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Post by Smashchu on Aug 25, 2007 13:06:59 GMT -5
You'll like Rush Adventure, if you like Eggman being the main villain. According to the track order of the official soundtrack Captain Whisker is the main villain right up until the very end, where Eggman is revealed to be the real villain. Sounds awesome to me! Yeah, but is that really a surprise to anyone?
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Post by kirbychu on Aug 25, 2007 13:23:40 GMT -5
Well, it's the first time it's ever happened. Usually the exact opposite happens.
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Post by TV Eye on Aug 25, 2007 13:24:49 GMT -5
They have sorta drifted away fro Eggman being a villain. They usually have him helping Sonic for the greater good. He's not as evil as some other villains...
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Post by Deleted on Aug 25, 2007 13:38:19 GMT -5
Yeah, the Sonic series is really fucked up now, but there still are SOME enjoyable Sonic games made post-2001. I, myself, think the 3D effects make the games somewhat good, excluding everything else.
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Post by kirbychu on Aug 25, 2007 13:40:45 GMT -5
Eggman's evilness is somewhere in between Bowser and Ganondorf. He's less evil than Ganon, but more evil than Bowser.
I actually prefer the less evil villains. Eggman's just out to force the entire world to respect him as much as he respects himself. In Japanese he even refers to himself in third person as "Eggman-sama."
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Post by TV Eye on Aug 25, 2007 15:32:03 GMT -5
I thought he was ultra evil in Sonic Adventure 1 & 2, and those were great games. Coincidence? I think not. I mean seriously, he blew up the moon in SA2! You can't get more evil than that.
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Post by Deleted on Aug 25, 2007 16:24:43 GMT -5
Hmm...
It's hard to say what would need to go into a Sonic game to make it worth playing. The series is in dire need of a reboot that just isn't going to happen. It would help if Sonic Team stopped introducing new characters with each new game to be released, and then got rid of everyone except Sonic and Eggman, who have been there from the beginning. But I dunno.
Perhaps Sonic should go the way Donkey Kong has. Sonic Team has basically been using the same control scheme for him ever since Sonic 1, with the exception of Secret Rings--which even then is very similar. Sonic needs to take a completely different path that does nothing but innovate and restore breath to the franchise the entire way. To make it actually worth playing.
So far as Eggman goes, he's not really a true villain anymore. He's more like Bowser, Dedede, Meta Knight or Wolf--an anti-hero, not necessarily aligned with the hero directly but certainly opposed to greater evils than himself. He doesn't even really stack up to characters like Ganondorf, who would sooner fight his enemy to the death than side with him.
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Post by mrmolecule on Aug 25, 2007 17:04:09 GMT -5
I'd say mediocre reviews.
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Post by kirbychu on Aug 25, 2007 17:05:03 GMT -5
It's hard to say what would need to go into a Sonic game to make it worth playing. The series is in dire need of a reboot that just isn't going to happen. It would help if Sonic Team stopped introducing new characters with each new game to be released, and then got rid of everyone except Sonic and Eggman, who have been there from the beginning. But I dunno. That'd be the way to go if they wanted to lose most of their fans... Shadow, Silver, Knuckles and Blaze all have fanbases roughly equal to Sonic's own. And those are just a few examples... It'd be like Mario suddenly dropping Luigi, Yoshi and Wario.
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Post by Fryguy64 on Aug 25, 2007 18:56:33 GMT -5
The Sonic series suffers from internal fanboyitis. Their new characters almost always resemble Sonic, their settings become progressively more realistic, their soundtracks become more "extreme".
The original Sonic games were fast 2D platformers. Not too fast... just faster than Mario. They hid secrets in places that could only be found by building up momentum.
The newer games? Dodgy cameras, fast levels actually feel like you're timing button presses rather than playing them, and the rest of the levels? Slow and boring. Oh, and there's no edges... ledges are too easy to plummet off. That does not make for a fun game.
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Post by kirbychu on Aug 25, 2007 19:06:08 GMT -5
Eh, the only characters who really resemble Sonic are Shadow and Silver... Fun fact: Silver was originally pegged as a lynx, but was apparently switched to a Hedgehog when Sonic Team decided they needed Amy to mistake him for Sonic to get her involved in his story. Strange decision, really. And y'know what? ...I kinda like the realistic environments and the music. The fact that it's all live music makes it feel more epic to me. Sonic 2006 has one of my favourite soundtracks ever, just for the orchestra pieces alone. EDIT: D'oh! I posted a Fun Fiction. Silver was actually going to be a MINK, not a lynx. And his original name was Venice - for the city Sonic Team studied while designing Soleanna.
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Post by Fryguy64 on Aug 25, 2007 19:19:26 GMT -5
I really can't stand any of the Sonic music post Sonic Adventure. Any of it. It all sounds like school disco music. Painfully stuck in the early 90's.
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Post by kirbychu on Aug 25, 2007 19:21:43 GMT -5
Really? Most people complain it's too 80's... But I grew up entirely in the early 90's. And I really hate 98% of what's been on the radio since then.
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Post by Fryguy64 on Aug 25, 2007 20:03:19 GMT -5
My school discos were in the early 90's. Trust me... people who think that sounds like 80's music weren't around in the 80's... That would actually be a hell of a lot worse than what they already have!
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Post by TV Eye on Aug 25, 2007 20:32:43 GMT -5
Personally, as far as the 2d Sonic games go, 1 & 3 had the best soundtracks. But overall, Adventure had the very best. One of the few video game soundtracks I actually own (along with the Jet Set Radio series). Adventure 2 was okay. I only own the theme song (Live & Learn).
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