I'll like to point out the following info is a RUMOR. So don't get your hopes up.
A survey about GTA: CW was supposedly sent and contained the following info about stuff in the game.
-AD HOC MULTIPLAYER: With wi-fi connectivity, players can play each other head to head in four different game modes, including a race (seven different race maps, can race with all the game vehicles), and play co-op modes.
-LENGTH OF GAMEPLAY: 70+ missions, 20+ hours of straight gameplay—with significant replayability on top of those 20+ hours.
-STYLUS BASED MINI GAMES: Missions include a wide variety of contextual mini-games, such as assembling a sniper rifle to complete an assassination mission, and smashing locks and hotwiring cars to steal them.
-REPLAYABLE MISSIONS: A feature that allows you to jump to any completed mission from a convenient menu and play them again.
(In case you’re still not convinced that this is for GTA, question 18 locks it down…)
18. The title of this new game is called Grand Theft Auto: Chinatown Wars, by Rockstar Games. Now how interested are you in buying the game?
First actual info about the game! (from Nintendo Power) And it's sounding pretty good!
- Cel-shaded graphics/polygons - black borders - traditional GTA game: open world, story, sandbox genre - rated Mature - Isometric camera angle - touch-screen controls for minigames, menu navigation - user interface is a PDA - finger-sized icons - missions focus on shorter objectives, arcade style - shooting: aim with control pad, press R for auto target - slight autosteering - if a mission is failed, you can return to the action sequence - some weapons mentioned: chain gun, flamethrower - a good portion of the city is modeled after Liberty City, but features different routes than the console games - no worries about load times - there will be pedestrians, other cars on screen - Wanted system - objective is to disable police cars any way possible - real-time weather effects, 24-hour day/night cycle - radio stations feature more instrumental music than vocal - upload stats Rockstar Social Club website through Wi-Fi, no other online play/multiplayer aspects discussed
- 360 degree camera control - trains pass overhead in the city - cars will circle around to follow - pedestrians out walking - GPS on touch screen - use PDA for more details on missions - mark points on GPS to get the shortest route there - new discoveries get added to your map - bottom screen for PDA, GPS, map access, use Molotov cocktails and grenades - top screen for in-game action - drugs are central to the storyline - control drug flow, buy and sell - you’ll have a special map that shows you what people are demanding what drugs - whistle into the mic to catch a taxi
- contains more lines of code than GTA: San Andreas - Huang Lee’s PDA acts much like the cell phone from GTA IV - access Ammu-nation through the PDA - Ammu-nation is now an online store that delivers weapons to your safehouse - earn trophies that will be displayed in your safehouse - your safehouse features a whiteboard full of contacts. Touch photos to access missions you’ve received - view online leaderboards through whiteboard - select weapons via PDA screen - action pauses once you tap touch screen - tracer lines for fire are over-exaggerated to give you a better idea of how weapons fire - touch grenade/molotov icon to activate a toss. The icon will turn into a target circle, and you’ll drag a line in the direction you want to throw. Trajectory is displayed on the top screen - assemble a sniper rifle via the touch screen - safe cracking uses audio hints as you turn the dial - slide a screwdriver into the ignition to steal cars - flip coins into toll booths - dig through garbage for items
Post by Dances in Undergarments on Mar 14, 2009 22:20:45 GMT -5
comes out this week. apparently rather fuck awesome. 20 to 30 hours length. feels like a real gta not some cheap cash in. also, has a second retry option called 'trip skip' where you can skip the driving around part at the start of a mission when you retry it - that alone makes it better than gta iv.
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5