In Pinball Land Mario had this form before, now its back! Eat the Candy Ball to turn into this.
Powers- He's extra bouncy and can jump extra high. He moves slightly faster too. On top of that, he can float on the surface of water and toxic water that would normally kill Mario.
The negative side is that he has poor traction and has difficulties rolling up hills. And he can't pick up shells or other objects. He'll turn back into regular Mario if he enters an underwater stage or hops on Yoshi.
Space Suit Mario
Mario looks like an astronaut! Grab the Space Helmet for this.
Powers- Mario is extra light, not only does his jump increase but he falls a lot slower like there's low gravity. Mario can shoot a short laser similar to the Fire Ball but goes straight and doesn't go as far. This also allows Mario to breath in toxic areas that would eventually kill him.
The negative side is that he moves slightly slower.
Bowser Suit Mario
Yes the one from the Mario Party series returns! Grab the Bowser Mushroom and get burly!
Powers one of the most deadly power-ups, Mario becomes fairly larger, he is able to break any type of block including empty Item Blocks!
Goombas and Koopas will run away and even run off an edge. You and perform a POW Pound that will flip all ground enemies on the screen upside down. By pressing down Mario can hide inside his shell and become invincible.
On the down side Mario will moves slightly slower and jump a little lower too. He'll sink fast in water too, so you'll have to swim harder.
(That's just a really good picture edit I did off of old art).
Throw's a boomerang similar to the ones the Boomerang Bro throws.
1st idea: Mario throws the boomerang and it can kill up to 3 enemies in front of him/after it gets to the other side of the screen it will turn around and return and Mario must avoid it to prevent getting hurt (he never learnt how to catch them)
2nd idea: Mario throws the boomerang and it can kill up to 3 enemies in front of him/after it gets to the other side of the screen it will turn around and return and Mario must catch it (as in get in the way of it returing) otherwise there will be some downtime (like 5-6 seconds) before Mario can throw another one.
One may admit that it's just based off an old enemy but another two suits are (Hammer from SMB3, Boo from SMG) and even the Propeller suit from NSMB Wii is just based off that spinning platform from the first NSMB.
Last Edit: Jun 20, 2009 1:19:21 GMT -5 by Da Robot
The only thing that can cover his secret identity when moving outside of his bathtub is a white towel. It's long enough to censor his body while he can whip his towel (like how someone did it in the "Scary Movie" series) to reflect projectiles or attack enemies that are adjacent, just like his Cape Feather power-up. When he runs, he slides on a bar of soap.
If he was in SSB4, then his Final Smash would be like this.
Last Edit: Jun 20, 2009 2:01:07 GMT -5 by parrothead
Item that give the power up(whatever GB likes): - A Magic Hat (like the ones Magikoopas use) - A Magic Wand (like the one Magikoopas use, I personally like this one best)
The way it works: Mario dons a wizard's hat and robes, and Becomes MagiMario.
The Main form of attack consists in using the Magic Wand. Pressing the attack button makes Mario shoot out the typical Magic attack in the Mario games (Square, Circle and Triangle) forward. The attack will disappear when it crashes into another object, and it only damages enemies, it will not break blocks or transform them into other things. Holding the attack button allows a cursor to appear and it will move up and down and letting go of the button make Mario shoot a magic attack in that direction (similar to the Yoshi's Egg toss in the Yoshi games, take note that the attack won't become more powerful, just you throw it where you want to).
The Magic attack itself is like a Fire Ball, but it goes straight, and it can also activate special switches that open new areas (Ok, I know this game is quite advanced in the makings, but it's an idea for a future game).
Another ability is that you can levitate by holding the jump button at the jump's peak, similar to Peach's SBM2 Glide. Take note that you cannot attack during the levitation.
As Mario becomes a book worm, he become weaker, so he looses the ability to Ground Pound and becomes slightly slower when running. His jumps stay the same though, as he'll use his Magic to keep on jumping high. He can still shoot an attack directly downwards if the player, while in mid-air, holds down and presses the attack button. This will also stop him in mid air.
As I look at the other ideas, the Ape Mario is awesome and hilarious, and the Space Suit Mario is also a great idea.
Go with the Mouser and Panda Suits from that Mario 3 hack, Super Mario Adventure. Those rocked. Mouser Mario could throw Bob-ombs and do a special spin jump that killed spiked foes; Panda Mario could run up walls and ceilings as well as do the special spin jump.
From my own brain, Fox and Ram: Fox Suit lets you run twice as fast, throw your coins as a projectile; Ram Suit lets you barrel through enemies by dashing and gives you a tougher buttstomp
Use it only if you have both the Fire Flower and Ice Flower in the game. This one allows Mario to shoot leaves at enemies. The leaves sail ahead in a straight line and an enable Mario to slice ropes and stuff. This was initially conceived as a projectile weapon for Raccoon Mario, but I doubt you'd integrate it that way. Instead of a full suit Mario has a leaf sticking out of his hat.
I couldn't think of a better name, but I saw a power-up just like this one in a fangame engine once. It's an alternative to the Fire Flower. The regular Fire Suit would be obtained via the classic round Fire Flower while this power-up would be received from the later tulip-shaped Fire Flower. It enables Mario to shoot whole Podoboos straight across the screen (sorta like the fireballs Yoshi spits out). Instead of a red and white suit, Mario wears a feather in his hat like he does in Super Mario Land 2.
Nester the Lark: I was thinking how I considered the original Donkey Kong Country to be a generic Super Mario Bros clone with fancy graphics, but SMB Wonder only just caught up to the level of quality that DKC Tropical Freeze gave us almost a decade ago.
Nov 20, 2023 14:57:21 GMT -5
nocturnal YL: This is surprising. I see DKC as the least Mario-like platformer to feature a Mario character. The Wario Land games still feature Mario-style blocks and pipes, for example, while DKC lacks many Mario elements.
Nov 21, 2023 8:16:55 GMT -5
Nester the Lark: True that DKC lacks a lot of specific Mario-like details, but it has the basic gameplay in that you run, jump, and defeat enemies by landing on them. I didn't see it as having much more than this, thus why I considered it generic.
Nov 21, 2023 9:27:07 GMT -5
Evie ❤✿: Yeah, psychologically there is a 'first example' thing. When something new is released and is thought to be innovative, and becomes popular it can lead to comparing newer games to be like it (so we have newer genres like "Metroidvania").
Nov 24, 2023 18:28:16 GMT -5
Evie ❤✿: I find it interesting with platformers, it's less often that we regard platform games after Mario as "Mario-like". On this note, I also find it interesting how certain genres are treated differently.
Nov 24, 2023 18:29:32 GMT -5
Evie ❤✿: In addition to the "platform" (rather than Mario-like) and Metroidvania examples (incidentally there were games like Metroid and Castlevania before their release), some games are seen as "rip-offs" if people think they're too similar.
Nov 24, 2023 18:31:26 GMT -5
Evie ❤✿: An example is how some people treat Fossil Fighters, Robopon, Yo-Kai Watch as Pokémon 'rip-offs' or clones, and the 'monster-battling' genre is often seen as less 'mainstream' than something like 'platformer'.
Nov 24, 2023 18:32:39 GMT -5
Evie ❤✿: Also on that note, often people on databases, wikis, etc. stick to only a few genre labels like "platform", "arcade", "fighting", "racing" etc. but there are many more ways to describe a game.
Nov 24, 2023 18:35:03 GMT -5
Evie ❤✿: The developers may choose to advertise their game using their own genre, so for instance Starfy was given the label "marine action" in Japan rather than "platformer". I think in essence these don't exist in isolation though.
Nov 24, 2023 18:36:28 GMT -5
Evie ❤✿: It also reminds me of how there was apparently a debate on whether NES The Legend of Zelda is an adventure game or RPG (or something like that).
Nov 24, 2023 18:37:27 GMT -5
Nester the Lark: Happy 6th anniversary to my favorite RPG, Xenoblade Chronicles 2!
Nov 30, 2023 20:54:33 GMT -5
nocturnal YL: The Super Mario Bros. Wonder speedruns don't feel much like Mario speedruns. Any% takes more than 80 minutes, and features slow Wonder Seed segments and a lot of loading time. They're rather boring to watch compared to even the New SMB games.
Dec 2, 2023 6:08:10 GMT -5
nocturnal YL: I've got a lot of Nintendo Switch demos that I haven't got to play. At this rate I'll never clear my backlog even if I don't buy anything.
Dec 2, 2023 10:36:45 GMT -5
nocturnal YL: I've finally finished Ciel nosurge DX. Its end is directly connected to the beginning of Ion's part in Ar nosurge DX, which means I'll have to play through that to experience the whole story.
Dec 2, 2023 12:45:14 GMT -5
nocturnal YL: Going through everything takes more time than finishing an entire quadrilogy in the Atelier series. I think it'll be another few months before I even touch another game.
Dec 2, 2023 12:46:32 GMT -5
nocturnal YL: Also, this is of no use to most people reading this, but Surge Concerto confusingly has save data bonus that goes both ways. To experience the story in chronological order, do Sekai Link in Ar nosurge DX as soon as possible, then play Ciel nosurge DX.
Dec 2, 2023 13:05:55 GMT -5
nocturnal YL: Any advice you find online about needing to advance Ar nosurge's story to a certain point does not apply to the DX version. Just make the save data and leave it behind to avoid Ciel nosurge spoilers and not understanding Ar nosurge's story.
Dec 2, 2023 13:07:17 GMT -5
nocturnal YL: (By the way, the PS3 and PS Vita versions of Ar nosurge is available in English, but not Ciel nosurge. The DX version is entirely Japan-only. I have much to complain when it comes to localisation for both Gust and the whole of KOEI TECMO GAMES.)
Dec 2, 2023 13:12:43 GMT -5
Nester the Lark: Been a bit busy recently and haven't had a chance to respond to things until now.
Dec 7, 2023 10:50:24 GMT -5
nocturnal YL: Stories I've read that deal with fantasy races tend to have only a few named members in those races, and those tend to be outlier individuals. We don't get to know generic members in great detail. One exception is Xenoblade, which does the exact opposite.
Dec 9, 2023 23:29:12 GMT -5