Post by nocturnal YL on Sept 16, 2006 21:44:26 GMT -5
Very often IntSys don't credit themselves at first, but in later versions. In games like Panel de Pon / Tetris Attack and WarioWare Twisted, they got credited in the US version. And for series like FE, they got to share the rights of the entire series with Nintendo sine Thracia 776, which is a super hard game.
Because of the relation between Nintendo RD1/SPD1 and the most confusing developer ever called Intelligent Systems, it is hard to determine now.
Any comments concerning developers are suggestions only; you have to do further research about it.
Post by Johans Nidorino on Sept 21, 2006 10:15:55 GMT -5
The song, "Ballad of the Wind Fish" from Majora's Mask sounds different than the one in Link's Awakening, right? Because what says here seems to mean that they're the same (not sure if this is an "error").
Nintendo 3DS Friend Code: 2320 - 6203 - 9863 Nintendo Switch Friend Code: SW-6080-5686-0910 Time zone: GMT -6:00
Hearing about your escapades rocks my soul! It sure does! Click! ...... ......
On the European list, Nintendogs-Dalmatian & Friends is listed as an Action / Platformer.
The boxes shown on the US list for Metroid Prime Hunters and Big Brain Academy aren't the final boxarts. The Metroid Prime Hunters box has the Nintendo Wi-Fi connection logo at the top and the hunters in the background are in a slightly different postition. The Big Brain Academy box has the Touch Generations logo.
On the European list, clicking on the Pokémon Mystery Dungeon: Blue Rescue Team link takes you to the Pokémon Ranger page instead.
That would have been better if you'd spelled "sequel" right
But it is an awesome game. Surprisingly addictive considering how simple it must have been to assemble.
If I remember rightly, though, the Mew stage was set in some weird, dark, psychic world. I may be wrong though. Haven't played it for a while. If you can find a screenshot, let me see (or I'll have to dig out the N64 and the game).
Well, after the first WarioWare IntSys suddenly started crediting themselves with it. I'm as yet undecided as to whether I should go back to Nintendo/IntSys.
Intelligent Systems never credited themselves. I mean on the intelligent systems websites you will see some of the Wario Ware games as games they worked on, but it doesn't state "we developed them game ourselves".
All you have to do is look at the credits really, or hell read the kikizo interview with the team.
Star Fox Command is by Q-Games
Nintendo was involved in the actual development though. The music was by Hajime Wakai, and Nintendo also did the sound programming including the record your own voice thing which was by the Nintendogs sound programmer (i forgot his name). Katsuya Eguchi and Takaya Imamura of the original Star Fox project were involved in design and production alongside Miyamoto and some other Nintendo guys in the credits.
You never know who really develops the game until you see the credits or read an extensive interview. Following a mere copyright or picture on a website is highly inconclusive from what i gathered.
Nester the Lark: I was thinking how I considered the original Donkey Kong Country to be a generic Super Mario Bros clone with fancy graphics, but SMB Wonder only just caught up to the level of quality that DKC Tropical Freeze gave us almost a decade ago.
Nov 20, 2023 14:57:21 GMT -5
nocturnal YL: This is surprising. I see DKC as the least Mario-like platformer to feature a Mario character. The Wario Land games still feature Mario-style blocks and pipes, for example, while DKC lacks many Mario elements.
Nov 21, 2023 8:16:55 GMT -5
Nester the Lark: True that DKC lacks a lot of specific Mario-like details, but it has the basic gameplay in that you run, jump, and defeat enemies by landing on them. I didn't see it as having much more than this, thus why I considered it generic.
Nov 21, 2023 9:27:07 GMT -5
Evie ❤✿: Yeah, psychologically there is a 'first example' thing. When something new is released and is thought to be innovative, and becomes popular it can lead to comparing newer games to be like it (so we have newer genres like "Metroidvania").
Nov 24, 2023 18:28:16 GMT -5
Evie ❤✿: I find it interesting with platformers, it's less often that we regard platform games after Mario as "Mario-like". On this note, I also find it interesting how certain genres are treated differently.
Nov 24, 2023 18:29:32 GMT -5
Evie ❤✿: In addition to the "platform" (rather than Mario-like) and Metroidvania examples (incidentally there were games like Metroid and Castlevania before their release), some games are seen as "rip-offs" if people think they're too similar.
Nov 24, 2023 18:31:26 GMT -5
Evie ❤✿: An example is how some people treat Fossil Fighters, Robopon, Yo-Kai Watch as Pokémon 'rip-offs' or clones, and the 'monster-battling' genre is often seen as less 'mainstream' than something like 'platformer'.
Nov 24, 2023 18:32:39 GMT -5
Evie ❤✿: Also on that note, often people on databases, wikis, etc. stick to only a few genre labels like "platform", "arcade", "fighting", "racing" etc. but there are many more ways to describe a game.
Nov 24, 2023 18:35:03 GMT -5
Evie ❤✿: The developers may choose to advertise their game using their own genre, so for instance Starfy was given the label "marine action" in Japan rather than "platformer". I think in essence these don't exist in isolation though.
Nov 24, 2023 18:36:28 GMT -5
Evie ❤✿: It also reminds me of how there was apparently a debate on whether NES The Legend of Zelda is an adventure game or RPG (or something like that).
Nov 24, 2023 18:37:27 GMT -5
Nester the Lark: Happy 6th anniversary to my favorite RPG, Xenoblade Chronicles 2!
Nov 30, 2023 20:54:33 GMT -5
nocturnal YL: The Super Mario Bros. Wonder speedruns don't feel much like Mario speedruns. Any% takes more than 80 minutes, and features slow Wonder Seed segments and a lot of loading time. They're rather boring to watch compared to even the New SMB games.
Dec 2, 2023 6:08:10 GMT -5
nocturnal YL: I've got a lot of Nintendo Switch demos that I haven't got to play. At this rate I'll never clear my backlog even if I don't buy anything.
Dec 2, 2023 10:36:45 GMT -5
nocturnal YL: I've finally finished Ciel nosurge DX. Its end is directly connected to the beginning of Ion's part in Ar nosurge DX, which means I'll have to play through that to experience the whole story.
Dec 2, 2023 12:45:14 GMT -5
nocturnal YL: Going through everything takes more time than finishing an entire quadrilogy in the Atelier series. I think it'll be another few months before I even touch another game.
Dec 2, 2023 12:46:32 GMT -5
nocturnal YL: Also, this is of no use to most people reading this, but Surge Concerto confusingly has save data bonus that goes both ways. To experience the story in chronological order, do Sekai Link in Ar nosurge DX as soon as possible, then play Ciel nosurge DX.
Dec 2, 2023 13:05:55 GMT -5
nocturnal YL: Any advice you find online about needing to advance Ar nosurge's story to a certain point does not apply to the DX version. Just make the save data and leave it behind to avoid Ciel nosurge spoilers and not understanding Ar nosurge's story.
Dec 2, 2023 13:07:17 GMT -5
nocturnal YL: (By the way, the PS3 and PS Vita versions of Ar nosurge is available in English, but not Ciel nosurge. The DX version is entirely Japan-only. I have much to complain when it comes to localisation for both Gust and the whole of KOEI TECMO GAMES.)
Dec 2, 2023 13:12:43 GMT -5
Nester the Lark: Been a bit busy recently and haven't had a chance to respond to things until now.
Dec 7, 2023 10:50:24 GMT -5
nocturnal YL: Stories I've read that deal with fantasy races tend to have only a few named members in those races, and those tend to be outlier individuals. We don't get to know generic members in great detail. One exception is Xenoblade, which does the exact opposite.
Dec 9, 2023 23:29:12 GMT -5