So Boom Blox has been out for a little bit and is getting postive review scores but it appears that not many people are buying it though.
The question I ask is, has anyone here bought it yet?
It's a bit sad that such an innovative (third party) game (and with Speilberg's name on it) is doing so badly. EA has said that they are considering to put in on other platforms if it does badly on the Wii.
Last Edit: May 17, 2008 6:52:31 GMT -5 by Da Robot
- Steven Spielberg involved once again (Good to hear!) - due out this Spring - more multiplayer options - more than 400 new levels - expect underwater, space, and other locations - online capabilities allow for download of new levels from EA, as well as levels user-created levels from other BBBP owners (Yay!)
“‘Boom Blox Bash Party’ is a wild social gaming experience. We know families and friends really enjoyed playing the original ‘Boom Blox’ together, so we designed more explosive multiplayer experiences with ‘Boom Blox Bash Party.’” - Steven Spielberg
Here's an interview (with 2 new images) that reveals a little bit more about the level sharing and DLC (it's free!)
1UP: Can you elaborate on how level sharing works online? Will EA approve each level? What will be the process from creating a level to seeing it appear online?
AR: Once a user has created a new level, they can submit it to EA. EA will review submitted levels, filter out any inappropriate content, and make a selection of them available to the community. This process does not apply to the Wii Friends feature. Users will have unfiltered access to any level created by anyone on their Wii Friends list. Users can also search for and rate the levels that are made available.
Additionally, EA will periodically provide additional levels that have been created by the development team available for download. These new levels will consist of brand new content that builds on the many great game modes offered in Boom Blox Bash Party as well as classic levels from the original Boom Blox.
1UP: How would you compare the level sharing system to the one in Little Big Planet?
AR: Our focus when building the level sharing system for Boom Blox Bash Party was to make it as easy as possible to gain access to post-launch content generated by EA and by users. For example, when a player enters a multiplayer mode, they can either play the levels that are on the disc, or with a single click, they can connect to the level sharing system and gain access to every level of the same game mode that is available online. They can then save these levels to play later, remix, and upload. Also, players will have the ability to do text searches, allowing them to search for very specific levels or game modes.
1UP: Will there be any costs involved with downloading EA-created or user-created levels?
AR: The only costs the user will incur are their own Internet costs. There will not be an additional charge from EA to download levels.
1UP: Initially, EA announced that you guys had signed a three project deal with Spielberg. Being a sequel, does this count as the second of those three?
AR: Our partnership is for three new original franchises so as a sequel, Boom Blox Bash Party does not count as one of those three.
EDIT: more info.
- no Friend Codes reconfirmed - rate and rearrange downloaded levels - Spielberg may make his own level to be included in the game - slingshot effect added: grab an object with the Wiimote, pull back and release to send it flying - shooting mechanic from the first game will be used much less - head-tracking will not be included - no support for Wii MotionPlus - nothing recycled from the first game - new block shapes discussed: cylinders, ramps and more - character blocks from the first game are now integrated more into gameplay - could there be a Boom Blox movie? - “He (Spielberg) actually has expressed interest in it at different times, but it’s not something we’re discussing at the time.” - producer Amir Rahimi - EA stressed that the movie idea was just a brainstorming session, and there are no actual plans
- Still no Friend Codes for online. - Takes a few seconds to download a level. - Underwater levels can make blox float upward when released. - Blox with float around in zero-g of space levels. - Between 400 and 600 new levels. - Achievements system. - Has match 3 type puzzle blocks. - The same editor used to create all the levels by the developers is the same one in the game that player can use for level design.
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5