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Post by TV Eye on May 23, 2008 15:53:28 GMT -5
E-102 and the Chaos are alright. But like Big the Cat, Cream the Rabbit, that new character that premiered in Sonic Rush, all of them are pretty bad. Heh, Big the Cat is actually my girlfriend's overall favourite. My best friend's is Jet and his girlfriend's is Blaze. In fact, I'm the only person I know personally who favours a character created before the Dreamcast. XD I'd have to say that Chaos is my overall favorite. Surprisingly, he doesn't talk... BRING HIM BACK SEGA!
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Post by commanderflint on May 24, 2008 14:35:18 GMT -5
The smashboards is a competitive scene. Seriously Brawl got less competitive...no wavedashing, dumbed down speed, combos are impossible, WiFi is umm well you know. Most people are blaming Sakurai, but I blame Nintendo forcing causal bull on him.
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Post by Game Guru on May 24, 2008 17:59:51 GMT -5
Real competitive fighting game players don't use online. No matter what fighting game it is, it will have enough lag online to be unplayable to any person who plays competitively. Even Virtua Fighter 5 for Xbox 360 suffers from too much button lag to be playable for competitive tournaments using its online. In fact, there is a topic on Smashboards which state that the reason for Brawl being less competitive IS because of online play, and it addresses evevy issue that Brawl has. See franchises like Super Smash Bros and Mario Kart have two fanbases... the competitive fans and the casual fans. However, the competitive fans tend to ruin it for the casual fans once online is involved. Just look at Mario Kart DS. It was made much like previous Mario Karts, and the competitive fans loved to snake, and thus ruined it for the casuals. You seriously don't think that if Brawl has Wavedashing and was indeed Melee 2.0, that there WOULDN'T be complaints about online play? There would be topics about how Wavedashing ruined online because everyone is doing it. If you cater to the fanboys, you lose most of your casual fanbase, while the fanboys complain that you didn't do it right. What Nintendo has figured out is that you should cater to the casual fanbase because the fanboys will buy your game anyway. That's in fact the whole point of the Wii.
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Post by Smashchu on May 24, 2008 21:55:10 GMT -5
What Nintendo has figured out is that you should cater to the casual fanbase because the fanboys will buy your game anyway. That's in fact the whole point of the Wii. I think your a genius.
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Post by Blueberry_pie on May 25, 2008 4:56:55 GMT -5
When I read Sakurai's thoughts on SSBB in interviews and his Dojo posts, it seems pretty obvious to me that he just wanted to make a game that's fun to play. Same goes for SSB and SSBM, I'm sure. The tourneycigarettes should never have expected a game aimed at 'professional' competitive play.
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Post by Smashchu on May 26, 2008 19:29:57 GMT -5
Am I the only person who finds the tripping funny? I admit it should be turn-offable (or better yet TRIPPING BRAWL!) It's OK. It would be nice if you could turn it off, but it's not as big a deal as Smashboards puts it. It's just rather annoying.
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