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Post by mrmolecule on Sept 3, 2005 19:30:13 GMT -5
I just came up with a nifty idea about a DS game where you can play classic NES games. Lame, unoriginal idea, you say?
Instead, you start with a NES, a few games, and a controller. You don't just emulate, you can zoom out, see the peripherals, buy new games. Play games to get money. Spend money on new games. Complete NES games for the DS. View the manuals with the games. Controller breaks? Buy a new one. Put in a NES game, but the screen is snow? Blow into the DS with the mic to get the dust out (that part was inspired by EA's upcoming The Sims 2 port to DS). It'll be fun.
Cool idea, no?
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Post by nocturnal YL on Sept 3, 2005 22:25:54 GMT -5
Great idea!!!! I want the same for SNES and Nintendo 64, and even Virtual Boy!
It can simulate the market too - you don't see unpopular games in the store often, you don't see European Paper Mario or Dr Mario 64 there often and they sell at a high price, and sometimes you'll be queueing up for the newly-released NES systems!!!
Instead of playing games for money, I suggest that you can make things like "You are respondsible fot doing demos in a game shop to at least make people look at your shop. If you play well, people will be attracted to your shop, and thus you're given more money.
How's that? Great idea, but can be better.
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Post by Fryguy64 on Sept 4, 2005 3:56:21 GMT -5
I doubt Nintendo would be keen on the idea of having to replace controllers if they break... after all, what does that say about Nintendo's quality control?
But hey, it sounds like an excellent way to make a standard collection of NES games much more interesting... like a cross between a normal collection and a copy of Nintendogs.
It could be called...
NES CHALLENGER You play as a professional game player, who earns money for playing games. You can earn small amounts just by hitting certain scores, or you can earn Bonus Money by reaching certain targets in the game: like completing 10 mountains in a row in Ice Climber, or getting 1st Place on the Balloon Trip in Balloon Fight.
You would start with a handful of five "class 1" games... the simple early games... each with their own lists of challenges. Then you can take the money won to go and buy more games.
The idea of challenges that aren't in the original would give a bigger incentive for people to get better and better at them... or they could just play normally for much longer to achieve the same result (Nintendo, after all, isn't a fan of making some things impossible to do).
Not too fussed about the zooming out and looking at stuff while you're playing, but it would be good if you could explore your room, sort your collection, read up on each game's development, etc.
Sounds more and more like a good Gamecube game. Shame that the arrival of the Revolution will make such good ideas redundant.
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Post by mrmolecule on Sept 4, 2005 14:34:38 GMT -5
The Controllers that break would be cheap 3rd party ones.
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Post by almort27 on Sept 4, 2005 15:18:48 GMT -5
Sounds like an interesting idea.
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Post by Fryguy64 on Sept 4, 2005 17:26:55 GMT -5
Nintendo wouldn't have the rights to use third-party controllers in their games - unless they made a bunch up off the tops of their heads.
Besides... where is the fun in having controllers that break at all? I know that when my controllers break they just make the games more frustrating... There is no benefit to including broken down hardware in the game. Leave it out.
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Post by Blueberry_pie on Sept 5, 2005 3:01:29 GMT -5
Hmm, kinda like a 'gaming simulator' eh? That sounds good, I'd definately buy it, no matter what system it would be for (heck, I have all current-gen Nintendo systems anyway).
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Post by Fryguy64 on Sept 5, 2005 9:41:37 GMT -5
Maybe Nintendo could even make it the interface of the Revolution download system.
It would definitely be better than simply being able to download and play them, if you could get custom challenges, find out more about the game's production... maybe even get collections of artwork from the game's design stage.
I would pay for NES, SNES and N64 games I already have if that were the case.
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Post by Yamato.EXE V2 on Sept 5, 2005 10:06:11 GMT -5
Maybe Nintendo could even make it the interface of the Revolution download system. It would definitely be better than simply being able to download and play them, if you could get custom challenges, find out more about the game's production... maybe even get collections of artwork from the game's design stage. I would pay for NES, SNES and N64 games I already have if that were the case. Best thing about it, you pay small fees! ;D
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Post by mrmolecule on Sept 5, 2005 16:40:58 GMT -5
Oh, yeah! And you can start in October 1985, and pay big bucks for rare games on eBay! It might work on Rev, but I still like the idea of blowing out the cartridges.
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Post by missingno.is back? on Sept 5, 2005 22:39:39 GMT -5
I like that blowing idea, you my friend are a genius. ;D
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Post by nocturnal YL on Sept 6, 2005 1:29:16 GMT -5
That sounds good, I'd definately buy it, no matter what system it would be for (heck, I have all current-gen Nintendo systems anyway). I think not.... DS and GBA don't have good enough graphic and resolution to play even simple NES games. The Controllers that break would be cheap 3rd party ones. 2 of my 4 GC controllers have their C stick not working too properly.... are they officila? ;D
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Post by Blueberry_pie on Sept 6, 2005 9:01:08 GMT -5
I think not.... DS and GBA don't have good enough graphic and resolution to play even simple NES games. I'm sure the games could be modified or resized a bit so they can fit on the screen. They did it with Super Mario Bros. DX and the NES Classics, so why not here? Well, I'm not entirely sure how it's done with the NES Classics (never played any), but it worked nicely with SMBDX.
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Post by nocturnal YL on Sept 6, 2005 9:34:51 GMT -5
I think not.... DS and GBA don't have good enough graphic and resolution to play even simple NES games. I'm sure the games could be modified or resized a bit so they can fit on the screen. They did it with Super Mario Bros. DX and the NES Classics, so why not here? Well, I'm not entirely sure how it's done with the NES Classics (never played any), but it worked nicely with SMBDX. And that means you can't see the entire stage or see it clearly with exery pixel of them clearly displayed. That's why I don't likt the idea of having this thing on GBA or DS
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Post by Fryguy64 on Sept 6, 2005 12:49:04 GMT -5
The NES Classics were individually tweaked to fit onto the GBA screen. Zelda, Xevious and the like simply lost a few pixels at the top of the bottom of the screen, while Super Mario Bros. (and some of the others) actually removed entire rows of pixels, occasionally making Mario's head temporarily smaller when he jumped.
But the DS has a larger screen than the GBA... in fact its dimensions are roughly equivalent to that of a scaled down TV set. It would be much more suited to NES games than the GBA was.
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