Post by Nester the Lark on Sept 10, 2006 19:12:24 GMT -5
This isn't an error so much as an inconsistency. On the universal, alphabetical DS index, the icons with the regional flags that lead to each region's chronological release list are not clickable (part of the hyperlink). On the other systems' indexes, they are.
Edit by Fryguy64 Fixed!! ;D
Last Edit: Sept 16, 2006 4:51:07 GMT -5 by Fryguy64
Post by Nester the Lark on Sept 11, 2006 14:52:30 GMT -5
In my opinion, I think the icons should stay links to the chronological regional indeces, even if there are multiple lists. It strikes me as most intuitive. I would naturally click on an icon for the general list, and if I was looking for a special list, I would look for the special link.
I might rework the graphic so it's even MORE intuitive. I mean, before I put the word links in there I was receiving several emails complaining that I had removed the regional lists. And I had to say "they're still there - click on the big ol' flags!"
In theory they are classes, but that doesn't really make sense in the context I was using it. For instance, to say you can unlock a class, when actually you mean a single character, doesn't really help anyone understand.
So ninja is a class in FF, but a single character in Mario Hoops.
As for the XXX... I got that from the boxart. Check the box scan I have on the gamepage. I assumed it was correct as special releases often have odd codes. But it may have changed
Post by nocturnal YL on Sept 16, 2006 9:20:30 GMT -5
I don't even have to pick new errors, eh? Just look at the originals and I found something again!
And, as for Eyeshield 21 for Wii, I believe it is the cancelled GC version of it ported to Wii, which is made by Eighting like the GBA and DS versions, which Fry wrote Nintendo that I can't say incorrect.
EDIT: I'm now posting here instead of modifying the original, since Fry dealt with everything. And I can't believe I closed the tab and I have to edit again. Opera is good, but could be better on stuff like this.
I've typed this before, and I can't believe I'm doing it AGAIN! Anyway, this game is co-developed by Q-Games, which is made up of mainly Sony people (one of them worked for Argonaut). AHAHAHAHAHA! www.q-games.com/
Nester the Lark: Also, I know YL isn't into speedruns, but he might be interested to know that RPG Limit Break is having a Gust marathon all weekend, including several Atelier games.
Sept 25, 2020 22:01:18 GMT -5
nocturnal YL: Ah… Bad timing. I didn't read this until now, when it's almost over.
Sept 27, 2020 12:59:22 GMT -5
Nester the Lark: Well, if you're still interested, they'll be uploading the replays to their YouTube channel later this week.
Sept 27, 2020 17:58:41 GMT -5
Shrikeswind: I like that Mayles put her back in her kneepads. What's the last game they were in? One of the Kongas? It was a good look for her, albeit very 90's.
Oct 4, 2020 19:37:15 GMT -5
Shrikeswind: The jokes call to me, their siren song a temptation I can hardly bear, yet I must stay my tongue. Confound my dirty sense of humor.
Oct 16, 2020 13:05:51 GMT -5
Nester the Lark: The replies I see to anything Nintendo posts on Twitter are probably an indication as to why they abandoned Miiverse and decided that social media should be someone else's responsibility.
Oct 20, 2020 16:48:02 GMT -5
nocturnal YL: As mentioned in Twitter, I'm currently playing Atelier Meruru DX. I'm thinking about writing reviews for the Arland series afterwards, as well as making a second Nintendo Switch review video after I finish either this or my next game.
Nov 7, 2020 8:46:05 GMT -5
Nester the Lark: ^ I would be interested in seeing your reviews of the Arland games.
Nov 7, 2020 10:56:31 GMT -5
Nester the Lark: So, there's been Hyrule Warriors and Fire Emblem Warriors. But guys, how about this: Punch-out Warriors! It's like Punch-out, but you fight all of your opponents at once!
Nov 12, 2020 12:12:00 GMT -5
Shrikeswind: Sounds punchy, but unless it's a real knock-out I don't think it'd be a hit.
Nov 15, 2020 16:11:31 GMT -5