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Post by Nester the Lark on May 20, 2007 10:23:47 GMT -5
3PS #27 Castlevania: Dawn of Sorrow Developer: Konami Publisher: Konami System: DS
Are you a creature of the night? Do you thrive in darkness? Does the arrival of morning seem regrettable? If so, than you may enjoy Castlevania: Dawn of Sorrow from Konami.
Dawn of Sorrow follows the Metroid-style Symphony of the Night formula as far as gameplay is concerned, but it’s also a direct sequel to Castlevania: Aria of Sorrow from the Game Boy Advance. The graphics and sound are similar in style, but technologically more sophisticated to provide that extra chill down your spine. It also brings back the “Tactical Soul System” from the previous game in which you can capture the abilities of enemies you defeat, but this time it’s deeper and more fleshed (rotting, of course) out.
The addition of some the DS’s unique features aren’t really necessary to the experience, but they add some nice gimmicks to the gameplay. Using the touch screen, you can break away blocks of ice to clear you path. You’ll also need to draw special “seals” on the screen in order to finish off bosses. There’s also a brief offline multi-player mode, just in case you’re afraid to be alone.
No need to dwell in darkness. Castlevania: Dawn of Sorrow is a classic for the DS. This sequel not only improved upon its predecessor, but also continued to refine the classic formula. The touch screen features and multiplayer mode add a few nice wrinkles to the experience. Check this one out! Despite the title, you won’t be sorry!
Release dates: JP: August 2005 EU: September 2005 US: October 2005
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Post by Dances in Undergarments on May 20, 2007 22:42:33 GMT -5
I think I've said this every time this game has been mentioned but I still need to finish this game (got a non-ending, basically). As my first Castlevania experience I really dug it, though.
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