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Post by nocturnal YL on Jun 7, 2009 13:08:31 GMT -5
Just a little statistics of what games didn't make it to the shelves. Space World 1997 - Casualties: 2 1Cancelled:
A game named "NBA Basketball" didn't seem to make it. (see below) And we all know half of the planned Mario Artist games are killed. "Picture Maker" here seems to be it.Changed: Pokémon Snap and Pokémon Stadium (JP) were Nintendo 64 catridges instead of 64DD floppies.Space World 1999 - Casualty: 1Cancelled: Buggie Boogie as mentioned in this NinDB forum post.Changed: Mother 3 had to wait for a 7-year delay, looks completely different graphically and all characters were turned to 2D sprites. And the game has to stay in Japan. Good news that the story was mostly unchanged.Space World 2000 - Casualties: 0Changed: Cubivore was released for GameCube instead, and Nintendo didn't even bother to publish it in the US.Space World 2001 - Casualties: 2Cancelled: Luna Blaze and Battland are perfect example for us not to trust HAL Laboratory.Changed: Diddy Kong Pilot and Sabre Wulf are published by THQ. Other than the Diddylessness in the final Banjo-Pilot, the games look fine... I think.E3 2004 - Casualties: 0Besides a few changes in game names and the fact Twilight Princess was long overdue, it's been fine. Too bad non-Japanese Japanese-version regions (like us in Hong Kong) had to buy TP at double the price. E3 2005 - Casualties: 2Cancelled: Kirby and Pennant Chase Baseball. From this point on, I don't put much hope in game shows and conferences. I'll save it for when I actually see them on shelves. On the flippity-flop side, the day of Kirby's revival will mark my happiest day in life and not even two major Mario announcements in a day can shake that fact.E3 2006 - Casualties: 0E3 2009 - Casualties: ?We'll wait and see. I expect one or none (hopefully), as they're either big stuff or are third party collabs. I fear on Golden Sun though, seeing Camelot's decline since Mario Power Tennis... Oh wait. From the stats... odd-number years have games that don't make it. Now that's bad...
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Post by Fryguy64 on Jun 8, 2009 3:05:40 GMT -5
There's more than that... Where's Echo Delta? And Catroots? Both were Marigul games that eventually got dropped, and you can find a video of at least one of them in their old show sites. I'm sure there's more.
NBA Basketball was "NBA Courtside". Japan didn't get it, but the rest of the world did. Japan only got the Gamecube version. That happens a lot too. Check out recent shows and you'll see Japan was due to get Geist as well.
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Post by nocturnal YL on Jun 8, 2009 3:53:20 GMT -5
Echo delta is here. I don't know if it's related to Nintendo at all. ...Catroots? I don't recall that.
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Post by Fryguy64 on Jun 8, 2009 5:16:47 GMT -5
Echo Delta and Catroots were both to be published by Nintendo under the Marigul Management scheme.
The Marigul project was intended to provide small developers that were finding it difficult to get to market with the support and publishing platform of a second party. At the time, Nintendo didn't have dedicated teams handling outside development, so Marigul Management was set up to keep an eye on the projects.
Loads of developers were signed up, but as we know only Saru Brunei, Noise, Param and Ambrella released anything... and only Noise and Ambrella are still going.
Nintendo is working with small developers in a different way now. Just think how far Skip has come!
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Flint
Bubbles
Im the one and only FLINT
Posts: 482
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Post by Flint on Jun 8, 2009 9:22:35 GMT -5
Catroots www.youtube.com/watch?v=buEoscrTzac was like itchy and scratchy for the N64, looked great, but I had no idea how it could have been played. I can dig my old magazines for a much longer list, did you guys remember the voxel helicopter game "Comanche", what about Ravens blade from Retro studios, or even more Hal stuff with Kid Kirby (there was a lowres poster for that game on an old magazine of mine)
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Post by Fryguy64 on Jun 8, 2009 10:36:57 GMT -5
Here's some extra stuff I found: Space World 1997- Donkey Kong Land 3 (titled "Donkey Kong Land 2" in Japan) on Game Boy, but the Game Boy version was never released in Japan. Instead they got a Game Boy Color remake 3 years later. Space World 1999- Mini Racers... are we sure this is the same game as Buggy Boogie? I was under the impression they were two different games. - Paper Mario was still called "Super Mario RPG 2" - Majora's Mask was still called "The Legend of Zelda Gaiden" - 64DD: Japan Pro Golfer 64, developed by Seta and published by Nintendo. Pretty sure this never came out. - 64DD: Modern Day Battle: Ultimate War, developed by Seta/System Soft and published by Nintendo. Again, I don't think this came out under any publisher. Space World 2000- Legendary Starfy announced for GBC. - Mario Tennis on GBC was only named Tennis GB Color, even though it had Mario and co. in. Note how the artwork looks almost identical to the final artwork, but with the kid rather than Mario. - Echo Delta by Clever Trick (Marigul) Space World 2001- Star Fox Adventures still titled "Star Fox Adventures: Dinosaur Planet" - Game Boy Wars Advance announced E3 2004- Battalion Wars still under the name "Advance Wars: Under Fire" - Geist announced on Japanese website, but never released there Nintendo World: Touch! DSThis event was where most of the DS's launch library was announced. Mostly name changes here: - Touch! Kirby known as "Touch! Kirby: Magic Paintbrush" - Another Code: Two Memories just known as "Another" - Geist still on the cards for Japan E3 2005- Geist still on Japanese website - pretty sure they were planning to release this... E3 2006- Diddy Kong Racing DS shown on Japanese website, but still not released there - Jet Impulse still named "DS Air" - DK: Bongo Blast and Super Paper Mario shown as Gamecube software, but both later released on Wii In all the shows that followed, it looks like there has been a much higher consistency in games being released following their announcement. I'm guessing they're more wary about releasing information on games before they know for certain that the idea is worthwhile (either that, or it's true that Nintendo is just happier to palm-off half-finished games on us now).
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regiwi
Pikpik Carrot
Make sure you get my good side... oh wait, I only have good sides!
Posts: 53
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Post by regiwi on Jun 8, 2009 14:41:54 GMT -5
Dunno if it was specifically a Nintendo creation, but wasn't Project H.A.M.M.E.R cancelled?
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Post by Spud on Jun 8, 2009 15:43:03 GMT -5
Dunno if it was specifically a Nintendo creation, but wasn't Project H.A.M.M.E.R cancelled? I think the last status report was that development was suspended but not canceled. ( Which sucks because I could have made a "They Stopped H.a.m.m.e.r.Time" pun.)
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Post by Sqrt2 on Jun 8, 2009 17:01:45 GMT -5
Wasn't Mario Kart 64 originally entitled 'Mario Kart R' (and featured Kamek as a racer instead of Wario)?
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Post by Spud on Jun 8, 2009 17:10:20 GMT -5
Wasn't Mario Kart 64 originally entitled 'Mario Kart R' (and featured Kamek as a racer instead of Wario)? Wario and Magikoopa were racers in the Mario Kart R Beta Phase However DK seems to be missing from any Mario Kart R videos.
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Post by Fryguy64 on Jun 8, 2009 17:13:07 GMT -5
Yes, but Mario Kart 64 was before Space World 1997... which is the earliest trade show featured on the Nintendo Japanese website.
I couldn't see Project HAMMER on any of the lists, funnily enough, which is why I missed it. But then as has been said, it may simply be delayed (hopefully pending Wii Motion Plus - as that game looked like it needed proper motion control!)
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Post by Sqrt2 on Jun 9, 2009 17:34:00 GMT -5
Wasn't Mario Kart 64 originally entitled 'Mario Kart R' (and featured Kamek as a racer instead of Wario)? Wario and Magikoopa were racers in the Mario Kart R Beta Phase However DK seems to be missing from any Mario Kart R videos. I knew it was either DK or Wario that was missing from the line-up, but I wasn't really sure which one (so I guessed, wrongly as it turns out...)
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Post by Da Robot on Jun 9, 2009 18:27:48 GMT -5
Project HAMMER and you could even consider Disaster: Day of Crisis because it didn't get a NA release. (They were both shown at the actual 06 conference (as new franchises) so it was both assumed they would get released in NA (and worldwide). EDIT: Didn't see Fry's or Regiwi's post. Dunno if it was specifically a Nintendo creation, but wasn't Project H.A.M.M.E.R cancelled? It was being made by Nintendo Software Technologies Corporation (NST). There past games are Wave Race:BS, 1080: Avalanche, Metroid Prime Hunters, Mario vs DK and CrossworDS.
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Post by Fryguy64 on Jun 10, 2009 3:52:40 GMT -5
Are you sure they did CrossworDS? Disaster can't be said to have been cancelled (after all, I own it! Bwahahaha!) But we can plot the story of why it wasn't released in the US easily enough. I'm still hoping Project HAMMER resurfaces. It looked like set hammer motions would happen when you did certain gestures, but we all know we wanted full control of that thing. Wii Motion Plus, anybody? Cha-ching!!
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Post by nocturnal YL on Jun 10, 2009 4:13:57 GMT -5
Disaster is available in non-America. For the ease of making the top post, I used mainly Japanese info as the reference. The Japanese Nintendo website is far easier to navigate.
Project HAMMER could use a revival with WiiMotionPlus, yes. They need to REMEMBER they have unfinished projects in the first place, though.
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