I am going to keep the non-Nintendo series away, just for now. As happy as I am that we have someone willing to write-up Ogre Battle 64, it would seem very strange to have that information before F-Zero or Duck Hunt... (for example).
After all, they're still not Nintendo series. The original Crystal Chronicles has just as much right to be in that list as Ogre Battle 64, and if Nintendo isn't counting it, then I'm either going to be more open and inquisitive, or much stricter, as I'm not restricted by publishing deals.
And I'm opting for the strict. In a world where people were surprised to see Isaac in Brawl because they didn't realise Golden Sun was a Nintendo game, NinDB still has a lot of educatin' to do about the REAL Nintendo games, before fannying about with another company's series briefly adopted by Nintendo.
Well, I've been working through a handful of these games, and have been in touch with those of you who have offered your wisdom (thanks guys!) I just wanted to hammer out some details for those of you still not 100% sure of what I'm banging on about.
As you know, I have been pushing to group games by series more than by system. Part of the reason for this was to expand on series information. This project is me getting the ball rolling on expanding NinDB to what I always wanted it to be, rather than what it has become (that is, a quickly-written list of games with release dates and cameos).
Of the projects I have started so far, I guess the Mother series will best illustrate what I'm going for, as it only has 3 games, from well-known to obscure.
Mother Series Overview The series overview page will become more like a Mother series homepage, linking to all the main areas of that section and containing updates to that series.
Game Overviews 1. Mother 2. Mother 2 / EarthBound 3. Mother 3 These pages are pretty much what the site has at the moment. I will be reintroducing a piece of boxart at the top (most likely the Japanese boxart, because they usually look better). They will contain: - Overview (basic data, currently down the right hand side) - Screenshots (a bar of pop-up screenshots) - Story (brief synopsis of the game's prologue) - Gameplay (overview of the game's contents) - Other sections (depending on the series, there may be facts and figures, development information and other stuff here. In Mother's case, development of the first and last games will require their own sections).
Character Encyclopaedia How these pages work is dependent on the series. Metroid and Mario, for example, will require just one page for the characters, as they are consistent. Mother will require separate pages for each game. The key difference for NinDB will be the international focus. Mother 1 will place emphasis on the Japanese names as EarthBound NES was never released. We will, of course, reference the names people know best... but it will be "Mothersday", not "Podunk". The same goes for the fanslation of Mother 3.
Enemy Encyclopaedia As above, but for enemies.
Other Encyclopaedia Entries Mother may well need "places" and "items" to be included, being an RPG. Mario might have "power-ups", while Metroid might have "planets" and "factions". There's a lot that can be done here for each series, forming a kind of instruction manual for each game or series.
For series-wide encyclopaedias, a list of appearances may also be required.
How To Play This isn't strictly relevant to the Mother series, but will be used more for puzzle games. It will outline the rules and play mechanics, like an instruction manual would.
Game Guide For me, the priority is game guides for obscure titles not released outside of Japan. There won't be guides for the latest brand-new games, as the purpose here is to walk the readers through a game they might never play themselves (I am guilty of reading game guides or watching playthroughs for RPGs, in particular, as I just don't enjoy the gameplay).
Storyline Some series have interesting or convoluted storylines that need a feature (sometimes speculative, sometimes factual) showing the timeline of the game, with spoilers. That's what this is for - a series-wide storyline to complement the story overview on the overview page.
Other features Mother 3's troubled N64 development, for example, would make a good feature. Perhaps a feature on the Donkey Kong / Cranky Kong relationship, or connections between Zelda stories... Basically, the kind of thing we argue about on these forums! Why not throw in a feature on the Koopa Kids to kill off some of those all-pervading myths? Many options!
Other Media Soundtracks, TV shows, etc. etc. This is an area I haven't touched before, but the times they are a-changing. There were quite a few Mother soundtracks.
Cameos This is tricky. Sometimes a cameo in a game is worth mentioning, sometimes you want to see that information when viewing the represented series instead. I think I'm going to have to go half-and-half. The cameos will be grouped with the represented series as a rule (so Mr. Saturn in Kirby Super Star will appear in the Mother section, rather than the Kirby Super Star page), but that doesn't mean the Kirby Super Star page can't reference it as well.
Anything submitted to NinDB will be used by me to write it up and schedule for an update. This is being done for 2 reasons: 1) I write in a largely objective style, and in order to maintain the single voice used across the website, this shall continue. 2) More importantly, if one person starts writing a section, but drops out before finishing it, it means another person can swoop in and finish it up without affecting how the section is written. This is a bugbear of mine on other sites, where half-finished guides sit thanks to a staffer leaving.
Of course, all contributors will be credited for the work they do.
I won't post anything half-finished, but I will post individual sections for a particular game or series. For example, if a character guide is complete, but an enemy guide is far from finished, then I will post the character guide.
I'm still looking for people to help write things up, as there's a lot of series on NinDB. However, I am making a couple of changes: 1. Game & Watch games will all be grouped together, rather than broken up into their individual series (even if part of a main series). Again, I can reference "Balloon Fight G&W" from the Balloon Fight series page easily, but it will, for all intents and purposes, be a G&W page. This section will also include Game Boy Gallery, Game & Watch Gallery and Game & Watch Collection. 2. Art Style games will all be grouped together. 3. DS Training games will all be grouped together. 4. Early arcade games MAY be grouped together (although this is proving tricky with the Color TV Game systems sharing several titles with them). 5. Arm Wrestling will become part of the Punch-Out!! series. I am undecided on Teleroboxer.
This actually reduces the number of series to something fairly manageable. If you think you can help with a game series, or even an individual section of a game series, then I'd be grateful for anything you can provide.
Last Edit: Nov 5, 2009 10:59:52 GMT -5 by Fryguy64
Just so y'all know, this is still on the cards. I have taken another stab at the layout to better accommodate the new information, as well as reinstating a few things that were missing and throwing in a few more bits that I wanted to do before launch, but couldn't.
However, for those whose help I solicited, or who offered help, I have not received anything yet. It might be easier for you to see exactly what the site will look like, but I am still hoping to begin accumulating some of that extra character information, etc.
Outside of generally working on the site, I am also adding in cameos and soundtrack information. I would also like game credits, where known.
There's a big difference between "named" and "notable". One could argue that Geno plays a huge part in the game he's in, but it's only one game, so whether he's notable depends on what people are looking for. I will likely keep the characters from the RPGs and sports titles separate from the "main characters" list.
There will have to be a bit of repetition in those cases.
And remember, I will be editing to my own standard, so anything that I feel is misleading, wrong or needs rewriting will be done.
Actually, I was doing exactly what you just mentioned: Seperating the RPG and Sports-exclusive characters.
Naturally my format's going to need a change once you edit it. My initial idea was to have three sections: Playable Characters, Supporting Characters, and Boss Characters. This is mainly because I'm largely writing it for personal enjoyment. If anything, it could only be used as a base for whatever you want to have on the site and be heavily altered in the end. You don't even have to attribute it to me.
I would personally opt for "Main Characters" (as no list is complete without Bowser) and "Other Characters" (which will be the less-notable characters from the Mario pantheon). Unlike a site like Wikipedia, I hope to have character artwork available for these, so I have to keep them fairly trim.
I've just taken a look at the MarioWiki's list of Mario characters. Once you take out all the characters not from proper Mario games (Mario & Sonic, Super Smash Bros., Itadaki Street DS), then all the RPG and Wario Land/Ware series characters you're left with a surprisingly trim list!
I did something similar a while ago, and going through ALL characters introduced chronologically, it's amazing how quickly you end up in the mid-90's. Mario didn't have a lot of characters until the RPGs arrived. In a way, I wish character lists made that separation... but if they won't, then I guess I'll have to!
That's OK. No rush. It's all still falling into place at the moment as I'm attempting to squeeze in the extra screenshots, boxart and a handful of other ideas I didn't have time to fit in before I launched it... plus allowing for all the new content, which wouldn't really fit with the site as it stands.
Post by Prince~Of~Light on Mar 8, 2010 7:22:42 GMT -5
I'd soo like to research on the Marvelous: Another Treasure Island, (cleared the game once), but my lack of japanese is blocking it. The game is so lively and treasure-island esque I'd like to help to give some more information about it. (-''-) Maybe someone could help me a bit on the japanese text parts? (-'v'-)
Man, my life's been SO busy. Gah. I need to settle down and work on something for this site. I'm upset about CiNG's bankruptcy, so I think I'll put some creative energy into Hotel Dusk's info now. More people need to play it, and if I can help that by spreading knowledge, I'm 100% behind that.
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5
Nester the Lark: If you want a new perspective on your own Mario Maker levels, just wait more than three years before playing them again.
Mar 6, 2021 9:44:32 GMT -5
nocturnal YL: This kind of reminds me of modern 3D printing, where the software needs to formulate the steps for replicating the object rather than just going in a simple 2D matrix manner as in inkjet printing. Nice video.
Apr 3, 2021 9:13:25 GMT -5
Evie the Mother Hen ❤✿: From the looks of it we could create a Pokémon Family ROM hack, FE Family, etc.; but if the number of stiching points was changed from the original design you'd need to fix that with more hacking.
Apr 6, 2021 14:22:17 GMT -5
Nester the Lark: I'm working on something for the forum. Hopefully I'll have it finished this week.
Apr 10, 2021 11:30:13 GMT -5