Post by Prince~Of~Light on Mar 19, 2010 15:17:10 GMT -5
Any of ya played of these Hudson's platformers? The first title has appeared on Virtual Console, ya know.
It's about Bonk, the cute, funny caveboy who uses three weapon's: his cranium of titanium, power of meats and WJS/ Widget Factor(Weird Japanese Stuff Ala Tv Tropes) to save Princess Zola from King Drool, setted on stone age. He's widely known as the original mascot of the PC Engine / Turbo Grafx16-console and is one of the "platforming kings" with Mario and Sonic
Bonk: Brink of Extinction is a newest installment coming out this year for Wiiware, Playstation Network and Xbox Live Arcade.
Post by Prince~Of~Light on Mar 20, 2010 9:11:34 GMT -5
I've played Super Bonk and Super Bonk 2 so far- I still like Super Bonk 2, as it's more balanced on WJH and has the little feel of SMB3: lots of wacky powerups, Koopaling-like bosses and varying stages. (-lwl-)
Commercial is just win. And what they mean by the one weapon, it's his WTF Factor: Who can't say that at least once when playing Bonk-games?
It's interesting that, up until a few years back, Hudson Soft (in Japan) had no idea that Bonk was being used as the TG16 mascot in North America. Someone from Hudson Entertainment (in the US) put together a presentation about it in hopes that they would consider bringing the character back. That's probably how Brink of Extinction came to be. They want to test the waters to see if the character is still popular over here.
Post by Nester the Lark on Dec 5, 2010 22:16:04 GMT -5
BUMP. Or maybe I should say BONK!
I was wondering whatever happened to Brink of Extinction. AFAIK, it hasn't been canceled. It was at PAX10 in September, and I think it's been displayed since then, but it doesn't seem to be getting any closer to release.
It was announced way back in September(?) 2009, and then it was supposed to be out by the end of 2010, but it doesn't look like that's going to happen. It seems like an excessive amount of time for a downloadable game to be in development. I suppose that could be either good or bad.
Anyway, with the retro revivals of Mario, Sonic and Donkey Kong Country, Bonk just kinda completes the picture, so I've had my eye on the game.
Here's an official trailer from last July that I don't recall being circulated. It actually shows a lot more of the game than most previews have, including what appears to be a boss fight with King Drool.
I hope that online co-op applies to the Wii version.
Nester the Lark: Speaking of the song "Reincarnation," perhaps it might have sounded something like this if the game had gotten an English dub.
Jan 26, 2021 10:25:09 GMT -5
nocturnal YL: According to Nintendo's IR calendar, they're going to release their financial information up to December 2020 on 1 Feb. Switch sales (68.30 mil at Sep 2020) may very well surpass that of the 3DS (75.94 mil), but how will it compare to the GBA (81.51 mil)?
Jan 31, 2021 12:10:02 GMT -5
nocturnal YL: It's closer to the GBA sales than I thought. Switch hardware sales up to December 2020 is 79.87 mil, while I expected about 78 mil.
Feb 1, 2021 8:07:53 GMT -5
nocturnal YL: Also, while they stopped counting 3DS and Wii U hardware sales, software went up from 385.12 mil to 385.85 mil and 103.27 mil to 103.31 mil. Switch software sales went from 456.49 mil to 532.34 mil, surpassing that of NES and Game Boy.
Feb 1, 2021 8:09:41 GMT -5
nocturnal YL: So now that I have a capture device, I've been looking at my games and tried to figure out the resolution and frame rate they run at. Trials Rising is 540p30, Project DIVA Mega Mix has the UI at 720p60 and the simpler, single-singer PVs run at 540p60…?
Feb 6, 2021 11:42:34 GMT -5
nocturnal YL: All the Atelier games I've seen so far (Arland 1-4) run at 1080p30, which is a bit surprising as I expected a lower resolution for Lulua. Void Terrarium and Puyo Puyo Tetris 1 and 2 all run at 1080p60. PPT1 also ran at 1080p60 on Wii U, so no surprise.
Feb 6, 2021 11:45:41 GMT -5
nocturnal YL: ↑ In Atelier Lulua, the system UI and even some parts with 3D models (like the synthesis screen) run at full 1080p at 60 fps. That's a huge leap from the previous two games in the series. World map runs at 30 fps though, despite not being intensive.
Feb 8, 2021 11:13:44 GMT -5
nocturnal YL: Rune Factory 4 Special runs at 720p60. Fire Emblem Three Houses is a weird case; it looks like 900p30 to me, but because of the way the edge of the models are drawn, the graphics end up looking very ugly.
Feb 8, 2021 11:15:06 GMT -5
Nester the Lark: I've been doing the same thing I do every time I consider getting Smash Ultimate: playing Smash for Wii U. It turns out there are still plenty of people playing it online. Makes me curious about Splatoon 1.
Feb 20, 2021 10:08:42 GMT -5
Nester the Lark: The online also worked better than I remember. Maybe because there are fewer people...?
Feb 20, 2021 10:10:09 GMT -5
Nester the Lark: My skill curve in Smash Bros seems to be the opposite of other games: the more I play, the worse I get.
Feb 23, 2021 17:28:27 GMT -5
Nester the Lark: TIL I had not yet unlocked all the stages in Smash for Wii U. Just unlocked the last one today, six years after getting the game.
Feb 24, 2021 18:35:31 GMT -5