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Post by Da Robot on Jan 24, 2008 3:12:45 GMT -5
Here's another new video for today!!! (They just keep coming!!!) It of the Home Run Contest (done in turn based 2 player) so no spoilers to really worry about. Link.
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Post by The Qu on Jan 24, 2008 11:50:31 GMT -5
Thank God for the forcefield around the platform. Its gonna be so much easier to get high scores now. I dig the night/day effects as well.
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Post by Da Robot on Jan 25, 2008 4:54:06 GMT -5
BC got some more info from Famitsu. - Starting Roster is 23. No new characters are mentioned, so this 23 is everyone on the Dojo, including Sheik and Zero Suit Samus. - Sakurai: "Pikmin & Olimar are geared towards advanced players." - You can break open Smash Balls with items, AT's and Pokemon. - Ike and Dedede's forward smash attacks are insane. (Powerful Smash attack).- Zelda's heel (forward air) has been buffed. - Pokemon get tired after 2 minutes, even if you use special moves. No wonder we never knew about the stamina, since PT was only played in 2 minute time matches, if this is true. It's unknown what they mean by "tired". I'm happy to see that stamina feature is still in the game, but doesn't 2 minutes seem a bit long? I usually play 3 minute time matches. Also a new video of some SE footage. If you have seen any of that old SE GameTrailers footage drom E for All there shouldn't be any spoilers. I think there may only be able 5 seconds of new footage in there but you do see some Primid's throwing strange boomerang objects at the characters (at 06 and 13-14 seconds). Link.
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Post by parrothead on Jan 25, 2008 5:23:26 GMT -5
- Someone claims that a weird rabbit appears as an AT. Could be DeMille, who was mentioned in Sakurai's journal. If its not DeMille, then it could either be Cream from the Sonic series or Jill (which she isn't a rabbit, but has two pony-tails that look similar to bunny ears).
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Post by NinjaRygar on Jan 25, 2008 5:27:27 GMT -5
So do you all think that Fire Emblem 1 being in the "masterpieces" update confirms Marth?
I have no idea what to think. It might be because Ike's game can't be on the VC, but it also might mean that Marth is in. I have no idea.
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Post by parrothead on Jan 25, 2008 10:02:13 GMT -5
So do you all think that Fire Emblem 1 being in the "masterpieces" update confirms Marth? I have no idea what to think. It might be because Ike's game can't be on the VC, but it also might mean that Marth is in. I have no idea. Another thing that might mean Marth is playable is the upcoming Fire Emblem title for the Nintendo DS. Sakurai said he can advertise upcoming titles by adding the main character of it in SSBB.
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Post by TV Eye on Jan 25, 2008 11:13:42 GMT -5
LOTS OF INFO!
Final Destination is now 100% completely confirmed. The ordering for character weight that was shown a few days ago lists the percentages that it takes to KO that character with Mario's Side Smash from the center of Final Destination. The best three attacks listed for each character tell which attacks have the most knockback, and what percentage they can KO Mario from the center of Final Destination. Wall Clinging is confirmed. All of the smashes listed are uncharged. Mario can be KO'd at 17% by a fully charged side smash from King Dedede. So from the characters we know, Dedede's fully charged Side Smash is the most powerful move in the game. The Pokemon Trainer's pokemon all get fatigued at about 2 minutes, even if you dont move them. They all show visible signs of fatigue: Charizard lowers his head and wings. Squirtle drops his front hands to the ground. Ivysaur's bulb withers. The Fanmitsu magazine confirms the starting roster is the 23 characters on the Dojo. (minus Snake and Sonic, and including Zero Suit Samus and Sheik) Once fatigued, a Pokemon becomes much slower. If you do an aerial block the precise moment before you are hit by an opponent, it will reverse the attack. The game allows you to access the rules menu directly from the character select screen. When Sheik attacks with certain items such as the Star Rod and Beam Sword, she swings upward twice with a single motion. The damage percentages were determined in training mode against a dummy CP and do not take DI in to account. Wario's bite can swallow and destroy items and projectiles thrown at him. Everytime he does this, he takes 6% damage. The magazine makes no mention of being able to start as Zero Suit Samus at the start of a match. Here is the Character Info:
Mario
Number of jumps: 2 Wall Hop: Yes Wall Cling: No Gliding: No Crawling: No Weight: Normal Speed: Normal Best 3 Side Smash A: 103% Up Smash A: 124% Down Smash A: 136 Peach
Number of jumps: 2 Wall Hop: No Wall Cling: No Gliding: No Crawling: No Weight: Light Speed: Slow Best 3 Up Smash A: 80% Aerial Forward A: 124% Side Smash A: 135% Bowser
Number of jumps: 2 Wall Hop: No Wall Cling: No Gliding: No Crawling: Yes Weight: Heavy Speed: Slow Best 3 Side Smash A: 80% Aerial Up A: 87% Down B: 94% Yoshi
Number of jumps: 2 Wall Hop: No Wall Cling: No Gliding: No Crawling: Yes Weight: Normal Speed: Normal Best 3 Side Smash A: 112% Aerial Up A: 123% Down B: 123% Wario
Number of jumps: 2 Wall Hop: Yes Wall Cling: No Gliding: No Crawling: Yes Weight: Heavy Speed: Normal Best 3 Side Smash A:105% Aerial Up A: 120% Side A: 128% Pit
Number of jumps: 4 Wall Hop: No Wall Cling: No Gliding: Yes Crawling: No Weight: Normal Speed: Normal Best 3 Aerial Back A: 100% Side Smash A: 121% Down Smash A: 133% DK
Number of jumps: 2 Wall Hop: Yes Wall Cling: No Gliding: No Crawling: No Weight: Heavy Speed: Normal Best 3 Smash Side A: 75% Up Smash A: 79% Smash Down A: 92% Diddy Kong
Number of jumps: 2 Wall Hop: Yes Wall Cling: Yes Gliding: No Crawling: Yes Weight: Normal Speed: Fast Best 3 Side Smash A: 127% Down Smash A: 129% Aerial Forward A: 142% Samus
Number of jumps: 2 Wall Hop: Yes Wall Cling: No Gliding: No Crawling: No Weight: Heavy Speed: Normal Best 3 Aerial Back A: 115% Side Smash A: 126% Down A: 131% Zero Suit Samus
Number of jumps: 2 Wall Hop: Yes Wall Cling: No Gliding: No Crawling: Yes Weight: Light Speed: Fast Best 3 Side B: 111% Down B: 112% Aerial Back A: 115% Fox
Number of jumps: 2 Wall Hop: Yes Wall Cling: No Gliding: No Crawling: No Weight: Light Speed: Fast Best 3 Up Smash A: 93% Side Smash A: 123% Aerial Back A: 125% Link
Number of jumps: 2 Wall Hop: No Wall Cling: No Gliding: No Crawling: No Weight: Heavy Speed: Slow Best 3 Aerial Down A: 84% Down Smash A: 107% Side Smash A: 119% Zelda
Number of jumps: 2 Wall Hop: No Wall Cling: No Gliding: No Crawling: No Weight: Light Speed: Normal Best 3 Arial Forward or Back A: 67% (WTF!!) Aerial Up A: 81% Side A: 104% Shiek
Number of jumps: 2 Wall Hop: Yes Wall Cling: Yes Gliding: No Crawling: Yes Weight: Light Speed: Fast Best 3 Up Smash A: 89% Up B: 132% Side Smash A: 142% Kirby
Number of jumps: 5 Wall Hop: No Wall Cling: No Gliding: No Crawling: No Weight: Normal Speed: Normal Best 3 Side B: 83% Side Smash A: 97% Down B: 100% Metaknight
Number of jumps: 5 Wall Hop: No Wall Cling: No Gliding: Yes Crawling: No Weight: Light Speed: Fast Best 3 Side Smash A: 111% Down Smash A: 112% Up A: 130% King Dedede
Number of jumps: 4 Wall Hop: No Wall Cling: No Gliding: No Crawling: No Weight: Heavy Speed: Slow Best 3 Side Smash A: 44% (Uff!!) Up A: 103% Up B: 104% Lucas
Number of jumps: 2 Wall Hop: No Wall Cling: No Gliding: No Crawling: No Weight: Normal Speed: Normal Best 3 Up Smash A: 75% Side Smash A: 88% Down Smash A: 90% Ike
Number of jumps: 2 Wall Hop: No Wall Cling: No Gliding: No Crawling: No Weight: Heavy Speed: Slow Best 3 Side Smash A: 48% Down A: 86% Side A: 93% Pikachu
Number of jumps: 2 Wall Hop: No Wall Cling: No Gliding: No Crawling: Yes Weight: Light Speed: Fast Best 3 Down B: 76% Side Smash A: 105% Up Smash A: 115% Ice Climbers
Number of jumps: 2 Wall Hop: No Wall Cling: No Gliding: No Crawling: No Weight: Normal Speed: Normal Best 3 Side Smash A: 110% Up Smash A: 113% Aerial Forward A: 129% Olimar
Number of jumps: 2 Wall Hop: No Wall Cling: No Gliding: No Crawling: No Weight: Normal Speed: Normal Best 3 Up Smash A: 79% (varies depending on Pikmin) Down Smash A: 92% (varies depending on Pikmin) Side Smash A: 100% (varies depending on Pikmin) Squirtle
Number of jumps: 2 Wall Hop: No Wall Cling: Yes Gliding: No Crawling: Yes Weight: Light Speed: Fast Best 3 Up Smash A: 93% Side Smash A: 119% Down Smash A: 136% Ivysuar
Number of jumps: 2 Wall Hop: No Wall Cling: No Gliding: No Crawling: Yes Weight: Normal Speed: Normal Best 3 Up Smash A: 59% (Ouch!!) Aerial Up A: 96% Side Smash A: 102% Charizard
Number of jumps: 3 Wall Hop: No Wall Cling: No Gliding: Yes Crawling: No Weight: Heavy Speed: Slow Best 3 Side Smash A: 83% Side B: 98% Up B: 101%
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Post by Hiker of Games on Jan 25, 2008 12:23:44 GMT -5
Another thing that might mean Marth is playable is the upcoming Fire Emblem title for the Nintendo DS. Sakurai said he can advertise upcoming titles by adding the main character of it in SSBB. When did he say that?
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Post by Snuka7 on Jan 25, 2008 17:11:45 GMT -5
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Post by TV Eye on Jan 25, 2008 17:26:52 GMT -5
^ Wow...that looks like a really good photoshop job. I have to see it for myself to believe it though.
EDIT: The guy who did it confirmed it to be fake.
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Post by NinjaRygar on Jan 25, 2008 17:41:07 GMT -5
Was a pretty good shoop though... he probably could have rolled with that one for a while.
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Post by Hiker of Games on Jan 25, 2008 20:06:46 GMT -5
That guy has no imagination. I would've made a Geno sticker and intentionally NOT shown Geno on it, just to mess with everyone's heads.
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Post by Captain Walrus on Jan 25, 2008 23:34:16 GMT -5
If the Pokémon get tired after two minutes, can you quickly switch through your Pokémon really quick and go back to the tired one and it won't be tired any more? Or do they need time to recharge? And if so, how long would that take?
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Post by Manspeed on Jan 26, 2008 11:41:22 GMT -5
It said on the DOJO that switching them immediately also makes them tired, so I guess you do have do wait.
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Post by 8bitretroshit on Jan 26, 2008 13:07:51 GMT -5
This Queensaki guy has several videos (9) of ssbb demo footage, you know from those shop demo stands. jp.youtube.com/profile_videos?user=queensakiMost of them take place in the AC stage and it's mostly Ike vs Dedede. Dedede looks damn fun to play, tossing waddle beings around. Also Kirby really reminds me of N64 Kirby. Kirby's voice is pretty aswell. Still, I can't get this sad image out of my head of two grown-ups hogging the demo stand in some shop...
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