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Post by Hiker of Games on Dec 5, 2009 19:45:26 GMT -5
Arguably Mario and Luigi have the abilities to do successively higher jumps as they run as well as wall jumping.
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Post by TV Eye on Dec 5, 2009 19:54:19 GMT -5
I don't think Luigi can wall jump. I think his field action was running on water. Shrikeswind is obviously going by SM64DS...
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Post by Manspeed on Dec 5, 2009 20:18:44 GMT -5
Perhaps irrelevant, but Wario does not have the bad gas. That's an invention of Brawl, not the Wario Land series. I'm pretty sure Wario's fart jokes have appeared in both WarioWare and a few spinoff titles prior to Brawl.
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Post by Hiker of Games on Dec 6, 2009 0:57:36 GMT -5
Usually his shtick has been nose picking, but we should have this discussion elsewhere, heh.
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Post by Shrikeswind on Dec 6, 2009 21:20:13 GMT -5
Actually, I was using most recurring abilities of all the characters. I forgot the Wall Jump, which would be Mario Bros. specific (see SMG and NSMB.) Some moves, like the ground pound, wouldn't be character-specific, but would be dropped for some characters, e.g. Donkey Kong.
That reminds me: A Ground Pound isn't a hard landing. Wario is fat, his weight would obliterate a Koopa, shell and all. But he can't break blocks by falling on them. That's a Ground Pound's job. Hard landing is just when a stomp is particularly powerful.
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Post by Fryguy64 on Dec 7, 2009 4:12:24 GMT -5
I reiterate my earlier point:
Focus on making the engine run the basic Super Mario Bros/Land/World games. If you try and go overboard with extra characters from vaguely related series then you're more likely to break the system.
After you have set out the basic actions for Mario and Luigi, and made it possible to build levels appropriately, then I would suggest you can expand out and include characters from other games, such as Wario and Donkey Kong.
I've been playing about with some Mario stages recently (partly for the site, partly for my own amusement).
Are you going to post progress screenshots here?
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Post by The Great Gatsby on Dec 9, 2009 9:07:07 GMT -5
I reiterate my earlier point: Focus on making the engine run the basic Super Mario Bros/Land/World games. If you try and go overboard with extra characters from vaguely related series then you're more likely to break the system. After you have set out the basic actions for Mario and Luigi, and made it possible to build levels appropriately, then I would suggest you can expand out and include characters from other games, such as Wario and Donkey Kong. I've been playing about with some Mario stages recently (partly for the site, partly for my own amusement). Are you going to post progress screenshots here? It won't break the system if I do it right. MKFusion is a good example of this. And yes, I will be posting screenshots here.
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Post by Shrikeswind on Dec 9, 2009 18:25:22 GMT -5
Of course, but the thing is that you'll break your system if you go and make the engine run everything all at once. I mean, for example, in Mario Kart Wii, you have Mario, Luigi, Peach, Daisy, Toad, Toadette, Baby Mario, Baby Luigi, Baby Peach, Baby Daisy, Wario, Waluigi, Bowser, Bowser Jr., Koopa, Dry Bones, Donkey Kong, Diddy Kong, Yoshi, Birdo, King Boo, Dry Bowser, Funky Kong, and Rosalina. I would NOT want to be the guy programming 24 characters without some kind of version-based system, and even then I'd want to program in small chunks. Program the Mario Bros., and while I'd suggest adding in Wario and Yoshi before releasing 1.0, it's just as wise to keep it to the Mario Bros. and figure McFattington and the Tongue into the equation later. Always work in at most pairs. It's manageable, it's not particularly taxing on the brain, and you repeatedly make a solid piece of work even more solid.
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Post by The Great Gatsby on Dec 9, 2009 19:16:51 GMT -5
Well, obviously. Only an idiot would shove in different playable characters all at once. It's best to do it one at a time, because 1) what you said, and 2) it'll help to keep interest in the engine going on longer.
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Post by Fryguy64 on Dec 11, 2009 4:13:04 GMT -5
it's just as wise to keep it to the Mario Bros. and figure McFattington and the Tongue into the equation later. I think you'll find that's Grumpman and Lickosaurus
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Post by The Great Gatsby on Dec 21, 2009 12:29:55 GMT -5
I just got my computer, so I may randomly start at this at any moment.
Probably not soon, though. I'm working on something atm.
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