Post by Nester the Lark on Sept 23, 2009 22:52:27 GMT -5
Here's a video showing the fist 10 minutes of the game, including story scenes, character creation, the first town, the overworld, part of the first dungeon, and a bunch of battles.
Love the remixed music!
The game has been out in Japan for about a week now (scored 9/7/7/8 in Famitsu), and there's still no sign of a North American release. I guess it's not too late, but it's looking less likely at this point.
Post by Nester the Lark on Sept 24, 2009 17:33:28 GMT -5
3-hit chain! 303 damage!
Jeremy Parish has written impressions of the game at 1up.com, calling it "surprisingly good."
User-friendly? Not really. Yet it was indescribably appealing to many RPG fans, a unique system that demanded players approach the game on its terms and learn to master its nuances. Plus, the experience was rewarding: Proper exploitation of the mechanics could make for a godlike party, and it was always fun to see what new forms your party's monster would take after chowing down on a hunk of meat. And it's these things that SaGa 2 plays up in its DS form, which makes it one of the more impressive remakes to have come along lately.
He's also still holding out hope for a North American release. Cross your fingers for 2010.
Post by Nester the Lark on Oct 28, 2009 23:58:54 GMT -5
I suppose the prospects of this game being released in North America are pretty slim at this point. Jeremy Parish thinks that the era of quirky Japanese titles being localized is ending. (Altho I wouldn't consider SaGa II to be all that quirky.) If so, this would be the first SaGa game not to reach North America since Romancing SaGa III on the Super Famicom.
It's a shame, since even the original version, Final Fantasy Legend II, was released here. Plus, it's the only RPG I was looking forward to.
Post by Nester the Lark on Jan 23, 2011 15:15:53 GMT -5
According to TinyCartridge, the fan translation patch for the SaGa 2 remake has been released. So, for those who want to import a copy and patch it with a flash cart, it's the closest you can get to an official English release.
The same team is also working on a translation of the SaGa 3 remake.
It's unlikely I'll partake in either of these, tho, since I don't import.
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5