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Post by nocturnal YL on Aug 6, 2005 15:10:54 GMT -5
This is my attempt to make a game that uses the system of WarioWare. However, it's currently VERY buggy and has only 3 games. It's a public alpha test, after all. EDIT: I've changed the host: hermes.fjtc.edu.tw/~yoshi/thegame.html
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icymatt
Pikpik Carrot
Biggus Squidus
Posts: 148
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Post by icymatt on Aug 6, 2005 15:21:58 GMT -5
That is actually quite impressive.
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Post by almort27 on Aug 6, 2005 18:18:20 GMT -5
Very good. I find the one where you have to click the number of times it says could be unfair.
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Post by nocturnal YL on Aug 7, 2005 3:20:02 GMT -5
Very good. I find the one where you have to click the number of times it says could be unfair. Why unfair? I found a bug in this game: When it prompt you to click it by 0 times, you'll fail even if you follow it.
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Post by Fryguy64 on Aug 7, 2005 4:25:42 GMT -5
Heh, it's unfair because by the time you've worked the sum out (if you're as crap at maths as me) then you don't have time to click the mouse the desired number of times... especially when it's 16 clicks I barely had time for 3! But I love the Judge one. Could you just make a version of Judge?
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Post by Blueberry_pie on Aug 7, 2005 8:02:38 GMT -5
Hehe, this is pretty fun That one minigame is indeed a bit unfair because it doesn't give you enough time, like the others said. Perhaps you could make time pass a bit more slowly just for that one, or make sure that the result of the sum is always 10 or lower. Also, I see you got a video of the GameCube startup screen Where did you find it? EDIT: Also, FryGuy... what about that 'No fangames' rule of this forum? Just kidding, just kidding...
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Post by nocturnal YL on Aug 7, 2005 8:51:28 GMT -5
This is just a test version. In the final version you won't be able to see the variables, that is, how many times did you click for the adding game, which game did the computer choose or whether you won or not.
I don't think so. Just look at the left number, and click it that number of times, then do the same for the right. The number you have to click would never exceed 21 (very odd, eh?), so if you practise enough, I think it should be okay. (This is a test of IQ: Would you just click it or work out the sum first?)
As for the Judge game, sorry, Even if I do make it I can't make a 1-player version. I don't know much about programming for a computer player. Plus, I've forgotten the scoring for it.
For Gamecube startup screen, I just used my TV card. I forgot about that DScaler (TV card program) could record video losslessly.
Finally to the "No fangame" rule. My comment is: Interesting rule, eh?
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Post by nocturnal YL on Aug 7, 2005 13:08:14 GMT -5
img.photobucket.com/albums/v351/macromediaflashmx2005/168-WWgame.swfIt's updated. However, it's pretty slow in speed (I used transparent images which Flash cannot run fast with it), so it's recommended that you download it first if you have Flash standalone Player. If you don't but have Firefox, Mozilla, Konqueror, Opera, anything non-IE based, then use them, don't use IE. Standalone Player and Non-IE based Web Player both work faster than IE Web Player. Note that the game is still unfinished, and it still have bugs. When your game is over, the "game" counter still increases by 1. Improvements: -1 more (stupid) game -Easier addition math game (Next time I may add 4-digit multiplication! ;D - just kidding) -In-between scene added, but it's pretty silly. I'm not an expert in artwork. -Now the variables are hidden away!!!
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Post by Dances in Undergarments on Aug 8, 2005 5:35:24 GMT -5
The number you have to click would never exceed 21 (very odd, eh?), It wanted me to click it 22 times when I played it - but I went crazy and did it 23. I suck. EDIT: Played it - its very good so far, hope you continue with this. I like it!
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Post by legendofnintendo on Aug 8, 2005 13:13:53 GMT -5
Excellent! We need more fanwork like this. Be sure to keep us updated YL. And the game seems to run fine for me in IE...
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Post by nocturnal YL on Aug 9, 2005 10:13:56 GMT -5
Today's attempt to make a new microgame has failed - it's too buggy. I'll continue making tomorrow.
Hope I can finish it soon!
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Post by nocturnal YL on Aug 11, 2005 14:05:33 GMT -5
img.photobucket.com/albums/v351/macromediaflashmx2005/168-WWgame.swfUpdated again. I plan to add 2 microgames, but I did only make one at last. It's the debugging and the idea think that are annoying. (Well, graphics and programming means nothing, eh?) Now, I would like to look for ideas of the opening scene, ending scene, in-between scene, and more. Chain Chomp fighting seems not to be a too great idea: When I show this game to some people who never played WarioWare, they thought they have to fight with Chomp!
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Post by Dances in Undergarments on Aug 12, 2005 7:33:28 GMT -5
Hmm, the shooting game isn't bad, though it does feel a bit weird.
As for people thinknig they have to battle Chomp, I say thats fine - one of the main elements of WarioWare is total confusion. But I'd put Wario in it doing something. I don't know what, but something strange.
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Post by Blueberry_pie on Aug 12, 2005 8:41:34 GMT -5
I think you should add more minigames related to Nintendo games and consoles, like the ones where you have to turn on the GameCube and pick the Memory Card 251... Those were also my favourite kinds of games in the WarioWare games But then again, that's just me... it's your game
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Post by nocturnal YL on Aug 12, 2005 12:01:20 GMT -5
A brief story of my game:
At frst I intended to make a Mario version of WarioWare - however it is an animation instead. However, I got stuck in some part, making me to think to actually make it a game. I went through some ideas like a Mario scene or a Kirby scene. The idea is still not confirmed - even now - the Chomp scene is just temporaily (Unless you guys like it enough then I'll just use it.)
I myself want to link this game to existing Nintendo stuff too, but I still want to keep a balance that only 2 thirds of the microgames are Nintendo related,
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