Post by 8bitretroshit on Jun 19, 2010 4:21:58 GMT -5
Aaaaaah it burns!
I read somewhere the game went through some changes. Obviously it's nothing like that freaky sketchwork posted on page 1 of this thread, but I hope they kept the eerie vibe that was in one of the early demo's. Something about an angry clocktower coming to life and robot Donald doing a creepy stare because you didn't fix him.
Either way I'm still excited to see Oswald come back. Browsin' NinDB on my Oswald mousepad
Post by superpoppybros on Jun 29, 2010 8:04:16 GMT -5
You guys probably already know this but Mickey's visuals will not take on a bad boy appearance anymore if you go evil. At least not as much as we may think. gonintendo.com/viewstory.php?id=128547
"We're not going to change Mickey's image so much. People don't like it when you mess with Mickey. We did a focus test that was really eye-opening for me. There was a biker dude saying, 'Oh, I'd never play a Mickey Mouse game,' and then we showed him images of a changed Mickey. I was sitting there thinking, 'You're gonna love what we do,' but he said, 'No! Don't mess with my childhood.'" - Warren Spector
lol! I can almost imagine this biker guy being hardcore, pretty much looking like your typcial scary looking biker with a big beard. And when Warren shows him the appearance Mickey would get if you go the evil route he (the biker) goes all "NOOO! DON'T YOU DARE MESS WITH MICKEY, MY GREATEST HERO OF ALL TIMES! YOU MESS WITH HIM, YOU MESS WITH ME!"*gives death glare* ;D
WS: "The real power of games isn't in figuring out what a designer wanted me to do or in executing a maneuver the designer insisted I execute. The real power of games is in solving problems the way I want to solve them, to decide for myself who I'm going to befriend and who I'm going to ignore, and to craft a unique experience in a compelling game world. When we make games that allow players to be the authors of their own stories, we're beginning to live up to our potential".
NP: "What other games or game creators do you most admire or respect?
WS: "Shigeru Miyamoto. The man's been a part of the creation of so many games I love, including the Zelda series, which is, without question, my favorite game series ever. There's a part of me that really wants to meet him, but there's another part that wonders what would happen if I ever got the chance. Would I be able to croak out a question or two, or would I be too awe-struck to open my mouth? It's unclear!
Others? Well, I wish I was as sharp and creative as Dough Church. I wish I was half as clever and funny as Tim Schafer. I wish I was as smart as anyone at Valve. I recently had the pleasure of metting Satoru Iwata, and all I can say is that I was blown away by the coolness of Nintendo's CEO being a dev guy. That never happens, and it was incredible having a conversation with him".
Tim Schafer and Warren Spector working together on a game, that would be true epicness!
Last Edit: Jun 30, 2010 9:17:15 GMT -5 by superpoppybros
Post by Nester the Lark on Jul 24, 2010 21:45:30 GMT -5
1up has some new footage of Epic Mickey that you can view here. It's off-screen footage, so the quality is kinda bad, and the camera is off-center for the first minute or so, but stick with it. It eventually shows some areas we haven't seen before.
Also, Kotaku reports that there will be a couple of comic books based on the Epic Mickey world called Tales of the Wasteland. Both will focus on Oswald the Lucky Rabbit.
Post by superpoppybros on Jul 26, 2010 3:09:30 GMT -5
Love it, Plutopia looks sweet!
A Eurogamer interview, nothing new but Warren says a thing or two about the whole 'Games as art' debate, also says that Roger Ebert's thoughts are irrelevant.
Eurogamer: I know you like your films. What's your take on Roger Ebert, who said videogames will never be art?
Warren Spector: You're trying to get me in trouble, aren't you?
Eurogamer: As someone who's making a game with a distinctive art style, it would be great to know what you think about the games are art debate.
Warren Spector: That's another one where I almost don't care. If we haven't already won, we're inevitably going to win. Videogames are just coming out of the period where I describe them as the medium adults don't get. Roger Ebert is like the adult. He doesn't get it.
The fact is if we haven't already reached the point where this is true, we're very close to reaching the point where everyone plays games, in the same way that everyone goes to the movies and everyone watches television. We're really at that sort of point where everybody plays games.
As younger people grow up and as twenty-somethings have kids and they start gaming - it's not like the twenty-somethings are going to stop playing games when they get to 30, 40 and 50. We're becoming a mainstream medium where everybody plays.
Eventually, some other thing will come along that I don't get or you don't get and we'll all say, "Oh, those kids today, that stuff isn't art." The same thing happened with movies. Go back to the early days of movies. Go back to the early days of the novel, for crying out loud. That can't be art. Go back to the days when people gave Shakespeare a hard time.
Whatever medium adults don't understand can't be art. Eventually those adults go away and new adults take their place, and some other medium takes the place of the thing that everybody hates. We're coming out of that period now. What Roger Ebert thinks is completely irrelevant.
You tell them Warren! He talks also a little bit about Epic Mickey sequel+Ducktales.
Eurogamer: You've said that you've got another two Epic Mickey games planned in your head. Have you had any luck signing them off, or do you have to wait to see how Epic Mickey does first?
Warren Spector: I don't know if it's how Epic Mickey does, but it's certainly how Epic Mickey finishes. We're working very hard. I want to get this one out of the way before we start thinking too much about what comes next. But I've got some ideas. If Disney say they want it I think I can take care of them.
Eurogamer: Would you prioritise Epic Mickey over Duck Tales, which I know you love?
Warren Spector: Why can't I do both?
Eurogamer: I don't know. Why can't you?
Warren Spector: You know, we'll see. I don't know. It all depends on what Disney wants to do and how this game does. We'll see what happens after that. First, let's get this one out.
If anyone can do a new Ducktales game justice then that anyone is Warren Spector.
Post by superpoppybros on Aug 16, 2010 12:48:41 GMT -5
The full opening cinematic is here. www.nintendoeverything.com/47371/ Looking very nice. I liked the story telling and look to it all. I also liked the part when Mickey's classic cartoons flashed by during the ongoing days. I hope there are a lot of cut-scenes through out the game similar to this.
Post by Nester the Lark on Aug 16, 2010 14:07:40 GMT -5
Look closely at the way Mickey animates. It's very lively, stretchy, and almost rubbery -- just like the classic cartoons. Also notice how his ears are always (nonsensically) oriented towards the camera, no matter what position his head is actually in. Again, just like the animated version of Mickey. I think we're so used to seeing it that way that we don't really think about it, but I'm glad they take those details into account. (I mean, it would just look wrong if Mickey were rendered "properly.")
Getting a huge Through the Mirror vibe here- they mentioned that cartoon as being important, so I guess it's intentional.
Also, the first three cartoons shown on Mickey's calender are the first three Mickey cartoons- Plane Crazy, Galloping Gauchos and Steamboat Willie. Yes, Steamboat Willie was the third Mickey cartoon made and second shown- Galloping Gauchos was released later.
I lol'ed on the bolded details below. Dark Beauty Castle
- Giant holes in the ceiling - Foreboding clouds swirling around the castle unnaturally - Climb a flight of stairs, you’ll then encounter Oswald - Oswald shows Mickey the way forward - Means they’re friends at this point - When Mickey turns his back to Oswald, Oswald starts making faces at him - When Mickey turns around, Oswald looks away and whistles innocently ;D
nocturnal YL: I've been thinking about how would things turn out if we do another NinDB Top 25 after 5 years passed. One thing I'm sure is that the participation rate would remain low.
Aug 16, 2020 13:17:30 GMT -5
Shrikeswind: So, having said in my post in Dream Fighters what I've been spending my quarantine on, what about you guys? How are you hanging onto sanity?
Aug 24, 2020 23:16:48 GMT -5
Shrikeswind: Also I don't know that I've ever spent as long building a Smash fighter as I did with WG, and I'm going to hit this one hard here, it was all the costume work.
Aug 25, 2020 5:28:43 GMT -5
Shrikeswind: I'm reminded why I don't bother with that. I had the luxury of easy-to-grab screenshots and it still took literal hours to finish that post.
Aug 25, 2020 5:29:24 GMT -5
Nester the Lark: Let's not talk about me and sanity.
Aug 25, 2020 10:19:20 GMT -5
Shrikeswind: Very well, we shall talk of other things, like shoes and ships and sealing wax, and cabbages and kings, and why the sea is boiling hot, and whether pigs have wings.
Aug 25, 2020 11:51:55 GMT -5
Shrikeswind: It strikes me that perhaps I should not be mentioned in the same breath as sanity myself.
Aug 25, 2020 11:52:44 GMT -5
Boo Destroyer: RuneScape.... I haven't heard that name in a long, long time.
Aug 27, 2020 18:35:05 GMT -5
Shrikeswind: I still play. Matter of fact, I'm currently playing. It actually just came out with a new skill this past March, if you can believe it.
Aug 28, 2020 2:59:22 GMT -5
nocturnal YL: In a way, I'm glad I'm unrelated to those fan communities of the games I play. I just sit back and play games casually, not really caring whatever scandals or elitism or holier-than-thou attitudes going on.
Sept 1, 2020 12:04:16 GMT -5
Shrikeswind: I think I need to track down some horribly cursed Pokemon content now after that. You know, since that was such a heavy topic to drop in the middle of a quiet forum.
Sept 1, 2020 12:44:53 GMT -5