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Post by Wildcat on Nov 13, 2008 12:09:36 GMT -5
Oh really? Well, I can't say I'm too surprised. They never updated their own adverts for the channel...
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Post by parrothead on Nov 16, 2008 0:25:47 GMT -5
Uh, hello? Bandai is a TOY MAKER. What else is it supposed to rely on? Takara is also a toy company. Thanks to them, Optimus Motherfucking Prime appeared in a fightng crossover. Bandai and Takara were pretty weak in developing video games back in the '80s. Some of Bandai's video game works I mostly think of are Dr. Jekyl and Mr. Hyde, Dragon Power, Ninja Kid, Frankenstein: The Monster Returns and the Bandai Wonderswan. For Takara, all I can think of is the NES port of SEGA's Space Harrier, Transformers: Mystery of Convoy, Transformers: The Headmasters and some SNES ports of some Neo Geo fighting games. I don't know exactly why the Japanese gamers talk a lot about Mystery of Convoy, but I guess they like it, probably because the game and the toy series are both developed by Takara or something, but several Americans hated it, because of how difficult and cheap it is. The successor to it, Transformers: The Headmasters, is considered by several to be far more difficult than Mystery of Convoy. Despite Mystery of Convoy's negative criticism outside of Japan, it was released for the Virtual Console in Japan, but for its successor, it probably won't be released for it.
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Post by Koopaul on Nov 16, 2008 0:52:33 GMT -5
I still support Namco's involvement in a future Smash title.
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Post by Arcadenik on Nov 22, 2008 16:32:24 GMT -5
I just want SSB4 to have at least 12 (16 would be better) new characters (including a playable Duck Hunt Dog and a playable Meowth, I know, I know...) for a grand total of 44 characters on the character select screen (excluding Sheik, Zero Suit Samus, and Red's Pokemon at least)... and about 20 new items to play around with (Ice Flower, Djinn, etc.) and more than 30 new stages to battle it out. More Assists and Pokemon would be great, too! Pretty much what I do most of the time with Melee and Brawl... plus improved Stage Builder (more features, backgrounds, and especially the ability to rotate them 360 degrees (just make it 90, 180, 270, and 360 at least!)) How about NES 8-bit sprites of brick blocks, ? blocks, donut lifts, etc. as 3D platforms?
Adventure Mode was fun, but I'd like it more if it was more Nintendo-based. How about fighting Zelda enemies, Earthbound enemies, Kid Icarus enemies, etc., you know? And it should have more NPCs besides Palutena.
Just get rid of the Masterpieces, they were unnecessary even though they were fun for a few seconds. I'm undecided with stickers... they seem useless and I only look at them whenever I'm bored... but they are helpful only in the Adventure Mode. I guess stickers could stay but I wouldn't miss them if they didn't come back in SSB4.
Chronicle was cool but it seemed bland... how about having the box arts next to the titles? Maybe even show the back of the box arts, too! Or, maybe a short clip of gameplay playing when you select a game title! Aha! How about collecting NES cartridges to add a game to your Chronicle? It doesn't matter if its a Wii game or a N64 game, a NES cartridge will have that game for you to collect and add to your Chronicle.
Gameplay mechanics such as gliding, swimming, climbing, and crawling were cool and fun. How about rolling/sliding down a slope when you press down on a hill? Hanging down from the ceiling and moving along the ceiling? Running up on walls (remember the triangle block in Super Mario World?) and climbing around on fences (also in Super Mario World)?
Target Tests were fun in Brawl but I liked the individual stages for each character. It specialized in each characters' abilities. Board the platforms still should return! Oh, how about something from Balloon Fight... remember those bonus stages where you had to collect all the balloons for a perfect score? How about having to break all 100 Smash Balls or something like that, hmmm?
Fighter Builder, something like Stage Builder, but you customize your Mii into a fighter. Edit the Mii's stats and mix & match movesets (using the movesets from the playable SSB4 characters) to build your ultimate Mii!
Maybe there should be a mode where you play with your Mii against another Miis that you created and play online with other players who also created their Miis. It could be called Smash Mii Mode or something.... that is, if the next Nintendo console after Wii still uses Miis. But SSB4 could just provide you one default Mii for you to customize, I guess.
Stock Battle Mode is still fun and Time and Coin Battle Modes are great, too... but I'm surprised we didn't get Stamina Battle Mode in Brawl. Yes, I know about the custom battle mode featuring stamina in Melee and Brawl, but I mean actual stamina mode where you lose your stock if your HP falls to 0 and you come back with a full HP again instead of never ever coming back to life after you fall off the stage or lose all your HP, I hope you understand what I'm trying to explain here.
Music is great and collecting CDs is fun. Keep it up.
The name of SSB4 might be called Clash or Fury or something like that. Just not "Fight" because that's really unoriginal and lame.
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Post by Boo Destroyer on Nov 27, 2008 13:58:45 GMT -5
I just want SSB4 to have at least 12 (16 would be better) new characters (including a playable Duck Hunt Dog and a playable Meowth, I know, I know...) for a grand total of 44 characters on the character select screen (excluding Sheik, Zero Suit Samus, and Red's Pokemon at least)... and about 20 new items to play around with (Ice Flower, Djinn, etc.) and more than 30 new stages to battle it out. More Assists and Pokemon would be great, too! Pretty much what I do most of the time with Melee and Brawl... plus improved Stage Builder (more features, backgrounds, and especially the ability to rotate them 360 degrees (just make it 90, 180, 270, and 360 at least!)) How about NES 8-bit sprites of brick blocks, ? blocks, donut lifts, etc. as 3D platforms? If anything, that stage builder could allow you to implement elements from other stages. It should be at least 3 per stage, to prevent going overboard with it. I've gone over this before, I believe. For NPC's, most Assist Trophies need that kind of treatment. But I'm sure the horde o' Waddle Dees and Master Hand qualify as them too. Actually, stickers can help out by quite a lot. But they should at least offer some explanations as to what those status uppings mean. I never touched the Masterpieces. It's fun to see all these Nintendo folk getting together like this, but we don't give that much of a damn about them. Exactly, boxart or GTFO. The way it was done to get more in there was just fine, picking them up at times seems like a waste. Sounds like a good one, it could work. Definitely in Adventure Mode at that. 'Some reason, I was okay with this Target Smash, but Platforms really should return. Eh, still nah... Again, no need for that. But Miis should be implemented into the game in any other way, regardless. Yes, I do, actually. That sounds fair too. I called SSB4 "Clash", ha.
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Post by Da Robot on Nov 27, 2008 18:03:57 GMT -5
The name of SSB4 might be called Clash or Fury or something like that. Just not "Fight" because that's really unoriginal and lame. I called SSB4 "Clash", ha. I don't need if this a stupid name or not, how about "Super Smash Bros 4-ever" (pun on 4th game in the series and the word forever).
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Post by Flip on Nov 27, 2008 18:19:27 GMT -5
Smash 4 should use trading cards now. It's the perfect medium between trophies and stickers, AMIRITE?
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Post by TV Eye on Nov 27, 2008 18:36:50 GMT -5
I called SSB4 "Clash", ha. I don't need if this a stupid name or not, how about "Super Smash Bros 4-ever" (pun on 4th game in the series and the word forever). Yeah, I could totally see them doing "Super Smash 4 Dead"
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Post by Manspeed on Nov 27, 2008 18:59:50 GMT -5
Smash 4 should use trading cards now. It's the perfect medium between trophies and stickers, AMIRITE? Super Smash Bros: Card Fighters Clash anybody? "We"? Who the hell is "we"? This certainly explains your ignorance.
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Post by Boo Destroyer on Nov 27, 2008 19:01:18 GMT -5
Smash 4 should use trading cards now. It's the perfect medium between trophies and stickers, AMIRITE? Stickers powered up your characters in SSE. What do you think trading cards would do?
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Post by Da Robot on Nov 27, 2008 20:23:52 GMT -5
Smash 4 should use trading cards now. It's the perfect medium between trophies and stickers, AMIRITE? Super Smash Bros: Card Fighters Clash anybody? In the past I remember thinking of a real life Nintendo trading card game, that as an advantage over the SSB series would be able to have nearly every character and minion (like a Koopa or something) as a card with attacks and stats and such. (It wouldn't have the same mechanics and gameplay be like the Pokemon TCG). Or another idea was to use the same gameplay as Card Hero but with Nintendo characters but since I don't know how that game's gameplay works or if it will work well enough. But to save money on printing physical/real life cards, maybe Nintendo could make it work on a future handheld console* or a handheld/WiiWare combanation (like the new WarioWare game will do) *one with a large onboard memory for card expansions and stuff. Player 1 "I use my Koopa Troopa catapult to send my TLoZ Iron Knuckle crashing into your Princess Peach's magical flying castle's flotation ring . . . causing it to crash down on top of all you Pocket Monsters! Player 2 This card game's a load of bullocks!Hopefully some of you got the reference. ;D
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Post by Manspeed on Nov 27, 2008 20:57:09 GMT -5
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Post by Da Robot on Nov 27, 2008 21:41:17 GMT -5
Thanks for that, after reading it and getting a good understanding of CH now, it's got some nice mechanics (having a monster wait a turn and gets a stronger attack on the next turn and defeating the "master" card) and odd ones (how you need lots and lots of rare cards).
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Post by Flip on Nov 27, 2008 23:51:59 GMT -5
I always liked the Pokemon TCG's Battle System, but that's because it made sense to me. YuGiOh's is fairly simple to my knowledge as well. Hell, Trading Cards could be used like the cards IN YuGiOh, Digimon Season 3, or whatever else. The player can "swipe" cards to get different effects. AND, to make it more Nintendo-y, they could make you swipe it through an eReader. OOO, Double Score!
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Post by kirbychu on Nov 28, 2008 4:11:24 GMT -5
Player 1 "I use my Koopa Troopa catapult to send my TLoZ Iron Knuckle crashing into your Princess Peach's magical flying castle's flotation ring . . . causing it to crash down on top of all you Pocket Monsters! Player 2 This card game's a load of bullocks!Hopefully some of you got the reference. ;D Haha, I got it. What do I win? ;D To be honest, I don't think Nintendo would need to worry about saving money on printing a Smash Bros TCG. It'd be pretty much guaranteed to make money, either way.
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