some problems with getting the games on the Virtual Console due to licensing and all. Not sure how all that works, so I'd be interested in finding this out too.
I don't think Sony's involvement with the system will be much of an issue... from what I've read, they (and several other companies) only manufactured the system.
EDIT: Oh, actually, it looks like YL wanted to know why Nintendo wants MSX games on the VC. I guess it's for the same reason they chose other non-Nintendo systems: because of the games. Apparantly the MSX was quite popular in Japan and had a lot of big developers making games for it.
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Post by Fryguy64 on Jun 18, 2007 18:00:25 GMT -5
The MSX wasn't made by Microsoft. Microsoft only started it off as a generic brand of computer, like "PC" - but anyone can make games for the PC and they don't need a license to make games for it.
Loads of companies made MSX computers. There will be no licensing issues, except for games directly owned by Sony or Microsoft.
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Post by nocturnal YL on Jun 18, 2007 23:46:16 GMT -5
I see... but still, MSX is something launched by Microsoft. And notice that XB and PS series games don't really need a "Licensed by Microsoft Corp" or "Licensed by SCE", much unlike the "Licensed by Nintendo" for 3rd party games on Nintendo consoles.
While Nintendo is not having a crash with these companies (it seems that Ninty and MS don't treat each other as enmies at all), it's still..... strange.
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Post by Fryguy64 on Jun 19, 2007 2:59:23 GMT -5
XB and PS games DO need a license, they just don't necessarily advertise that fact on the front of the box like Nintendo do. Nintendo pretty much invented current third party development rules.
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Post by mrmolecule on Jun 19, 2007 21:19:18 GMT -5
Nintendo is not archrivals with MS. Not to say that they aren't rivals. Now Sony and Microsoft...they are super competitors! It's like Sega vs. Nintendo, except with far more money flying and differing formats. And no mascot fights. Maybe in 10 years they'll have "Master Chief & Toro the Sony Cat at the Olympic Games". ;D
OK...that was bad one.
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Post by Flip on Jun 22, 2007 9:15:04 GMT -5
The MSX saw the start of HAL. The Eggerland games got their start on there. There's a good reason enough to keep MSX on the VC And since I'm posting: when are we gonna see Neo-Geo?! I want it so bad...
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Post by Wildcat on Jun 22, 2007 12:29:15 GMT -5
I heard that the Neo Geo will be popping up this summer.
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Post by nocturnal YL on Jun 23, 2007 3:55:02 GMT -5
Ugh.... so... how's HAL related to Nintendo anyway? Other than the fact that Nintendo is now being led by an ex-HAL (no pun intended) staff member...
Nintendo at first saved HALby assisting on thei first Kirby, but later on it seems that HAL is doing more to Nintendo... far more than the initial help...
But then, HAL would be closed if Nintendo didn't pop up in the first place (If I'm the one at Nintendo to decide i'd give help as well... HAL's been a loyal developer whose games are, after the MSX period, completely for Nintendo consoles only), so I guess it's just natural to see their long-term repayment...
Well.... seems that Nintendo allows mSX games for historical reasons.
And historically Nintendo has nothing to do with rivalry with Sony or MS as well.
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Post by Fryguy64 on Jun 24, 2007 12:36:48 GMT -5
HAL set themselves up as one of the first studios to work on Famicom games, and they did a few MSX games along the way as well. But their relationship to Nintendo has always been very close. Most major developers bring smaller companies on board to do some development when the big developer's staff can't manage the load. It sounds as if HAL was one of those to Nintendo, even in the early days of the Famicom. Iwata's tales of programming the original NES Pinball at a recent conference, for example, lead one to believe that they did quite a bit of "behind the scenes" work on the famous first-party Famicom/NES titles (so did Hudson Soft back then, and Sharp Electronics was involved in the hardware development). After some success, HAL branched into making and publishing their own games on Famicom and MSX - and after more success in that field they were eventually awarded a contract with Nintendo to work on a brand new IP for the Game Boy. Kirby's Dream Land was the result. And the success of that has meant HAL has remained one of Nintendo's closest - and most privileged - outside developers. The close ties between the two have ALWAYS been there, not just since Kirby's Dream Land. So there you go
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Post by nocturnal YL on Jun 26, 2007 11:37:41 GMT -5
Hmm.... interesting. Is this how other developers linked to Nintendo? Like... Fuse? (Nay, I'm not saying Nintendo subsidaries like Brownie and Nd Cube...)
Now I see the reasons... stll, I still find it strange to see MSX on Wii. It makes Wii looks like a PSP - playing games that has nothing to do with Wii at all, on Wii. (Just like those homebrew emu on PSP)
Anyway, I always thought Wii is somewhat like a PSP despite their different aim and goal. Even Wii is the one least strayed from being a console among the 7th generation home consoles, it is still quite away from being a game console. (Yeah, I know VC did not make Wii strayed away, but what about other channels? well, they're for fun, and thus not making Wii so strayed, but for some functions like Opera... it's more for actual use than fun, perhaps?)
EDIT: Forget about what I said above. Wii is still a console, with those add-ons being merely "nice to have but not necessary"s. I somehow dislike the Wii Menu design, though. Iwata saved Nintendo but casted away "traditional" people like me, perhaps
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Post by Fryguy64 on Jun 26, 2007 12:02:22 GMT -5
Not entirely. The relationship between each developer is different. Fuse is actually a small British start-up company specializing in pinball games. No idea why Nintendo bagged them.
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Post by Smashchu on Jun 27, 2007 17:12:07 GMT -5
Nintendo is not archrivals with MS. Not to say that they aren't rivals. Now Sony and Microsoft...they are super competitors! It's like Sega vs. Nintendo, except with far more money flying and differing formats. And no mascot fights. Maybe in 10 years they'll have "Master Chief & Toro the Sony Cat at the Olympic Games". ;D OK...that was bad one. Don't forget more fixing numbers, exclusive wars, online battles, hype offs, and loss of profits. Don't you just love the game industry. Also, the more Nintendo has on the VC the better. The only thing Microsft's download game service is they original content. All they need is original content and their good. Which is happening.
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