It was a pretty good video, I skipped the first minutes footage montage until I got to the part where he said their would be no spoilers.
I found it odd that he said mentioned Earthbound's "loyal fanbase" and then mentioned Starmen.net at the end but I assume he did that not to link them up with fan translation. I also surprised he didn't show more pictures of the EarthBound at #1 on the NP most wanted lists because it wasn't like that for just one month.
I still want to play EarthBound, but I don't want to get an emulator to do so . . . I know the US VC is past the 250 games mark but how close are they to 300 yet?
Last Edit: Feb 11, 2009 16:49:59 GMT -5 by Da Robot
Post by parrothead on Feb 12, 2009 21:19:48 GMT -5
I think the review was pretty well done, but I disagree with most of Derek the HVGN's opinion about Zoda's Revenge: StarTropics II, because he said it was responsible for ending the series, but I believe Genyo Takeda, the creator of the StarTropics and Punch-Out!! series, decided to make the series end this way, because he has less software developing experience than hardware manufacturing. He did the same thing to the "SNES Super Punch-Out!!" Also, when comparing to ST1, ST2 has superior gameplay, but the plot's not as good as ST1's plot. Most reviews of GameFAQs users for ST2 are about as positive as the ones for ST1.
There's one thing he forgot to mention about the MOTHER/EarthBound series: MOTHER 2/SNES EarthBound being available in the Masterpieces section only in the Japanese version of SSBB. Seems that Nintendo of America is too afraid to do much anything with the series, but I guess Nintendo of Europe isn't afraid of it as much as NoA is, because I heard they were going to release MOTHER 3/GBA EarthBound in Europe, but then canceled it.
Last Edit: Feb 12, 2009 23:30:26 GMT -5 by parrothead
Someone from the RetroJunk forums. He seems a little harsh. When I showed a picture of my Shaymin, he looked at my Piplup and said "I got Shaymin too... and all you have other than that is a level six Piplup? F*ck dude, get off and start playing." Currently, I'm busy with life concerns and I have Piplup at Lv17.
I asked Mezase_Master why he thought HVGN's MOTHER 2/SNES EarthBound review was gay in his opinion, and he said "The guy is a highly unfunny nerd who spends over ten minutes explaining the obvious. Also I can tell you he failed to mention tons of stuff."
Nester the Lark: I would like to be more active around here, but I don't always have the opportunity.
May 27, 2022 11:31:47 GMT -5
nocturnal YL: I also would like to be more active, but I don't really have anything interesting to say. When I'm not playing games, I'm just being listless.
May 27, 2022 12:11:39 GMT -5
nocturnal YL: Just now, I thought of making a topic on why am I unusually cold towards Nintendo's own games this generation, but then I realised that the answer is actually very simple: they're remakes, ports or otherwise don't bring anything particularly novel.
May 27, 2022 12:28:06 GMT -5
Nester the Lark: I can think of some things to post about. They might not be interesting to anyone but myself, but I think of the forum as more like a community blog at this point.
May 28, 2022 10:24:47 GMT -5
Nester the Lark: Is there anything more "anime" than two characters involved in an incredibly fast, intense, elaborate battle with each other while simultaneously having a calm conversation, voices not even raised, and not even short of breath?
Jun 1, 2022 10:05:31 GMT -5
nocturnal YL: This is completely random, but I saw a woman with Animal Crossing's Isabelle's hairstyle this morning. She was also dressed in pastel colours, which reminded me even more of Isabelle.
Jun 2, 2022 11:42:53 GMT -5
nocturnal YL: The new State of Play is quite interesting. Stray is unexpected, and SF6 looks better than its disastrous initial logo reveal would suggest.
Jun 3, 2022 0:15:02 GMT -5
Nester the Lark: Street Fighter 6 looked like Street Fighter being combined with Final Fight because of the free-roaming segments. I wouldn't mind seeing more stuff like that in fighting games, but then, I've given up on the genre anyway.
Jun 3, 2022 9:04:16 GMT -5
Boo Destroyer: ^ We don't get enough of that anymore, if you ask me.
Jun 3, 2022 20:04:43 GMT -5
Nester the Lark: Where are my bonus rounds where you total a car with your bare hands?
Jun 4, 2022 8:51:08 GMT -5
Nester the Lark: With Xenoblade Chronicles 3 coming out soon, I was thinking of writing about my favorite cutscenes from XC2.
Jun 6, 2022 10:23:26 GMT -5
Boo Destroyer: I wonder if Rex, Pyra, and Mythra will appear in Xenoblade 3 as bonus DLC?
Jun 6, 2022 20:24:19 GMT -5
Nester the Lark: ^ I can see the "Heroes"/seventh party members being a little like XC2's Blades in terms of collectability (only without the gacha system), so I think the potential is there for having a lot of extra party members.
Jun 7, 2022 8:43:55 GMT -5
nocturnal YL: Started the Fire Emblem Warriors: Three Hopes demo, currently at the first episode. I picked the Black Eagles. The beginning felt kind of slow.
Jun 18, 2022 8:33:16 GMT -5
Nester the Lark: OK, I'll have my impressions of the XC3 Direct shortly...
Jun 22, 2022 9:26:13 GMT -5
Nester the Lark: I still want to write some things about XC2 before XC3 comes out, but haven't quite been able to yet.
Jun 22, 2022 12:17:05 GMT -5
nocturnal YL: I played through the demo of a game that I wouldn't have considered — Aiyoku no Eustia, an old adult game (console version, so no adult contents). One thing that surprised me is that I played it for 6 hours and it's still going. More on that later.
Jun 26, 2022 9:37:08 GMT -5
nocturnal YL: What's with that awful upscaling in that Mega Man Battle Network collection?
Jun 28, 2022 8:58:25 GMT -5
nocturnal YL: Started Atelier Ryza 2. I'm about 15% done? First-day impression: Ryza 2 is much improved from Ryza 1, most notably story and battle system. The pacing is better, the goals are clear, and story logs are written from Ryza's perspective.
Jul 2, 2022 12:51:26 GMT -5
nocturnal YL: As far as it being a base for other games go, BLUE REFLECTION: Second Light obviously took cues from it, with both involving revealing memories. Atelier Sophie 2 mostly had changes it can call its own, sharing just the rendering and exploration mechanics.
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