I second Wario and Donkey Kong '94. All three of the Wario Land games are great and DK'94 is one of the best Puzzle games I've ever played. On the other hand, I'd skip Super Mario Land. While it may have been mind blowing to be able to play SMB on the go in '89, it hasn't held up well at all in my opinion. The graphics are bad (with a reason, admittedly), the gameplay is lacking. The best parts, the shooter levels, are far and in between. On the other other hand, Super Mario Land 2 is an excellent game. A great Mario game in the SMW tradition, it's a great platformer with great graphics for the time. Also, it's the first appearance of Wario! Kirby's Dream Land 2 is a good choice as well. It's a sequel to Kirby's Adventure that, IMO, improved on the original. Granted, it did have fewer copy abilities.
Post by Johans Nidorino on Jul 4, 2008 15:45:27 GMT -5
I also agree on "Donkey Kong '94" and the first Donkey Kong Land.
In case you want to experiment with game-specific hardware, I recommend Kirby Tilt 'n' Tumble if available, or the Game Boy Camera.
Kirby's Block Ball is a nice Breakout-like game with Kirby as a the ball. With Kirby's powers you can break different kinds of blocks and try to get the maximum score possible.
Tetris Blast is very different from traditional Tetris; you create explosions to destroy the lines in the area. It includes a battle mode in which you destroy enemies that have different ways to annoy you by creating blocks, eating power-ups, etc.
Mario's Picross is a very fun puzzle game in which you use your numeric skills to uncover pictures that are hidden in a grid. Though in my particular opinion, I'd skip it and get Picross DS instead.
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Hearing about your escapades rocks my soul! It sure does! Click! ...... ......
Mario Land 2, all three Wario Land games, Donkey Kong 94, Pokemon RBY and GSC, and Kirby's Dreamland 2. Those were my babies growing up. Oh, and especially Link's Awakening I passed up on the Oracle games
If you are curious about Nintendo's earliest Game Boy games, here are some information about them in my words.
Alleyway - This game is considered by many to be Nintendo's version of Breakout and/or Arkanoid, but it's more like Super Breakout, because Super Breakout has some similar features compared to Alleyway. I was playing Alleyway last night and it was kind of boring at the beginning of it, but in later levels, it becomes more interesting and fun. The bonus levels are the most interesting parts, because they play this catchy music, while the ball runs THROUGH the blocks instead of ricocheting off of them. The replay value is quite low, because of the lack of saving progress, not playing background music during most of its gameplay and not very different compared to the games it resembles. There was a song remix of this game released for the Game Music Graffiti album. Click here to listen to it.
Solar Striker - This was Nintendo's first and last scrolling shoot-em-up. Those Kirby shoot-em-ups seen in Kirby Super Star and Kirby & The Amazing Mirror don't count. Most people thought it had no plot, because it doesn't tell you in the game. It does have a plot, it's in the instruction booklet. The Wikipedia article about this game tells the plot as well. The plot is like "the world is doomed, but our last hope is sending the top secret advanced fighter, code-named Solar Striker". The game is fun, but it's short; however, when you return to the title screen after you beat the game, you can press Select to play again in Hard Mode. But one bad point about this is that Solar Striker has no battery-backed memory to save progress. The music is pretty catchy, especially Stages 1 and 2 and the Credits sequence. Also, like Alleyway, it even got it's own song remix added to Game Music Graffiti. Click here to listen to it.
Balloon Kid - If you like Balloon Fight, you'll enjoy playing this Game Boy game. It's part of the Balloon Fight series. It's an arranged verison of Balloon Fight's "Game C - Balloon Trip" mode, with enemies and obstacles. Even the music is a special version of Balloon Trip's music. It even has some bosses, which nearly every one of them are easy. One thing I dislike about this game is that it lacks battery-backed memory, which means it can only be beat in one sitting. Later in 2000, this game was fixed and released in Japan for the Game Boy Color with battery-backed memory with a stage-selecting map, Super Game Boy features and got colored. Too bad there aren't any real sequels made, while many people (including Nintendo) are firmly obsessed with the original Balloon Fight. Nintendo, please bring some sequels and/or remakes of the Game Boy games.
Radar Mission - This game is two games in one. One of them is Nintendo's version of the pencil-and-paper game, Battleship, which has two special power-ups: A bomb that destroys a ship with one hit and a bomb that explodes in an X-shape. This game also includes a fighter jet as another target, which takes off from an aircraft carrier and lays in a random space each turn, until it becomes destroyed. The other game is a unique, but tough submarine game that requires you to shoot torpedoes at different ships. Your main enemy in this game is their submarine, while you control your own submarine. There are three power-ups that cost money (or points): Prop Speed (to make the sub faster), Twin Shot (shoots two torpedoes at one shot) and Power Sonar (tells you where exactly your ships and your enemy's ships are heading toward). The music is pretty good, especially the one heard in the submarine game. Too bad there aren't any official remixes nor arranged versions available, but there's a few at VG Music.
Nintendo's Sports Games - There were three sports games released during the Game Boy launch.
* Baseball - It looks very similar to RBI Baseball for the NES, but it's slower, has only two teams and has better music than the NES version. There are three things I dislike about this Baseball. One is that it lets you bat first when you choose the Bears or pitch first when you choose the Eagles. Two is that there are two country modes to choose from: USA and JPN. Mario and Luigi are in the USA version, but there isn't anyone interesting in the JPN version, but it would of been nicer if it had any of the Nintendo employees in it, like Shigeru Miyamoto for example. And three, the game is slower than the NES version. Overall, this Baseball game is slightly better than the NES version. Like Alleyway and Solar Striker, this game got its own remix in the Game Music Graffiti music album. Click here to listen to it.
* Golf - This is more fun than the NES version, because |1.| it has some catchy background music, |2.| it has more golf courses with two different countries to choose from, and |3.| it has a bad and a good ending. Too bad none of the courses from this game were added to the Wii Sports Golf along with the NES version. It also would of been nice if they also added golf courses from NES Open Tournament Golf. Like Alleyway, Solar Striker and Baseball, this game also got its own remix in the Game Music Graffiti music album. Click here to listen to it. It sounds better with the tempo raised a bit like this, because it matches the original version's tempo. This is probably what it would sound like if it was heard in Wii Sports Golf.
* Tennis - Like Baseball and Golf, this one is better than the NES version. The computer player at the highest level is so fast and tough, it can quickly backtrack and return the ball whereas for the player it is a near-impossible feat, but this game is still a simple and fun game for the classic Game Boy with excellent music and atmosphere. Mario looks better in this version than in the NES version. Too bad this didn't get a remix in the Game Music Graffiti music album.
For later games, here are some that you might be interested in:
Kid Icarus: Of Myths and Monsters - Some say this game isn't as good as the NES version. In my opinion, this is slightly better than the NES version. Entering passwords is kind of annoying in the NES version, but in the Game Boy version, it has battery-backed memory. The game looks and plays nearly exactly like the NES version. It's okay to not add some music from the NES version, because they probably would of sounded worse than the ones in the NES version; however, the NES version's title screen theme was added to the ending. When Pit falls, you can rapidly tap the jump button to make him flap his wings to fall slowly, just like controlling Raccoon Mario/Luigi or Tanooki Mario/Luigi in Super Mario Bros. 3. This game also has some good bosses. The final boss name Orcos is more interesting than Medusa in the NES version, because he is slightly more challenging. Also, he has two forms: one is when he is small and does 4-way fireball shots; the other is when he is gigantic and can shoot a lot of things while stomping. It's too bad this game wasn't released in Japan, but it's a good thing it was mentioned in the Japanese version of Super Smash Bros. Brawl. If the NES version of Kid Icarus is the only game he appeared in according to SSBB, then why did Nintendo take some of the ideas from the Game Boy classic and added them to Pit's new design? Also, why did Nintendo use the logo on the Game Boy version's box for the stage select screen? I wish there were more people supporting this game by expanding its Wikipedia article, creating arranged and remixed versions of it's music and other stuff. And did anyone know that in Season 3 of Captain N: The Game Master, Pit's appearance in season 3 resembles his Game Boy look?
Mole Mania - This is one of Shigeru Miyamoto's lesser-known creations. One reason why is that it's for Game Boy, and many people like TV Eye were too busy playing home consoles and weren't very interested in playing handheld consoles. Mole Mania is sort of similar to the Sokoban games and Chip's Challenge, but with digging action for working under and overground. It's even got some fun boss battles and a pretty interesting plot with good cut-scenes.
Dr. Mario - This version's gameplay is equal to the NES version's, but the graphics are different. The music sounds better, because it sounds more energetic than the NES version's, especially the Fever song, which has more notes in it than the NES Fever does. Also, the Super Smash Bros. version of the song sounds exactly like the Game Boy version's. If you want a block-dropping puzzle game besides Tetris, this one is for you.
Well, hope this helps you out, TV Eye. It would of been nice if those songs I posted were in SSBB (or probably SSB4). The Solar Striker one would of sounded better if it also had parts of the ending / credits theme, especially when it sounds like this one.
Last Edit: Jul 10, 2008 11:39:14 GMT -5 by parrothead
Somebody made a scary point on Kotaku in regards to GB on VC: most games for the GB/C are now abandonware or forgotten games. Unlike consoles, handhelds are more quickly forgotten as people age. Likewise the amt of shovelware and general lean towards kids makes it hard for games to stand out.
Wario Land Series Definitely some of the best games available on the Game Boy. Each one very different to the last one, but each one entertaining. I've played through them all several times, and I don't often say that about GB games.
The Legend of Zelda: Link's Awakening I love this game. Injected with humour, sadness, and a strange but interesting story mode, and some of the best boss battles in the Zelda series.
Metroid II: Return of Samus Possibly the creepiest game available on Game Boy. There's hardly any music, just creepy sound effects, and when a Metroid appears you pack yourself.
Kid Icarus: Of Myths & Monsters I have only recently gotten into the Kid Icarus titles, but I found the second one to be much easier to play than the first, and even though it has none of the original music in, it's still fantastically catchy.
Mole Mania The best puzzler available on the system. Get the bomb to the door in each single-screen stage, and go between overground and underground. The puzzles go from very simple to mind-numbingly difficult later on, and I have yet to clear it 100%.
Donkey Kong I remember when I got this game I had no idea what to expect. What I got was an ingenious puzzle platformer that just keeps throwing new ideas at you. And the music is just fantastic - some of the best of any game, let alone 8-bit titles.
Balloon Kid A full Balloon Fight adventure, and simply excellent. The controls are perfect, and the game is just plain fun from beginning to end. And full of little references to its source material. One of the best platformers on the system.
Pokemon All of them are good, but you know that? Just one of the only RPGs to draw me in and keep me there. Obsessive compulsive fun!
Mario's Picross I just love Picross...
There's other good stuff on there as well, but these really do stand out. I left out SML because I agree it has aged poorly, and SML2 is OK, but waaaay overshadowed by the Wario games. Oh, and no Donkey Kong Land, because I think they're virtually unplayable and absolutely awful.
nocturnal YL: Not doing an update right now; jury's still out for whether Three Hopes should replace the original FE Warriors and whether there'd be other changes.
Jul 12, 2022 10:26:48 GMT -5
Nester the Lark: My list could use some tweaking, too, but since it was entirely first-party games, I was considering making an entirely separate list of favorite third-party games.
Jul 13, 2022 9:13:11 GMT -5
nocturnal YL: Finished playing Atelier Ryza 2. The main story, anyway. Main takeaways: (1) BRSL really took a lot from it, from the summer theme to the 3+1 battle formation and certain plot points; (2) it's still not my kind of game, and it's too reliant on lore;
Jul 17, 2022 14:44:11 GMT -5
nocturnal YL: (3) item synthesis, gems (used for the rebuild, copy and essence systems) and shop upgrades all eat up lots of raw materials, which is quite annoying; (4) it's just as I expected: much better than Ryza 1, but still not great by Atelier standard.
Jul 17, 2022 14:53:50 GMT -5
nocturnal YL: There are a lot of game genres and elements that I said I wouldn't like, and my game library would say otherwise. At various points I thought I wouldn't like music games, town management, time travel story or even SRPGs. My top favs have all of these.
Jul 19, 2022 11:27:35 GMT -5
nocturnal YL: I was thinking about doing some kind of quiz game where we post questions asking each other how well do we know each other as gamers. After all, the regulars (especially Nester and I) have posted so much stuff here. I wonder if anyone is interested?
Jul 31, 2022 1:15:30 GMT -5
Nester the Lark: ^ Sounds interesting, but of course, I wouldn't expect there to be a lot of participation.
Jul 31, 2022 10:43:12 GMT -5
Shrikeswind: With Nester on that. Could be interesting, though participation would likely be low. Still, could be neat, and for people who aren't as regular, could be a good way to acquaint or reacquaint members.
Aug 3, 2022 6:12:16 GMT -5
nocturnal YL: I'll think about what to do with the quiz. I think I'll post mine in a few days. In the meanwhile, feel free to post yours (with your own rules) ahead of me if you feel like it.
Aug 3, 2022 6:44:21 GMT -5
Nester the Lark: So, if I understand, we think up trivia about ourselves as gamers that we can quiz other people on?
Aug 3, 2022 9:56:53 GMT -5
nocturnal YL: Yeah, that's the general idea. I'm not decided on what type of questions / topics I'll have, though. Something like "Which level, outside of Secret Seclusion, have I not finished in DKC Tropical Freeze?" might be unfair since I never mentioned this before.
Aug 3, 2022 12:17:13 GMT -5
nocturnal YL: Something that people may know, but not stuff that we've directly mentioned would be great. Like "Which Metroid games have I beaten?" for me. Questions without searchable answers would be a good way to introduce new trivia, though.
Aug 3, 2022 12:24:23 GMT -5
Nester the Lark: I was thinking of things that I've mentioned on the forum but weren't necessarily well known. I suppose things I haven't explicitly mentioned might be more fun to try to guess.
Aug 3, 2022 19:43:46 GMT -5